<?xml version="1.0" encoding="UTF-8" ?> <class name="EditorFileSystem" inherits="Node" category="Core" version="3.1"> <brief_description> Resource filesystem, as the editor sees it. </brief_description> <description> This object holds information of all resources in the filesystem, their types, etc. </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="get_file_type" qualifiers="const"> <return type="String"> </return> <argument index="0" name="path" type="String"> </argument> <description> Get the type of the file, given the full path. </description> </method> <method name="get_filesystem"> <return type="EditorFileSystemDirectory"> </return> <description> Get the root directory object. </description> </method> <method name="get_filesystem_path"> <return type="EditorFileSystemDirectory"> </return> <argument index="0" name="path" type="String"> </argument> <description> Returns a view into the filesystem at [code]path[/code]. </description> </method> <method name="get_scanning_progress" qualifiers="const"> <return type="float"> </return> <description> Return the scan progress for 0 to 1 if the FS is being scanned. </description> </method> <method name="is_scanning" qualifiers="const"> <return type="bool"> </return> <description> Return true of the filesystem is being scanned. </description> </method> <method name="scan"> <return type="void"> </return> <description> Scan the filesystem for changes. </description> </method> <method name="scan_sources"> <return type="void"> </return> <description> Check if the source of any imported resource changed. </description> </method> <method name="update_file"> <return type="void"> </return> <argument index="0" name="path" type="String"> </argument> <description> Update a file information. Call this if an external program (not Godot) modified the file. </description> </method> </methods> <signals> <signal name="filesystem_changed"> <description> Emitted if the filesystem changed. </description> </signal> <signal name="resources_reimported"> <argument index="0" name="resources" type="PoolStringArray"> </argument> <description> Remitted if a resource is reimported. </description> </signal> <signal name="sources_changed"> <argument index="0" name="exist" type="bool"> </argument> <description> Emitted if the source of any imported file changed. </description> </signal> </signals> <constants> </constants> </class>