<?xml version="1.0" encoding="UTF-8" ?> <class name="ColorPickerButton" inherits="Button" version="4.0"> <brief_description> Button that pops out a [ColorPicker]. </brief_description> <description> Encapsulates a [ColorPicker] making it accessible by pressing a button. Pressing the button will toggle the [ColorPicker] visibility. See also [BaseButton] which contains common properties and methods associated with this node. </description> <tutorials> <link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link> <link title="2D GD Paint Demo">https://godotengine.org/asset-library/asset/517</link> </tutorials> <methods> <method name="get_picker"> <return type="ColorPicker"> </return> <description> Returns the [ColorPicker] that this node toggles. </description> </method> <method name="get_popup"> <return type="PopupPanel"> </return> <description> Returns the control's [PopupPanel] which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden. </description> </method> </methods> <members> <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color" default="Color( 0, 0, 0, 1 )"> The currently selected color. </member> <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha" default="true"> If [code]true[/code], the alpha channel in the displayed [ColorPicker] will be visible. </member> <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" override="true" default="true" /> </members> <signals> <signal name="color_changed"> <argument index="0" name="color" type="Color"> </argument> <description> Emitted when the color changes. </description> </signal> <signal name="picker_created"> <description> Emitted when the [ColorPicker] is created (the button is pressed for the first time). </description> </signal> <signal name="popup_closed"> <description> Emitted when the [ColorPicker] is closed. </description> </signal> </signals> <constants> </constants> <theme_items> <theme_item name="bg" type="Texture2D"> The background of the color preview rect on the button. </theme_item> <theme_item name="disabled" type="StyleBox"> [StyleBox] used when the [ColorPickerButton] is disabled. </theme_item> <theme_item name="focus" type="StyleBox"> [StyleBox] used when the [ColorPickerButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect. </theme_item> <theme_item name="font" type="Font"> [Font] of the [ColorPickerButton]'s text. </theme_item> <theme_item name="font_color" type="Color" default="Color( 1, 1, 1, 1 )"> Default text [Color] of the [ColorPickerButton]. </theme_item> <theme_item name="font_disabled_color" type="Color" default="Color( 0.9, 0.9, 0.9, 0.3 )"> Text [Color] used when the [ColorPickerButton] is disabled. </theme_item> <theme_item name="font_hover_color" type="Color" default="Color( 1, 1, 1, 1 )"> Text [Color] used when the [ColorPickerButton] is being hovered. </theme_item> <theme_item name="font_outline_color" type="Color" default="Color( 1, 1, 1, 1 )"> The tint of text outline of the [ColorPickerButton]. </theme_item> <theme_item name="font_pressed_color" type="Color" default="Color( 0.8, 0.8, 0.8, 1 )"> Text [Color] used when the [ColorPickerButton] is being pressed. </theme_item> <theme_item name="font_size" type="int"> Font size of the [ColorPickerButton]'s text. </theme_item> <theme_item name="hover" type="StyleBox"> [StyleBox] used when the [ColorPickerButton] is being hovered. </theme_item> <theme_item name="hseparation" type="int" default="2"> The horizontal space between [ColorPickerButton]'s icon and text. </theme_item> <theme_item name="normal" type="StyleBox"> Default [StyleBox] for the [ColorPickerButton]. </theme_item> <theme_item name="outline_size" type="int" default="0"> The size of the text outline. </theme_item> <theme_item name="pressed" type="StyleBox"> [StyleBox] used when the [ColorPickerButton] is being pressed. </theme_item> </theme_items> </class>