<?xml version="1.0" encoding="UTF-8" ?> <class name="MeshInstance2D" inherits="Node2D" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> <link>http://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link> </tutorials> <methods> </methods> <members> <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> </member> <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> </members> <constants> </constants> </class>