<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape3D" inherits="Shape3D" version="4.0">
	<brief_description>
		Box shape resource.
	</brief_description>
	<description>
		3D box shape that can be a child of a [PhysicsBody3D] or [Area3D].
	</description>
	<tutorials>
		<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
		<link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
		<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
			The box's width, height and depth.
		</member>
	</members>
	<constants>
	</constants>
</class>