<?xml version="1.0" encoding="UTF-8" ?> <class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.1"> <brief_description> Base node for geometry based visual instances. </brief_description> <description> Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials. </description> <tutorials> </tutorials> <demos> </demos> <methods> </methods> <members> <member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance.ShadowCastingSetting"> The selected shadow casting flag. See SHADOW_CASTING_SETTING_* constants for values. </member> <member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin"> The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box. </member> <member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance"> The GeometryInstance's max LOD distance. </member> <member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis"> The GeometryInstance's max LOD margin. </member> <member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance"> The GeometryInstance's min LOD distance. </member> <member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis"> The GeometryInstance's min LOD margin. </member> <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override"> The material override for the whole geometry. If there is a material in material_override, it will be used instead of any material set in any material slot of the mesh. </member> <member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag"> If [code]true[/code] this GeometryInstance will be used when baking lights using a [GIProbe] and/or any other form of baked lighting. </member> </members> <constants> <constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting"> Will not cast any shadows. </constant> <constant name="SHADOW_CASTING_SETTING_ON" value="1" enum="ShadowCastingSetting"> Will cast shadows from all visible faces in the GeometryInstance. Will take culling into account, so faces not being rendered will not be taken into account when shadow casting. </constant> <constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2" enum="ShadowCastingSetting"> Will cast shadows from all visible faces in the GeometryInstance. Will not take culling into account, so all faces will be taken into account when shadow casting. </constant> <constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum="ShadowCastingSetting"> Will only show the shadows casted from this object. In other words: The actual mesh will not be visible, only the shadows casted from the mesh. </constant> <constant name="FLAG_USE_BAKED_LIGHT" value="0" enum="Flags"> Will allow the GeometryInstance to be used when baking lights using a [GIProbe] and/or any other form of baked lighting. Added documentation for GeometryInstance and VisualInstance </constant> <constant name="FLAG_MAX" value="1" enum="Flags"> </constant> </constants> </class>