<?xml version="1.0" encoding="UTF-8" ?>
<class name="CylinderMesh" inherits="PrimitiveMesh" version="4.0">
	<brief_description>
		Class representing a cylindrical [PrimitiveMesh].
	</brief_description>
	<description>
		Class representing a cylindrical [PrimitiveMesh]. This class can be used to create cones by setting either the [member top_radius] or [member bottom_radius] properties to 0.0.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius" default="1.0">
			Bottom radius of the cylinder.
		</member>
		<member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
			Full height of the cylinder.
		</member>
		<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64">
			Number of radial segments on the cylinder.
		</member>
		<member name="rings" type="int" setter="set_rings" getter="get_rings" default="4">
			Number of edge rings along the height of the cylinder.
		</member>
		<member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius" default="1.0">
			Top radius of the cylinder.
		</member>
	</members>
	<constants>
	</constants>
</class>