extends Node2D # Joysticks demo, written by Dana Olson # # This is a demo of joystick support, and doubles as a testing application # inspired by and similar to jstest-gtk. # # Licensed under the MIT license # Member variables var joy_num var cur_joy var axis_value var btn_state const DEADZONE = 0.2 func _fixed_process(delta): # Get the joystick device number from the spinbox joy_num = get_node("joy_num").get_value() # Display the name of the joystick if we haven't already if joy_num != cur_joy: cur_joy = joy_num get_node("joy_name").set_text(Input.get_joy_name(joy_num)) # Loop through the axes and show their current values for axis in range(0, 8): axis_value = Input.get_joy_axis(joy_num, axis) get_node("axis_prog" + str(axis)).set_value(100*axis_value) get_node("axis_val" + str(axis)).set_text(str(axis_value)) if (axis < 4): if (abs(axis_value) < DEADZONE): get_node("diagram/axes/" + str(axis) + "+").hide() get_node("diagram/axes/" + str(axis) + "-").hide() elif (axis_value > 0): get_node("diagram/axes/" + str(axis) + "+").show() else: get_node("diagram/axes/" + str(axis) + "-").show() # Loop through the buttons and highlight the ones that are pressed for btn in range(0, 16): btn_state = 1 if (Input.is_joy_button_pressed(joy_num, btn)): get_node("btn" + str(btn)).add_color_override("font_color", Color(1, 1, 1, 1)) get_node("diagram/buttons/" + str(btn)).show() else: get_node("btn" + str(btn)).add_color_override("font_color", Color(0.2, 0.1, 0.3, 1)) get_node("diagram/buttons/" + str(btn)).hide() func _ready(): set_fixed_process(true) Input.connect("joy_connection_changed", self, "_on_joy_connection_changed") #Called whenever a joystick has been connected or disconnected. func _on_joy_connection_changed(device_id, connected): if device_id == cur_joy: if connected: get_node("joy_name").set_text(Input.get_joy_name(device_id)) else: get_node("joy_name").set_text("")