<?xml version="1.0" encoding="UTF-8" ?> <class name="HeightMapShape3D" inherits="Shape3D" version="4.0"> <brief_description> Height map shape for 3D physics. </brief_description> <description> Height map shape resource, which can be added to a [PhysicsBody3D] or [Area3D]. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="map_data" type="PackedFloat32Array" setter="set_map_data" getter="get_map_data" default="PackedFloat32Array(0, 0, 0, 0)"> Height map data, pool array must be of [member map_width] * [member map_depth] size. </member> <member name="map_depth" type="int" setter="set_map_depth" getter="get_map_depth" default="2"> Depth of the height map data. Changing this will resize the [member map_data]. </member> <member name="map_width" type="int" setter="set_map_width" getter="get_map_width" default="2"> Width of the height map data. Changing this will resize the [member map_data]. </member> </members> <constants> </constants> </class>