<?xml version="1.0" encoding="UTF-8" ?>
<class name="ClippedCamera" inherits="Camera" category="Core" version="3.1">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="add_exception">
			<return type="void">
			</return>
			<argument index="0" name="node" type="Object">
			</argument>
			<description>
			</description>
		</method>
		<method name="add_exception_rid">
			<return type="void">
			</return>
			<argument index="0" name="rid" type="RID">
			</argument>
			<description>
			</description>
		</method>
		<method name="clear_exceptions">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="get_collision_mask_bit" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="bit" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="remove_exception">
			<return type="void">
			</return>
			<argument index="0" name="node" type="Object">
			</argument>
			<description>
			</description>
		</method>
		<method name="remove_exception_rid">
			<return type="void">
			</return>
			<argument index="0" name="rid" type="RID">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_collision_mask_bit">
			<return type="void">
			</return>
			<argument index="0" name="bit" type="int">
			</argument>
			<argument index="1" name="value" type="bool">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="clip_to_areas" type="bool" setter="set_clip_to_areas" getter="is_clip_to_areas_enabled">
		</member>
		<member name="clip_to_bodies" type="bool" setter="set_clip_to_bodies" getter="is_clip_to_bodies_enabled">
		</member>
		<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
		</member>
		<member name="margin" type="float" setter="set_margin" getter="get_margin">
		</member>
		<member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="ClippedCamera.ProcessMode">
		</member>
	</members>
	<constants>
		<constant name="CLIP_PROCESS_PHYSICS" value="0" enum="ProcessMode">
		</constant>
		<constant name="CLIP_PROCESS_IDLE" value="1" enum="ProcessMode">
		</constant>
	</constants>
</class>