<?xml version="1.0" encoding="UTF-8" ?> <class name="EngineProfiler" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Base class for creating custom profilers. </brief_description> <description> This class can be used to implement custom profilers that are able to interact with the engine and editor debugger. See [EngineDebugger] and [EditorDebuggerPlugin] for more information. </description> <tutorials> </tutorials> <methods> <method name="_add_frame" qualifiers="virtual"> <return type="void" /> <argument index="0" name="data" type="Array" /> <description> Called when data is added to profiler using [method EngineDebugger.profiler_add_frame_data]. </description> </method> <method name="_tick" qualifiers="virtual"> <return type="void" /> <argument index="0" name="frame_time" type="float" /> <argument index="1" name="idle_time" type="float" /> <argument index="2" name="physics_time" type="float" /> <argument index="3" name="physics_frame_time" type="float" /> <description> Called once every engine iteration when the profiler is active with information about the current frame. </description> </method> <method name="_toggle" qualifiers="virtual"> <return type="void" /> <argument index="0" name="enable" type="bool" /> <argument index="1" name="options" type="Array" /> <description> Called when the profiler is enabled/disabled, along with a set of [code]options[/code]. </description> </method> </methods> </class>