<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.2">
	<brief_description>
		Base class for keys events with modifiers.
	</brief_description>
	<description>
		Contains keys events information with modifiers support like [code]Shift[/code] or [code]Alt[/code]. See [method Node._input].
	</description>
	<tutorials>
		<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="alt" type="bool" setter="set_alt" getter="get_alt" default="false">
			State of the [code]Alt[/code] modifier.
		</member>
		<member name="command" type="bool" setter="set_command" getter="get_command" default="false">
			State of the [code]Command[/code] modifier.
		</member>
		<member name="control" type="bool" setter="set_control" getter="get_control" default="false">
			State of the [code]Ctrl[/code] modifier.
		</member>
		<member name="meta" type="bool" setter="set_metakey" getter="get_metakey" default="false">
			State of the [code]Meta[/code] modifier.
		</member>
		<member name="shift" type="bool" setter="set_shift" getter="get_shift" default="false">
			State of the [code]Shift[/code] modifier.
		</member>
	</members>
	<constants>
	</constants>
</class>