<?xml version="1.0" encoding="UTF-8" ?> <class name="EditorSceneImporterMesh" inherits="Resource" version="4.0"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="add_blend_shape"> <return type="void"> </return> <argument index="0" name="name" type="String"> </argument> <description> </description> </method> <method name="add_surface"> <return type="void"> </return> <argument index="0" name="primitive" type="int" enum="Mesh.PrimitiveType"> </argument> <argument index="1" name="arrays" type="Array"> </argument> <argument index="2" name="blend_shapes" type="Array" default="[ ]"> </argument> <argument index="3" name="lods" type="Dictionary" default="{ }"> </argument> <argument index="4" name="material" type="Material" default="null"> </argument> <argument index="5" name="name" type="String" default=""""> </argument> <description> </description> </method> <method name="clear"> <return type="void"> </return> <description> </description> </method> <method name="get_blend_shape_count" qualifiers="const"> <return type="int"> </return> <description> </description> </method> <method name="get_blend_shape_mode" qualifiers="const"> <return type="int" enum="Mesh.BlendShapeMode"> </return> <description> </description> </method> <method name="get_blend_shape_name" qualifiers="const"> <return type="String"> </return> <argument index="0" name="blend_shape_idx" type="int"> </argument> <description> </description> </method> <method name="get_lightmap_size_hint" qualifiers="const"> <return type="Vector2i"> </return> <description> </description> </method> <method name="get_mesh"> <return type="ArrayMesh"> </return> <argument index="0" name="arg0" type="Mesh"> </argument> <description> </description> </method> <method name="get_surface_arrays" qualifiers="const"> <return type="Array"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <description> </description> </method> <method name="get_surface_blend_shape_arrays" qualifiers="const"> <return type="Array"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <argument index="1" name="blend_shape_idx" type="int"> </argument> <description> </description> </method> <method name="get_surface_count" qualifiers="const"> <return type="int"> </return> <description> </description> </method> <method name="get_surface_lod_count" qualifiers="const"> <return type="int"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <description> </description> </method> <method name="get_surface_lod_indices" qualifiers="const"> <return type="PackedInt32Array"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <argument index="1" name="lod_idx" type="int"> </argument> <description> </description> </method> <method name="get_surface_lod_size" qualifiers="const"> <return type="float"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <argument index="1" name="lod_idx" type="int"> </argument> <description> </description> </method> <method name="get_surface_material" qualifiers="const"> <return type="Material"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <description> </description> </method> <method name="get_surface_name" qualifiers="const"> <return type="String"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <description> </description> </method> <method name="get_surface_primitive_type"> <return type="int" enum="Mesh.PrimitiveType"> </return> <argument index="0" name="surface_idx" type="int"> </argument> <description> </description> </method> <method name="set_blend_shape_mode"> <return type="void"> </return> <argument index="0" name="mode" type="int" enum="Mesh.BlendShapeMode"> </argument> <description> </description> </method> <method name="set_lightmap_size_hint"> <return type="void"> </return> <argument index="0" name="size" type="Vector2i"> </argument> <description> </description> </method> </methods> <members> <member name="_data" type="Dictionary" setter="_set_data" getter="_get_data" default="{"surfaces": [ ]}"> </member> </members> <constants> </constants> </class>