<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" category="Core" version="3.2">
	<brief_description>
		This is a multi-format 3d asset importer.
	</brief_description>
	<description>
		This is a multi-format 3d asset importer.
		Use these FBX export settings from Autodesk Maya.
		[codeblock]
		* Smoothing Groups
		* Smooth Mesh
		* Triangluate (For mesh with blendshapes)
		* Bake Animation
		* Resample All
		* Deformed Models
		* Skins
		* Blend Shapes
		* Curve Filters
		* Constant Key Reducer
		* Auto Tangents Only
		* DO NOT CHECK Constraints (Will Break File)
		* Can check Embed Media (Embeds textures into FBX file to import)
		-- Note: When importing embed media, texture and mesh will be a un-alterable file.
		--       Reimport of fbx with updated texture is need if texture is updated.
		* Units: Centimeters
		* Up Axis: Y
		* Binary format in FBX 2017
		[/codeblock]
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<constants>
	</constants>
</class>