Plays back audio.
Plays background audio.
Plays the audio from the given position 'from_pos', in seconds.
Sets the position from which audio will be played, in seconds.
Stops the audio.
If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code].
Bus on which this audio is playing.
If [code]true[/code], audio is playing.
The [AudioStream] object to be played.
Volume of sound, in dB.
Emitted when the audio stops playing.