A node to be used for advanced animation transitions in an [AnimationPlayer].
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
https://github.com/godotengine/tps-demo
Manually advance the animations by the specified time (in seconds).
If [code]true[/code], the [AnimationTree] will be processing.
The path to the [AnimationPlayer] used for animating.
The process mode of this [AnimationTree]. See [enum AnimationProcessMode] for available modes.
The root animation node of this [AnimationTree]. See [AnimationNode].
The animations will progress during the physics frame (i.e. [method Node._physics_process]).
The animations will progress during the idle frame (i.e. [method Node._process]).
The animations will only progress manually (see [method advance]).