<?xml version="1.0" encoding="UTF-8" ?> <class name="Color" version="4.0"> <brief_description> Color in RGBA format using floats on the range of 0 to 1. </brief_description> <description> A color represented by red, green, blue, and alpha (RGBA) components. The alpha component is often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as CanvasItem.modulate) may accept values greater than 1 (overbright or HDR colors). You can also create a color from standardized color names by using the string constructor or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url]. If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8]. [b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). Otherwise, a Color will always evaluate to [code]true[/code]. [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/color_constants.png]Color constants cheatsheet[/url] </description> <tutorials> <link title="2D GD Paint Demo">https://godotengine.org/asset-library/asset/517</link> <link title="Tween Demo">https://godotengine.org/asset-library/asset/146</link> <link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link> </tutorials> <methods> <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <description> Constructs a default-initialized [Color] with all components set to [code]0[/code]. </description> </method> <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="from" type="Color"> </argument> <description> Constructs a [Color] as a copy of the given [Color]. </description> </method> <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="from" type="Color"> </argument> <argument index="1" name="alpha" type="float"> </argument> <description> Constructs a [Color] from an existing color, but with a custom alpha value. [codeblocks] [gdscript] var red = Color(Color.red, 0.5) # 50% transparent red. [/gdscript] [csharp] var red = new Color(Colors.Red, 0.5f); // 50% transparent red. [/csharp] [/codeblocks] </description> </method> <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="code" type="String"> </argument> <description> Constructs a [Color] either from an HTML color code or from a standardized color name. Supported color names are the same as the constants. </description> </method> <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="code" type="String"> </argument> <argument index="1" name="alpha" type="float"> </argument> <description> Constructs a [Color] either from an HTML color code or from a standardized color name, with [code]alpha[/code] on the range of 0 to 1. Supported color names are the same as the constants. </description> </method> <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="r" type="float"> </argument> <argument index="1" name="g" type="float"> </argument> <argument index="2" name="b" type="float"> </argument> <description> Constructs a [Color] from RGB values, typically between 0 and 1. Alpha will be 1. [codeblocks] [gdscript] var color = Color(0.2, 1.0, 0.7) # Similar to `Color8(51, 255, 178, 255)` [/gdscript] [csharp] var color = new Color(0.2f, 1.0f, 0.7f); // Similar to `Color.Color8(51, 255, 178, 255)` [/csharp] [/codeblocks] </description> </method> <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="r" type="float"> </argument> <argument index="1" name="g" type="float"> </argument> <argument index="2" name="b" type="float"> </argument> <argument index="3" name="a" type="float"> </argument> <description> Constructs a [Color] from RGBA values, typically between 0 and 1. [codeblocks] [gdscript] var color = Color(0.2, 1.0, 0.7, 0.8) # Similar to `Color8(51, 255, 178, 204)` [/gdscript] [csharp] var color = new Color(0.2f, 1.0f, 0.7f, 0.8f); // Similar to `Color.Color8(51, 255, 178, 255, 204)` [/csharp] [/codeblocks] </description> </method> <method name="blend" qualifiers="const"> <return type="Color"> </return> <argument index="0" name="over" type="Color"> </argument> <description> Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values. [codeblocks] [gdscript] var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50% var fg = Color(1.0, 0.0, 0.0, 0.5) # Red with alpha of 50% var blended_color = bg.blend(fg) # Brown with alpha of 75% [/gdscript] [csharp] var bg = new Color(0.0f, 1.0f, 0.0f, 0.5f); // Green with alpha of 50% var fg = new Color(1.0f, 0.0f, 0.0f, 0.5f); // Red with alpha of 50% Color blendedColor = bg.Blend(fg); // Brown with alpha of 75% [/csharp] [/codeblocks] </description> </method> <method name="darkened" qualifiers="const"> <return type="Color"> </return> <argument index="0" name="amount" type="float"> </argument> <description> Returns a new color resulting from making this color darker by the specified percentage (ratio from 0 to 1). [codeblocks] [gdscript] var green = Color(0.0, 1.0, 0.0) var darkgreen = green.darkened(0.2) # 20% darker than regular green [/gdscript] [csharp] var green = new Color(0.0f, 1.0f, 0.0f); Color darkgreen = green.Darkened(0.2f); // 20% darker than regular green [/csharp] [/codeblocks] </description> </method> <method name="find_named_color" qualifiers="static"> <return type="int"> </return> <argument index="0" name="name" type="String"> </argument> <description> </description> </method> <method name="from_rgbe9995" qualifiers="static"> <return type="Color"> </return> <argument index="0" name="rgbe" type="int"> </argument> <description> </description> </method> <method name="from_string" qualifiers="static"> <return type="Color"> </return> <argument index="0" name="str" type="String"> </argument> <argument index="1" name="default" type="Color"> </argument> <description> </description> </method> <method name="get_named_color" qualifiers="static"> <return type="Color"> </return> <argument index="0" name="idx" type="int"> </argument> <description> </description> </method> <method name="get_named_color_count" qualifiers="static"> <return type="int"> </return> <description> </description> </method> <method name="get_named_color_name" qualifiers="static"> <return type="String"> </return> <argument index="0" name="idx" type="int"> </argument> <description> </description> </method> <method name="hex" qualifiers="static"> <return type="Color"> </return> <argument index="0" name="hex" type="int"> </argument> <description> </description> </method> <method name="hex64" qualifiers="static"> <return type="Color"> </return> <argument index="0" name="hex" type="int"> </argument> <description> </description> </method> <method name="html" qualifiers="static"> <return type="Color"> </return> <argument index="0" name="rgba" type="String"> </argument> <description> </description> </method> <method name="html_is_valid" qualifiers="static"> <return type="bool"> </return> <argument index="0" name="color" type="String"> </argument> <description> </description> </method> <method name="inverted" qualifiers="const"> <return type="Color"> </return> <description> Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code]. [codeblocks] [gdscript] var color = Color(0.3, 0.4, 0.9) var inverted_color = color.inverted() # Equivalent to `Color(0.7, 0.6, 0.1)` [/gdscript] [csharp] var color = new Color(0.3f, 0.4f, 0.9f); Color invertedColor = color.Inverted(); // Equivalent to `new Color(0.7f, 0.6f, 0.1f)` [/csharp] [/codeblocks] </description> </method> <method name="is_equal_approx" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="to" type="Color"> </argument> <description> Returns [code]true[/code] if this color and [code]color[/code] are approximately equal, by running [method @GlobalScope.is_equal_approx] on each component. </description> </method> <method name="lerp" qualifiers="const"> <return type="Color"> </return> <argument index="0" name="to" type="Color"> </argument> <argument index="1" name="weight" type="float"> </argument> <description> Returns the linear interpolation with another color. The interpolation factor [code]weight[/code] is between 0 and 1. [codeblocks] [gdscript] var c1 = Color(1.0, 0.0, 0.0) var c2 = Color(0.0, 1.0, 0.0) var lerp_color = c1.lerp(c2, 0.5) # Equivalent to `Color(0.5, 0.5, 0.0)` [/gdscript] [csharp] var c1 = new Color(1.0f, 0.0f, 0.0f); var c2 = new Color(0.0f, 1.0f, 0.0f); Color lerpColor = c1.Lerp(c2, 0.5f); // Equivalent to `new Color(0.5f, 0.5f, 0.0f)` [/csharp] [/codeblocks] </description> </method> <method name="lightened" qualifiers="const"> <return type="Color"> </return> <argument index="0" name="amount" type="float"> </argument> <description> Returns a new color resulting from making this color lighter by the specified percentage (ratio from 0 to 1). [codeblocks] [gdscript] var green = Color(0.0, 1.0, 0.0) var lightgreen = green.lightened(0.2) # 20% lighter than regular green [/gdscript] [csharp] var green = new Color(0.0f, 1.0f, 0.0f); Color lightgreen = green.Lightened(0.2f); // 20% lighter than regular green [/csharp] [/codeblocks] </description> </method> <method name="operator !=" qualifiers="operator"> <return type="bool"> </return> <argument index="0" name="right" type="Color"> </argument> <description> </description> </method> <method name="operator *" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="Color"> </argument> <description> </description> </method> <method name="operator *" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="float"> </argument> <description> </description> </method> <method name="operator *" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="int"> </argument> <description> </description> </method> <method name="operator +" qualifiers="operator"> <return type="Color"> </return> <description> </description> </method> <method name="operator +" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="Color"> </argument> <description> </description> </method> <method name="operator -" qualifiers="operator"> <return type="Color"> </return> <description> </description> </method> <method name="operator -" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="Color"> </argument> <description> </description> </method> <method name="operator /" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="Color"> </argument> <description> </description> </method> <method name="operator /" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="float"> </argument> <description> </description> </method> <method name="operator /" qualifiers="operator"> <return type="Color"> </return> <argument index="0" name="right" type="int"> </argument> <description> </description> </method> <method name="operator ==" qualifiers="operator"> <return type="bool"> </return> <argument index="0" name="right" type="Color"> </argument> <description> </description> </method> <method name="operator []" qualifiers="operator"> <return type="float"> </return> <argument index="0" name="index" type="int"> </argument> <description> </description> </method> <method name="to_abgr32" qualifiers="const"> <return type="int"> </return> <description> Returns the color converted to a 32-bit integer in ABGR format (each byte represents a color channel). ABGR is the reversed version of the default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_abgr32()) # Prints 4281565439 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToAbgr32()); // Prints 4281565439 [/csharp] [/codeblocks] </description> </method> <method name="to_abgr64" qualifiers="const"> <return type="int"> </return> <description> Returns the color converted to a 64-bit integer in ABGR format (each word represents a color channel). ABGR is the reversed version of the default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_abgr64()) # Prints -225178692812801 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToAbgr64()); // Prints -225178692812801 [/csharp] [/codeblocks] </description> </method> <method name="to_argb32" qualifiers="const"> <return type="int"> </return> <description> Returns the color converted to a 32-bit integer in ARGB format (each byte represents a color channel). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_argb32()) # Prints 4294934323 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToArgb32()); // Prints 4294934323 [/csharp] [/codeblocks] </description> </method> <method name="to_argb64" qualifiers="const"> <return type="int"> </return> <description> Returns the color converted to a 64-bit integer in ARGB format (each word represents a color channel). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_argb64()) # Prints -2147470541 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToArgb64()); // Prints -2147470541 [/csharp] [/codeblocks] </description> </method> <method name="to_html" qualifiers="const"> <return type="String"> </return> <argument index="0" name="with_alpha" type="bool" default="true"> </argument> <description> Returns the color converted to an HTML hexadecimal color string in RGBA format (ex: [code]ff34f822[/code]). Setting [code]with_alpha[/code] to [code]false[/code] excludes alpha from the hexadecimal string (and uses RGB instead of RGBA format). [codeblocks] [gdscript] var color = Color(1, 1, 1, 0.5) var with_alpha = color.to_html() # Returns "ffffff7f" var without_alpha = color.to_html(false) # Returns "ffffff" [/gdscript] [csharp] var color = new Color(1, 1, 1, 0.5f); String withAlpha = color.ToHtml(); // Returns "ffffff7f" String withoutAlpha = color.ToHtml(false); // Returns "ffffff" [/csharp] [/codeblocks] </description> </method> <method name="to_rgba32" qualifiers="const"> <return type="int"> </return> <description> Returns the color converted to a 32-bit integer in RGBA format (each byte represents a color channel). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_rgba32()) # Prints 4286526463 [/gdscript] [csharp] var color = new Color(1, 0.5f, 0.2f); GD.Print(color.ToRgba32()); // Prints 4286526463 [/csharp] [/codeblocks] </description> </method> <method name="to_rgba64" qualifiers="const"> <return type="int"> </return> <description> Returns the color converted to a 64-bit integer in RGBA format (each word represents a color channel). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_rgba64()) # Prints -140736629309441 [/gdscript] [csharp] var color = new Color(1, 0.5f, 0.2f); GD.Print(color.ToRgba64()); // Prints -140736629309441 [/csharp] [/codeblocks] </description> </method> </methods> <members> <member name="a" type="float" setter="" getter="" default="1.0"> The color's alpha (transparency) component, typically on the range of 0 to 1. </member> <member name="a8" type="int" setter="" getter="" default="255"> Wrapper for [member a] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="b" type="float" setter="" getter="" default="0.0"> The color's blue component, typically on the range of 0 to 1. </member> <member name="b8" type="int" setter="" getter="" default="0"> Wrapper for [member b] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="g" type="float" setter="" getter="" default="0.0"> The color's green component, typically on the range of 0 to 1. </member> <member name="g8" type="int" setter="" getter="" default="0"> Wrapper for [member g] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="h" type="float" setter="" getter="" default="0.0"> The HSV hue of this color, on the range 0 to 1. </member> <member name="r" type="float" setter="" getter="" default="0.0"> The color's red component, typically on the range of 0 to 1. </member> <member name="r8" type="int" setter="" getter="" default="0"> Wrapper for [member r] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="s" type="float" setter="" getter="" default="0.0"> The HSV saturation of this color, on the range 0 to 1. </member> <member name="v" type="float" setter="" getter="" default="0.0"> The HSV value (brightness) of this color, on the range 0 to 1. </member> </members> <constants> <constant name="aliceblue" value="Color( 0.94, 0.97, 1, 1 )"> Alice blue color. </constant> <constant name="antiquewhite" value="Color( 0.98, 0.92, 0.84, 1 )"> Antique white color. </constant> <constant name="aqua" value="Color( 0, 1, 1, 1 )"> Aqua color. </constant> <constant name="aquamarine" value="Color( 0.5, 1, 0.83, 1 )"> Aquamarine color. </constant> <constant name="azure" value="Color( 0.94, 1, 1, 1 )"> Azure color. </constant> <constant name="beige" value="Color( 0.96, 0.96, 0.86, 1 )"> Beige color. </constant> <constant name="bisque" value="Color( 1, 0.89, 0.77, 1 )"> Bisque color. </constant> <constant name="black" value="Color( 0, 0, 0, 1 )"> Black color. </constant> <constant name="blanchedalmond" value="Color( 1, 0.92, 0.8, 1 )"> Blanche almond color. </constant> <constant name="blue" value="Color( 0, 0, 1, 1 )"> Blue color. </constant> <constant name="blueviolet" value="Color( 0.54, 0.17, 0.89, 1 )"> Blue violet color. </constant> <constant name="brown" value="Color( 0.65, 0.16, 0.16, 1 )"> Brown color. </constant> <constant name="burlywood" value="Color( 0.87, 0.72, 0.53, 1 )"> Burly wood color. </constant> <constant name="cadetblue" value="Color( 0.37, 0.62, 0.63, 1 )"> Cadet blue color. </constant> <constant name="chartreuse" value="Color( 0.5, 1, 0, 1 )"> Chartreuse color. </constant> <constant name="chocolate" value="Color( 0.82, 0.41, 0.12, 1 )"> Chocolate color. </constant> <constant name="coral" value="Color( 1, 0.5, 0.31, 1 )"> Coral color. </constant> <constant name="cornflower" value="Color( 0.39, 0.58, 0.93, 1 )"> Cornflower color. </constant> <constant name="cornsilk" value="Color( 1, 0.97, 0.86, 1 )"> Corn silk color. </constant> <constant name="crimson" value="Color( 0.86, 0.08, 0.24, 1 )"> Crimson color. </constant> <constant name="cyan" value="Color( 0, 1, 1, 1 )"> Cyan color. </constant> <constant name="darkblue" value="Color( 0, 0, 0.55, 1 )"> Dark blue color. </constant> <constant name="darkcyan" value="Color( 0, 0.55, 0.55, 1 )"> Dark cyan color. </constant> <constant name="darkgoldenrod" value="Color( 0.72, 0.53, 0.04, 1 )"> Dark goldenrod color. </constant> <constant name="darkgray" value="Color( 0.66, 0.66, 0.66, 1 )"> Dark gray color. </constant> <constant name="darkgreen" value="Color( 0, 0.39, 0, 1 )"> Dark green color. </constant> <constant name="darkkhaki" value="Color( 0.74, 0.72, 0.42, 1 )"> Dark khaki color. </constant> <constant name="darkmagenta" value="Color( 0.55, 0, 0.55, 1 )"> Dark magenta color. </constant> <constant name="darkolivegreen" value="Color( 0.33, 0.42, 0.18, 1 )"> Dark olive green color. </constant> <constant name="darkorange" value="Color( 1, 0.55, 0, 1 )"> Dark orange color. </constant> <constant name="darkorchid" value="Color( 0.6, 0.2, 0.8, 1 )"> Dark orchid color. </constant> <constant name="darkred" value="Color( 0.55, 0, 0, 1 )"> Dark red color. </constant> <constant name="darksalmon" value="Color( 0.91, 0.59, 0.48, 1 )"> Dark salmon color. </constant> <constant name="darkseagreen" value="Color( 0.56, 0.74, 0.56, 1 )"> Dark sea green color. </constant> <constant name="darkslateblue" value="Color( 0.28, 0.24, 0.55, 1 )"> Dark slate blue color. </constant> <constant name="darkslategray" value="Color( 0.18, 0.31, 0.31, 1 )"> Dark slate gray color. </constant> <constant name="darkturquoise" value="Color( 0, 0.81, 0.82, 1 )"> Dark turquoise color. </constant> <constant name="darkviolet" value="Color( 0.58, 0, 0.83, 1 )"> Dark violet color. </constant> <constant name="deeppink" value="Color( 1, 0.08, 0.58, 1 )"> Deep pink color. </constant> <constant name="deepskyblue" value="Color( 0, 0.75, 1, 1 )"> Deep sky blue color. </constant> <constant name="dimgray" value="Color( 0.41, 0.41, 0.41, 1 )"> Dim gray color. </constant> <constant name="dodgerblue" value="Color( 0.12, 0.56, 1, 1 )"> Dodger blue color. </constant> <constant name="firebrick" value="Color( 0.7, 0.13, 0.13, 1 )"> Firebrick color. </constant> <constant name="floralwhite" value="Color( 1, 0.98, 0.94, 1 )"> Floral white color. </constant> <constant name="forestgreen" value="Color( 0.13, 0.55, 0.13, 1 )"> Forest green color. </constant> <constant name="fuchsia" value="Color( 1, 0, 1, 1 )"> Fuchsia color. </constant> <constant name="gainsboro" value="Color( 0.86, 0.86, 0.86, 1 )"> Gainsboro color. </constant> <constant name="ghostwhite" value="Color( 0.97, 0.97, 1, 1 )"> Ghost white color. </constant> <constant name="gold" value="Color( 1, 0.84, 0, 1 )"> Gold color. </constant> <constant name="goldenrod" value="Color( 0.85, 0.65, 0.13, 1 )"> Goldenrod color. </constant> <constant name="gray" value="Color( 0.75, 0.75, 0.75, 1 )"> Gray color. </constant> <constant name="green" value="Color( 0, 1, 0, 1 )"> Green color. </constant> <constant name="greenyellow" value="Color( 0.68, 1, 0.18, 1 )"> Green yellow color. </constant> <constant name="honeydew" value="Color( 0.94, 1, 0.94, 1 )"> Honeydew color. </constant> <constant name="hotpink" value="Color( 1, 0.41, 0.71, 1 )"> Hot pink color. </constant> <constant name="indianred" value="Color( 0.8, 0.36, 0.36, 1 )"> Indian red color. </constant> <constant name="indigo" value="Color( 0.29, 0, 0.51, 1 )"> Indigo color. </constant> <constant name="ivory" value="Color( 1, 1, 0.94, 1 )"> Ivory color. </constant> <constant name="khaki" value="Color( 0.94, 0.9, 0.55, 1 )"> Khaki color. </constant> <constant name="lavender" value="Color( 0.9, 0.9, 0.98, 1 )"> Lavender color. </constant> <constant name="lavenderblush" value="Color( 1, 0.94, 0.96, 1 )"> Lavender blush color. </constant> <constant name="lawngreen" value="Color( 0.49, 0.99, 0, 1 )"> Lawn green color. </constant> <constant name="lemonchiffon" value="Color( 1, 0.98, 0.8, 1 )"> Lemon chiffon color. </constant> <constant name="lightblue" value="Color( 0.68, 0.85, 0.9, 1 )"> Light blue color. </constant> <constant name="lightcoral" value="Color( 0.94, 0.5, 0.5, 1 )"> Light coral color. </constant> <constant name="lightcyan" value="Color( 0.88, 1, 1, 1 )"> Light cyan color. </constant> <constant name="lightgoldenrod" value="Color( 0.98, 0.98, 0.82, 1 )"> Light goldenrod color. </constant> <constant name="lightgray" value="Color( 0.83, 0.83, 0.83, 1 )"> Light gray color. </constant> <constant name="lightgreen" value="Color( 0.56, 0.93, 0.56, 1 )"> Light green color. </constant> <constant name="lightpink" value="Color( 1, 0.71, 0.76, 1 )"> Light pink color. </constant> <constant name="lightsalmon" value="Color( 1, 0.63, 0.48, 1 )"> Light salmon color. </constant> <constant name="lightseagreen" value="Color( 0.13, 0.7, 0.67, 1 )"> Light sea green color. </constant> <constant name="lightskyblue" value="Color( 0.53, 0.81, 0.98, 1 )"> Light sky blue color. </constant> <constant name="lightslategray" value="Color( 0.47, 0.53, 0.6, 1 )"> Light slate gray color. </constant> <constant name="lightsteelblue" value="Color( 0.69, 0.77, 0.87, 1 )"> Light steel blue color. </constant> <constant name="lightyellow" value="Color( 1, 1, 0.88, 1 )"> Light yellow color. </constant> <constant name="lime" value="Color( 0, 1, 0, 1 )"> Lime color. </constant> <constant name="limegreen" value="Color( 0.2, 0.8, 0.2, 1 )"> Lime green color. </constant> <constant name="linen" value="Color( 0.98, 0.94, 0.9, 1 )"> Linen color. </constant> <constant name="magenta" value="Color( 1, 0, 1, 1 )"> Magenta color. </constant> <constant name="maroon" value="Color( 0.69, 0.19, 0.38, 1 )"> Maroon color. </constant> <constant name="mediumaquamarine" value="Color( 0.4, 0.8, 0.67, 1 )"> Medium aquamarine color. </constant> <constant name="mediumblue" value="Color( 0, 0, 0.8, 1 )"> Medium blue color. </constant> <constant name="mediumorchid" value="Color( 0.73, 0.33, 0.83, 1 )"> Medium orchid color. </constant> <constant name="mediumpurple" value="Color( 0.58, 0.44, 0.86, 1 )"> Medium purple color. </constant> <constant name="mediumseagreen" value="Color( 0.24, 0.7, 0.44, 1 )"> Medium sea green color. </constant> <constant name="mediumslateblue" value="Color( 0.48, 0.41, 0.93, 1 )"> Medium slate blue color. </constant> <constant name="mediumspringgreen" value="Color( 0, 0.98, 0.6, 1 )"> Medium spring green color. </constant> <constant name="mediumturquoise" value="Color( 0.28, 0.82, 0.8, 1 )"> Medium turquoise color. </constant> <constant name="mediumvioletred" value="Color( 0.78, 0.08, 0.52, 1 )"> Medium violet red color. </constant> <constant name="midnightblue" value="Color( 0.1, 0.1, 0.44, 1 )"> Midnight blue color. </constant> <constant name="mintcream" value="Color( 0.96, 1, 0.98, 1 )"> Mint cream color. </constant> <constant name="mistyrose" value="Color( 1, 0.89, 0.88, 1 )"> Misty rose color. </constant> <constant name="moccasin" value="Color( 1, 0.89, 0.71, 1 )"> Moccasin color. </constant> <constant name="navajowhite" value="Color( 1, 0.87, 0.68, 1 )"> Navajo white color. </constant> <constant name="navyblue" value="Color( 0, 0, 0.5, 1 )"> Navy blue color. </constant> <constant name="oldlace" value="Color( 0.99, 0.96, 0.9, 1 )"> Old lace color. </constant> <constant name="olive" value="Color( 0.5, 0.5, 0, 1 )"> Olive color. </constant> <constant name="olivedrab" value="Color( 0.42, 0.56, 0.14, 1 )"> Olive drab color. </constant> <constant name="orange" value="Color( 1, 0.65, 0, 1 )"> Orange color. </constant> <constant name="orangered" value="Color( 1, 0.27, 0, 1 )"> Orange red color. </constant> <constant name="orchid" value="Color( 0.85, 0.44, 0.84, 1 )"> Orchid color. </constant> <constant name="palegoldenrod" value="Color( 0.93, 0.91, 0.67, 1 )"> Pale goldenrod color. </constant> <constant name="palegreen" value="Color( 0.6, 0.98, 0.6, 1 )"> Pale green color. </constant> <constant name="paleturquoise" value="Color( 0.69, 0.93, 0.93, 1 )"> Pale turquoise color. </constant> <constant name="palevioletred" value="Color( 0.86, 0.44, 0.58, 1 )"> Pale violet red color. </constant> <constant name="papayawhip" value="Color( 1, 0.94, 0.84, 1 )"> Papaya whip color. </constant> <constant name="peachpuff" value="Color( 1, 0.85, 0.73, 1 )"> Peach puff color. </constant> <constant name="peru" value="Color( 0.8, 0.52, 0.25, 1 )"> Peru color. </constant> <constant name="pink" value="Color( 1, 0.75, 0.8, 1 )"> Pink color. </constant> <constant name="plum" value="Color( 0.87, 0.63, 0.87, 1 )"> Plum color. </constant> <constant name="powderblue" value="Color( 0.69, 0.88, 0.9, 1 )"> Powder blue color. </constant> <constant name="purple" value="Color( 0.63, 0.13, 0.94, 1 )"> Purple color. </constant> <constant name="rebeccapurple" value="Color( 0.4, 0.2, 0.6, 1 )"> Rebecca purple color. </constant> <constant name="red" value="Color( 1, 0, 0, 1 )"> Red color. </constant> <constant name="rosybrown" value="Color( 0.74, 0.56, 0.56, 1 )"> Rosy brown color. </constant> <constant name="royalblue" value="Color( 0.25, 0.41, 0.88, 1 )"> Royal blue color. </constant> <constant name="saddlebrown" value="Color( 0.55, 0.27, 0.07, 1 )"> Saddle brown color. </constant> <constant name="salmon" value="Color( 0.98, 0.5, 0.45, 1 )"> Salmon color. </constant> <constant name="sandybrown" value="Color( 0.96, 0.64, 0.38, 1 )"> Sandy brown color. </constant> <constant name="seagreen" value="Color( 0.18, 0.55, 0.34, 1 )"> Sea green color. </constant> <constant name="seashell" value="Color( 1, 0.96, 0.93, 1 )"> Seashell color. </constant> <constant name="sienna" value="Color( 0.63, 0.32, 0.18, 1 )"> Sienna color. </constant> <constant name="silver" value="Color( 0.75, 0.75, 0.75, 1 )"> Silver color. </constant> <constant name="skyblue" value="Color( 0.53, 0.81, 0.92, 1 )"> Sky blue color. </constant> <constant name="slateblue" value="Color( 0.42, 0.35, 0.8, 1 )"> Slate blue color. </constant> <constant name="slategray" value="Color( 0.44, 0.5, 0.56, 1 )"> Slate gray color. </constant> <constant name="snow" value="Color( 1, 0.98, 0.98, 1 )"> Snow color. </constant> <constant name="springgreen" value="Color( 0, 1, 0.5, 1 )"> Spring green color. </constant> <constant name="steelblue" value="Color( 0.27, 0.51, 0.71, 1 )"> Steel blue color. </constant> <constant name="tan" value="Color( 0.82, 0.71, 0.55, 1 )"> Tan color. </constant> <constant name="teal" value="Color( 0, 0.5, 0.5, 1 )"> Teal color. </constant> <constant name="thistle" value="Color( 0.85, 0.75, 0.85, 1 )"> Thistle color. </constant> <constant name="tomato" value="Color( 1, 0.39, 0.28, 1 )"> Tomato color. </constant> <constant name="transparent" value="Color( 1, 1, 1, 0 )"> Transparent color (white with no alpha). </constant> <constant name="turquoise" value="Color( 0.25, 0.88, 0.82, 1 )"> Turquoise color. </constant> <constant name="violet" value="Color( 0.93, 0.51, 0.93, 1 )"> Violet color. </constant> <constant name="webgray" value="Color( 0.5, 0.5, 0.5, 1 )"> Web gray color. </constant> <constant name="webgreen" value="Color( 0, 0.5, 0, 1 )"> Web green color. </constant> <constant name="webmaroon" value="Color( 0.5, 0, 0, 1 )"> Web maroon color. </constant> <constant name="webpurple" value="Color( 0.5, 0, 0.5, 1 )"> Web purple color. </constant> <constant name="wheat" value="Color( 0.96, 0.87, 0.7, 1 )"> Wheat color. </constant> <constant name="white" value="Color( 1, 1, 1, 1 )"> White color. </constant> <constant name="whitesmoke" value="Color( 0.96, 0.96, 0.96, 1 )"> White smoke color. </constant> <constant name="yellow" value="Color( 1, 1, 0, 1 )"> Yellow color. </constant> <constant name="yellowgreen" value="Color( 0.6, 0.8, 0.2, 1 )"> Yellow green color. </constant> </constants> </class>