<?xml version="1.0" encoding="UTF-8" ?> <class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" category="Core" version="3.2"> <brief_description> This is a multi-format 3d asset importer. </brief_description> <description> This is a multi-format 3d asset importer. Use these FBX export settings from Autodesk Maya. [codeblock] * Smoothing Groups * Smooth Mesh * Triangluate (For mesh with blendshapes) * Bake Animation * Resample All * Deformed Models * Skins * Blend Shapes * Curve Filters * Constant Key Reducer * Auto Tangents Only * DO NOT CHECK Constraints (Will Break File) * Can check Embed Media (Embeds textures into FBX file to import) -- Note: When importing embed media, texture and mesh will be a un-alterable file. -- Reimport of fbx with updated texture is need if texture is updated. * Units: Centimeters * Up Axis: Y * Binary format in FBX 2017 [/codeblock] </description> <tutorials> </tutorials> <methods> </methods> <constants> </constants> </class>