<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.2">
	<brief_description>
		Adds a chorus audio effect.
	</brief_description>
	<description>
		Adds a chorus audio effect. The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
	</methods>
	<members>
		<member name="dry" type="float" setter="set_dry" getter="get_dry">
			The effect's raw signal.
		</member>
		<member name="voice/1/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
			The voice's cutoff frequency.
		</member>
		<member name="voice/1/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
			The voice's signal delay.
		</member>
		<member name="voice/1/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
			The voice filter's depth.
		</member>
		<member name="voice/1/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
			The voice's volume.
		</member>
		<member name="voice/1/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
			The voice's pan level.
		</member>
		<member name="voice/1/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
			The voice's filter rate.
		</member>
		<member name="voice/2/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
			The voice's cutoff frequency.
		</member>
		<member name="voice/2/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
			The voice's signal delay.
		</member>
		<member name="voice/2/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
			The voice filter's depth.
		</member>
		<member name="voice/2/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
			The voice's volume.
		</member>
		<member name="voice/2/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
			The voice's pan level.
		</member>
		<member name="voice/2/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
			The voice's filter rate.
		</member>
		<member name="voice/3/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
			The voice's cutoff frequency.
		</member>
		<member name="voice/3/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
			The voice's signal delay.
		</member>
		<member name="voice/3/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
			The voice filter's depth.
		</member>
		<member name="voice/3/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
			The voice's volume.
		</member>
		<member name="voice/3/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
			The voice's pan level.
		</member>
		<member name="voice/3/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
			The voice's filter rate.
		</member>
		<member name="voice/4/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
			The voice's cutoff frequency.
		</member>
		<member name="voice/4/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
			The voice's signal delay.
		</member>
		<member name="voice/4/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
			The voice filter's depth.
		</member>
		<member name="voice/4/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
			The voice's volume.
		</member>
		<member name="voice/4/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
			The voice's pan level.
		</member>
		<member name="voice/4/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
			The voice's filter rate.
		</member>
		<member name="voice_count" type="int" setter="set_voice_count" getter="get_voice_count">
			The amount of voices in the effect.
		</member>
		<member name="wet" type="float" setter="set_wet" getter="get_wet">
			The effect's processed signal.
		</member>
	</members>
	<constants>
	</constants>
</class>