<?xml version="1.0" encoding="UTF-8" ?>
<class name="ColorRect" inherits="Control" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Colored rectangle.
	</brief_description>
	<description>
		Displays a rectangle filled with a solid [member color]. If you need to display the border alone, consider using [ReferenceRect] instead.
	</description>
	<tutorials>
		<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>
	</tutorials>
	<members>
		<member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)">
			The fill color.
			[codeblocks]
			[gdscript]
			$ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect's color to red.
			[/gdscript]
			[csharp]
			GetNode&lt;ColorRect&gt;("ColorRect").Color = new Color(1, 0, 0, 1); // Set ColorRect's color to red.
			[/csharp]
			[/codeblocks]
		</member>
	</members>
</class>