<?xml version="1.0" encoding="UTF-8" ?>
<class name="GPUParticlesCollisionSDF" inherits="GPUParticlesCollision3D" version="4.0">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )">
		</member>
		<member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionSDF.Resolution" default="2">
		</member>
		<member name="texture" type="Texture3D" setter="set_texture" getter="get_texture">
		</member>
		<member name="thickness" type="float" setter="set_thickness" getter="get_thickness" default="1.0">
		</member>
	</members>
	<constants>
		<constant name="RESOLUTION_16" value="0" enum="Resolution">
		</constant>
		<constant name="RESOLUTION_32" value="1" enum="Resolution">
		</constant>
		<constant name="RESOLUTION_64" value="2" enum="Resolution">
		</constant>
		<constant name="RESOLUTION_128" value="3" enum="Resolution">
		</constant>
		<constant name="RESOLUTION_256" value="4" enum="Resolution">
		</constant>
		<constant name="RESOLUTION_512" value="5" enum="Resolution">
		</constant>
		<constant name="RESOLUTION_MAX" value="6" enum="Resolution">
		</constant>
	</constants>
</class>