<?xml version="1.0" encoding="UTF-8" ?> <class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.2"> <brief_description> Base class for keys events with modifiers. </brief_description> <description> Contains keys events information with modifiers support like [code]Shift[/code] or [code]Alt[/code]. See [method Node._input]. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link> </tutorials> <methods> </methods> <members> <member name="alt" type="bool" setter="set_alt" getter="get_alt" default="false"> State of the [code]Alt[/code] modifier. </member> <member name="command" type="bool" setter="set_command" getter="get_command" default="false"> State of the [code]Command[/code] modifier. </member> <member name="control" type="bool" setter="set_control" getter="get_control" default="false"> State of the [code]Ctrl[/code] modifier. </member> <member name="meta" type="bool" setter="set_metakey" getter="get_metakey" default="false"> State of the [code]Meta[/code] modifier. </member> <member name="shift" type="bool" setter="set_shift" getter="get_shift" default="false"> State of the [code]Shift[/code] modifier. </member> </members> <constants> </constants> </class>