<?xml version="1.0" encoding="UTF-8" ?> <class name="GPUParticlesCollisionSDF" inherits="GPUParticlesCollision3D" version="4.0"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )"> </member> <member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionSDF.Resolution" default="2"> </member> <member name="texture" type="Texture3D" setter="set_texture" getter="get_texture"> </member> <member name="thickness" type="float" setter="set_thickness" getter="get_thickness" default="1.0"> </member> </members> <constants> <constant name="RESOLUTION_16" value="0" enum="Resolution"> </constant> <constant name="RESOLUTION_32" value="1" enum="Resolution"> </constant> <constant name="RESOLUTION_64" value="2" enum="Resolution"> </constant> <constant name="RESOLUTION_128" value="3" enum="Resolution"> </constant> <constant name="RESOLUTION_256" value="4" enum="Resolution"> </constant> <constant name="RESOLUTION_512" value="5" enum="Resolution"> </constant> <constant name="RESOLUTION_MAX" value="6" enum="Resolution"> </constant> </constants> </class>