<?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStreamPlayback" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Meta class for playing back audio. </brief_description> <description> Can play, loop, pause a scroll through audio. See [AudioStream] and [AudioStreamOGGVorbis] for usage. </description> <tutorials> <link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link> </tutorials> <methods> <method name="_get_loop_count" qualifiers="virtual const"> <return type="int" /> <description> </description> </method> <method name="_get_playback_position" qualifiers="virtual const"> <return type="float" /> <description> </description> </method> <method name="_is_playing" qualifiers="virtual const"> <return type="bool" /> <description> </description> </method> <method name="_mix" qualifiers="virtual"> <return type="int" /> <argument index="0" name="buffer" type="AudioFrame*" /> <argument index="1" name="rate_scale" type="float" /> <argument index="2" name="frames" type="int" /> <description> </description> </method> <method name="_seek" qualifiers="virtual"> <return type="void" /> <argument index="0" name="position" type="float" /> <description> </description> </method> <method name="_start" qualifiers="virtual"> <return type="void" /> <argument index="0" name="from_pos" type="float" /> <description> </description> </method> <method name="_stop" qualifiers="virtual"> <return type="void" /> <description> </description> </method> </methods> </class>