<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneImporterMesh" inherits="Resource" version="4.0">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_blend_shape">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="add_surface">
			<return type="void">
			</return>
			<argument index="0" name="primitive" type="int" enum="Mesh.PrimitiveType">
			</argument>
			<argument index="1" name="arrays" type="Array">
			</argument>
			<argument index="2" name="blend_shapes" type="Array" default="[  ]">
			</argument>
			<argument index="3" name="lods" type="Dictionary" default="{
}">
			</argument>
			<argument index="4" name="material" type="Material" default="null">
			</argument>
			<argument index="5" name="name" type="String" default="&quot;&quot;">
			</argument>
			<description>
			</description>
		</method>
		<method name="clear">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="get_blend_shape_count" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_blend_shape_mode" qualifiers="const">
			<return type="int" enum="Mesh.BlendShapeMode">
			</return>
			<description>
			</description>
		</method>
		<method name="get_blend_shape_name" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="blend_shape_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_lightmap_size_hint" qualifiers="const">
			<return type="Vector2i">
			</return>
			<description>
			</description>
		</method>
		<method name="get_mesh">
			<return type="ArrayMesh">
			</return>
			<argument index="0" name="arg0" type="Mesh">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_arrays" qualifiers="const">
			<return type="Array">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_blend_shape_arrays" qualifiers="const">
			<return type="Array">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<argument index="1" name="blend_shape_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_count" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_surface_lod_count" qualifiers="const">
			<return type="int">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_lod_indices" qualifiers="const">
			<return type="PackedInt32Array">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<argument index="1" name="lod_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_lod_size" qualifiers="const">
			<return type="float">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<argument index="1" name="lod_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_material" qualifiers="const">
			<return type="Material">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_name" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_surface_primitive_type">
			<return type="int" enum="Mesh.PrimitiveType">
			</return>
			<argument index="0" name="surface_idx" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_blend_shape_mode">
			<return type="void">
			</return>
			<argument index="0" name="mode" type="int" enum="Mesh.BlendShapeMode">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_lightmap_size_hint">
			<return type="void">
			</return>
			<argument index="0" name="size" type="Vector2i">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="_data" type="Dictionary" setter="_set_data" getter="_get_data" default="{&quot;surfaces&quot;: [  ]}">
		</member>
	</members>
	<constants>
	</constants>
</class>