Server interface for low level audio access.
AudioServer is a low level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
http://docs.godotengine.org/en/3.0/learning/features/audio/audio_buses.html
Adds a bus at [code]at_position[/code].
Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code].
Generates an [AudioBusLayout] using the available busses and effects.
Returns the number of available busses.
Returns the [AudioEffect] at position [code]effect_idx[/code] in bus [code]bus_idx[/code].
Returns the number of effects on the bus at [code]bus_idx[/code].
Returns the index of the bus with the name [code]bus_name[/code].
Returns the name of the bus with the index [code]bus_idx[/code].
Returns the peak volume of the left speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code].
Returns the peak volume of the right speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code].
Returns the name of the bus that the bus at index [code]bus_idx[/code] sends to.
Returns the volume of the bus at index [code]bus_idx[/code] in dB.
Returns the sample rate at the output of the audioserver.
Returns the speaker configuration.
If [code]true[/code] the bus at index [code]bus_idx[/code] is bypassing effects.
If [code]true[/code] the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled.
If [code]true[/code] the bus at index [code]bus_idx[/code] is muted.
If [code]true[/code] the bus at index [code]bus_idx[/code] is in solo mode.
Locks the audio drivers mainloop. Remember to unlock it afterwards.
Moves the bus from index [code]index[/code] to index [code]to_index[/code].
Removes the bus at index [code]index[/code].
Removes the effect at index [code]effect_idx[/code] from the bus at index [code]bus_idx[/code].
If [code]true[/code] the bus at index [code]bus_idx[/code] is bypassing effects.
Adds and removes busses to make the number of busses match [code]amount[/code].
If [code]true[/code] the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled.
Overwrites the currently used [AudioBusLayout].
If [code]true[/code] the bus at index [code]bus_idx[/code] is muted.
Sets the name of the bus at index [code]bus_idx[/code] to [code]name[/code].
Connects the output of the bus at [code]bus_idx[/code] to the bus named [code]send[/code].
If [code]true[/code] the bus at index [code]bus_idx[/code] is in solo mode.
Sets the volume of the bus at index [code]bus_idx[/code] to [code]volume_db[/code].
Swaps the position of two effects in bus [code]bus_idx[/code].
Unlocks the audiodriver's main loop. After locking it always unlock it.
Emitted when the [AudioBusLayout] changes.
Two or fewer speakers are detected.
A 5.1 channel surround setup detected.
A 7.1 channel surround setup detected.