<?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStream" inherits="Resource" category="Core" version="3.1"> <brief_description> Base class for audio streams. </brief_description> <description> Base class for audio streams. Audio streams are used for sound effects and music playback, and support WAV (via [AudioStreamSample]) and OGG (via [AudioStreamOGGVorbis]) file formats. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link> </tutorials> <demos> </demos> <methods> <method name="get_length" qualifiers="const"> <return type="float"> </return> <description> Returns the length of the audio stream in seconds. </description> </method> </methods> <constants> </constants> </class>