<?xml version="1.0" encoding="UTF-8" ?> <class name="CylinderMesh" inherits="PrimitiveMesh" version="4.0"> <brief_description> Class representing a cylindrical [PrimitiveMesh]. </brief_description> <description> Class representing a cylindrical [PrimitiveMesh]. This class can be used to create cones by setting either the [member top_radius] or [member bottom_radius] properties to 0.0. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius" default="1.0"> Bottom radius of the cylinder. </member> <member name="height" type="float" setter="set_height" getter="get_height" default="2.0"> Full height of the cylinder. </member> <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64"> Number of radial segments on the cylinder. </member> <member name="rings" type="int" setter="set_rings" getter="get_rings" default="4"> Number of edge rings along the height of the cylinder. </member> <member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius" default="1.0"> Top radius of the cylinder. </member> </members> <constants> </constants> </class>