<?xml version="1.0" encoding="UTF-8" ?> <class name="EditorInterface" inherits="Node" category="Core" version="3.1"> <brief_description> Editor interface and main components. </brief_description> <description> Editor interface. Allows saving and (re-)loading scenes, rendering mesh previews, inspecting and editing resources and objects and provides access to [EditorSettings], [EditorFileSystem], [EditorResourcePreview]\ er, [ScriptEditor], the editor viewport, as well as information about scenes. Also see [EditorPlugin] and [EditorScript]. </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="edit_resource"> <return type="void"> </return> <argument index="0" name="resource" type="Resource"> </argument> <description> Edits the given [Resource]. </description> </method> <method name="get_base_control"> <return type="Control"> </return> <description> Returns the base [Control]. </description> </method> <method name="get_edited_scene_root"> <return type="Node"> </return> <description> Returns the edited scene's root [Node]. </description> </method> <method name="get_editor_settings"> <return type="EditorSettings"> </return> <description> Returns the [EditorSettings]. </description> </method> <method name="get_editor_viewport"> <return type="Control"> </return> <description> Returns the editor [Viewport]. </description> </method> <method name="get_open_scenes" qualifiers="const"> <return type="Array"> </return> <description> Returns an [Array] of the currently opened scenes. </description> </method> <method name="get_resource_filesystem"> <return type="EditorFileSystem"> </return> <description> Returns the [EditorFileSystem]. </description> </method> <method name="get_resource_previewer"> <return type="EditorResourcePreview"> </return> <description> Returns the [EditorResourcePreview]\ er. </description> </method> <method name="get_script_editor"> <return type="ScriptEditor"> </return> <description> Returns the [ScriptEditor]. </description> </method> <method name="get_selected_path" qualifiers="const"> <return type="String"> </return> <description> </description> </method> <method name="get_selection"> <return type="EditorSelection"> </return> <description> Returns the [EditorSelection]. </description> </method> <method name="inspect_object"> <return type="void"> </return> <argument index="0" name="object" type="Object"> </argument> <argument index="1" name="for_property" type="String" default=""""> </argument> <description> Shows the given property on the given [code]object[/code] in the Editor's Inspector dock. </description> </method> <method name="is_plugin_enabled" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="plugin" type="String"> </argument> <description> Returns the enabled status of a plugin. The plugin name is the same as its directory name. </description> </method> <method name="make_mesh_previews"> <return type="Array"> </return> <argument index="0" name="meshes" type="Array"> </argument> <argument index="1" name="preview_size" type="int"> </argument> <description> Returns mesh previews rendered at the given size as an [Array] of [Texture]s. </description> </method> <method name="open_scene_from_path"> <return type="void"> </return> <argument index="0" name="scene_filepath" type="String"> </argument> <description> Opens the scene at the given path. </description> </method> <method name="reload_scene_from_path"> <return type="void"> </return> <argument index="0" name="scene_filepath" type="String"> </argument> <description> Reloads the scene at the given path. </description> </method> <method name="save_scene"> <return type="int" enum="Error"> </return> <description> Saves the scene. Returns either OK or ERR_CANT_CREATE. See [@GlobalScope] constants. </description> </method> <method name="save_scene_as"> <return type="void"> </return> <argument index="0" name="path" type="String"> </argument> <argument index="1" name="with_preview" type="bool" default="true"> </argument> <description> Saves the scene as a file at [code]path[/code]. </description> </method> <method name="select_file"> <return type="void"> </return> <argument index="0" name="p_file" type="String"> </argument> <description> </description> </method> <method name="set_plugin_enabled"> <return type="void"> </return> <argument index="0" name="plugin" type="String"> </argument> <argument index="1" name="enabled" type="bool"> </argument> <description> Sets the enabled status of a plugin. The plugin name is the same as its directory name. </description> </method> </methods> <constants> </constants> </class>