<?xml version="1.0" encoding="UTF-8" ?>
<class name="CylinderMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
	<brief_description>
		Class representing a cylindrical [PrimitiveMesh].
	</brief_description>
	<description>
		Class representing a cylindrical [PrimitiveMesh].
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius">
			Bottom radius of the cylinder. Defaults to 1.0.
		</member>
		<member name="height" type="float" setter="set_height" getter="get_height">
			Full height of the cylinder. Defaults to 2.0.
		</member>
		<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments">
			Number of radial segments on the cylinder. Defaults to 64.
		</member>
		<member name="rings" type="int" setter="set_rings" getter="get_rings">
			Number of edge rings along the height of the cylinder. Defaults to 4.
		</member>
		<member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius">
			Top radius of the cylinder. Defaults to 1.0.
		</member>
	</members>
	<constants>
	</constants>
</class>