<?xml version="1.0" encoding="UTF-8" ?> <class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.0.alpha.custom_build"> <brief_description> Dialog for selecting files or directories in the filesystem. </brief_description> <description> FileDialog is a preset dialog used to choose files and directories in the filesystem. It supports filter masks. </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="add_filter"> <return type="void"> </return> <argument index="0" name="filter" type="String"> </argument> <description> Add a custom filter. Filter format is: "mask ; description", example (C++): dialog->add_filter("*.png ; PNG Images"); </description> </method> <method name="clear_filters"> <return type="void"> </return> <description> Clear all the added filters in the dialog. </description> </method> <method name="get_access" qualifiers="const"> <return type="int" enum="FileDialog.Access"> </return> <description> Return the file access permission of the dialog. </description> </method> <method name="get_current_dir" qualifiers="const"> <return type="String"> </return> <description> Get the current working directory of the file dialog. </description> </method> <method name="get_current_file" qualifiers="const"> <return type="String"> </return> <description> Get the current selected file of the file dialog (empty if none). </description> </method> <method name="get_current_path" qualifiers="const"> <return type="String"> </return> <description> Get the current selected path (directory and file) of the file dialog (empty if none). </description> </method> <method name="get_filters" qualifiers="const"> <return type="PoolStringArray"> </return> <description> </description> </method> <method name="get_mode" qualifiers="const"> <return type="int" enum="FileDialog.Mode"> </return> <description> Get the file dialog mode from the MODE_* enum. </description> </method> <method name="get_vbox"> <return type="VBoxContainer"> </return> <description> Return the vertical box container of the dialog, custom controls can be added to it. </description> </method> <method name="invalidate"> <return type="void"> </return> <description> Invalidate and update the current dialog content list. </description> </method> <method name="is_showing_hidden_files" qualifiers="const"> <return type="bool"> </return> <description> Return true if the dialog allows show hidden files. </description> </method> <method name="set_access"> <return type="void"> </return> <argument index="0" name="access" type="int" enum="FileDialog.Access"> </argument> <description> Set the file access permission of the dialog(Must be one of [ACCESS_RESOURCES], [ACCESS_USERDATA] or [ACCESS_FILESYSTEM]). </description> </method> <method name="set_current_dir"> <return type="void"> </return> <argument index="0" name="dir" type="String"> </argument> <description> Set the current working directory of the file dialog. </description> </method> <method name="set_current_file"> <return type="void"> </return> <argument index="0" name="file" type="String"> </argument> <description> Set the current selected file name of the file dialog. </description> </method> <method name="set_current_path"> <return type="void"> </return> <argument index="0" name="path" type="String"> </argument> <description> Set the current selected file path of the file dialog. </description> </method> <method name="set_filters"> <return type="void"> </return> <argument index="0" name="filters" type="PoolStringArray"> </argument> <description> </description> </method> <method name="set_mode"> <return type="void"> </return> <argument index="0" name="mode" type="int" enum="FileDialog.Mode"> </argument> <description> Set the file dialog mode from the MODE_* enum. </description> </method> <method name="set_show_hidden_files"> <return type="void"> </return> <argument index="0" name="show" type="bool"> </argument> <description> Set the dialog should show hidden files. </description> </method> </methods> <members> <member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access"> </member> <member name="filters" type="PoolStringArray" setter="set_filters" getter="get_filters"> </member> <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="FileDialog.Mode"> </member> <member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files"> </member> </members> <signals> <signal name="dir_selected"> <argument index="0" name="dir" type="String"> </argument> <description> Event emitted when the user selects a directory. </description> </signal> <signal name="file_selected"> <argument index="0" name="path" type="String"> </argument> <description> Event emitted when the user selects a file (double clicks it or presses the OK button). </description> </signal> <signal name="files_selected"> <argument index="0" name="paths" type="PoolStringArray"> </argument> <description> Event emitted when the user selects multiple files. </description> </signal> </signals> <constants> <constant name="MODE_OPEN_FILE" value="0"> The dialog allows the selection of one, and only one file. </constant> <constant name="MODE_OPEN_FILES" value="1"> The dialog allows the selection of multiple files. </constant> <constant name="MODE_OPEN_DIR" value="2"> The dialog functions as a folder selector, disallowing the selection of any file. </constant> <constant name="MODE_OPEN_ANY" value="3"> The dialog allows the selection of a file or a directory. </constant> <constant name="MODE_SAVE_FILE" value="4"> The dialog will warn when a file exists. </constant> <constant name="ACCESS_RESOURCES" value="0"> The dialog allows the selection of file and directory. </constant> <constant name="ACCESS_USERDATA" value="1"> The dialog allows access files under [Resource] path(res://) . </constant> <constant name="ACCESS_FILESYSTEM" value="2"> The dialog allows access files in whole file system. </constant> </constants> <theme_items> <theme_item name="files_disabled" type="Color"> </theme_item> <theme_item name="folder" type="Texture"> </theme_item> <theme_item name="reload" type="Texture"> </theme_item> </theme_items> </class>