<?xml version="1.0" encoding="UTF-8" ?> <class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.2"> <brief_description> Circular shape for 2D collisions. </brief_description> <description> Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="radius" type="float" setter="set_radius" getter="get_radius" default="10.0"> The circle's radius. </member> </members> <constants> </constants> </class>