<?xml version="1.0" encoding="UTF-8" ?> <class name="BoxShape3D" inherits="Shape3D" version="4.0"> <brief_description> Box shape resource. </brief_description> <description> 3D box shape that can be a child of a [PhysicsBody3D] or [Area3D]. </description> <tutorials> <link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link> <link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link> <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link> </tutorials> <methods> </methods> <members> <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)"> The box's width, height and depth. </member> </members> <constants> </constants> </class>