<?xml version="1.0" encoding="UTF-8" ?> <class name="ColorRect" inherits="Control" version="4.0"> <brief_description> Colored rectangle. </brief_description> <description> Displays a rectangle filled with a solid [member color]. If you need to display the border alone, consider using [ReferenceRect] instead. </description> <tutorials> <link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link> </tutorials> <methods> </methods> <members> <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> The fill color. [codeblocks] [gdscript] $ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect's color to red. [/gdscript] [csharp] GetNode<ColorRect>("ColorRect").Color = new Color(1, 0, 0, 1); // Set ColorRect's color to red. [/csharp] [/codeblocks] </member> </members> <constants> </constants> </class>