<?xml version="1.0" encoding="UTF-8" ?> <resource_file type="PackedScene" subresource_count="5" version="0.99" version_name="Godot Engine v0.99.3735-pre-beta"> <ext_resource path="res://art/bowling_ball.*" type="ImageTexture"></ext_resource> <ext_resource path="res://art/box.*" type="ImageTexture"></ext_resource> <resource type="RectangleShape2D" path="local://1"> <real name="custom_solver_bias"> 0 </real> <vector2 name="extents"> 3, 12 </vector2> </resource> <resource type="CircleShape2D" path="local://2"> <real name="custom_solver_bias"> 0 </real> <real name="radius"> 16 </real> </resource> <main_resource> <dictionary name="_bundled" shared="false"> <string> "names" </string> <string_array len="57"> <string> "pendulum" </string> <string> "Node2D" </string> <string> "visibility/visible" </string> <string> "visibility/opacity" </string> <string> "visibility/self_opacity" </string> <string> "visibility/on_top" </string> <string> "transform/pos" </string> <string> "transform/rot" </string> <string> "transform/scale" </string> <string> "__meta__" </string> <string> "union_0" </string> <string> "RigidBody2D" </string> <string> "shape_count" </string> <string> "shapes/0/shape" </string> <string> "shapes/0/transform" </string> <string> "shapes/0/trigger" </string> <string> "mode" </string> <string> "mass" </string> <string> "friction" </string> <string> "bounce" </string> <string> "custom_integrator" </string> <string> "continuous_cd" </string> <string> "contacts_reported" </string> <string> "contact_monitor" </string> <string> "active" </string> <string> "can_sleep" </string> <string> "velocity/linear" </string> <string> "velocity/angular" </string> <string> "Sprite" </string> <string> "texture" </string> <string> "centered" </string> <string> "offset" </string> <string> "flip_h" </string> <string> "flip_v" </string> <string> "vframes" </string> <string> "hframes" </string> <string> "frame" </string> <string> "modulate" </string> <string> "region" </string> <string> "region_rect" </string> <string> "collision" </string> <string> "CollisionShape2D" </string> <string> "shape" </string> <string> "trigger" </string> <string> "union_ 2" </string> <string> "union_ 3" </string> <string> "union_ 4" </string> <string> "joint1" </string> <string> "PinJoint2D" </string> <string> "node_a" </string> <string> "node_b" </string> <string> "bias/bias" </string> <string> "joint 2_3" </string> <string> "joint 3_4" </string> <string> "ball" </string> <string> "joint 4_ball" </string> <string> "joint wall" </string> </string_array> <string> "version" </string> <int> 1 </int> <string> "conn_count" </string> <int> 0 </int> <string> "node_count" </string> <int> 21 </int> <string> "variants" </string> <array len="38" shared="false"> <bool> True </bool> <real> 1 </real> <vector2> 0, 0 </vector2> <real> 0 </real> <vector2> 1, 1 </vector2> <dictionary shared="false"> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> <string> "2D" </string> <dictionary shared="false"> <string> "zoom" </string> <real> 2.78951 </real> <string> "ofs" </string> <vector2> -121.028, 0.923909 </vector2> </dictionary> <string> "3D" </string> <dictionary shared="false"> <string> "zfar" </string> <real> 500 </real> <string> "fov" </string> <real> 45 </real> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> <string> "use_orthogonal" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> <string> "use_orthogonal" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> <string> "use_orthogonal" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> <string> "use_orthogonal" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> </array> <string> "viewport_mode" </string> <int> 1 </int> <string> "default_light" </string> <bool> True </bool> <string> "show_grid" </string> <bool> True </bool> <string> "show_origin" </string> <bool> True </bool> <string> "znear" </string> <real> 0.1 </real> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> <dictionary shared="false"> <string> "custom_args" </string> <string> "-l $scene" </string> <string> "run_mode" </string> <int> 0 </int> </dictionary> <string> "__editor_plugin_screen__" </string> <string> "2D" </string> </dictionary> <int> 1 </int> <resource resource_type="RectangleShape2D" path="local://1"> </resource> <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> <bool> False </bool> <int> 0 </int> <real> 0.2 </real> <dictionary shared="false"> <string> "_edit_group_" </string> <bool> True </bool> </dictionary> <vector2> 0.1, 0.4 </vector2> <resource resource_type="ImageTexture" path="res://art/box.*"> </resource> <color> 1, 1, 1, 1 </color> <rect2> 0, 0, 0, 0 </rect2> <vector2> 0, 26.9432 </vector2> <matrix32> 1, -0, 0, 1, 0, 0 </matrix32> <dictionary shared="false"> <string> "_edit_group_" </string> <bool> True </bool> </dictionary> <vector2> 0, 53.8863 </vector2> <vector2> 0, 81.4282 </vector2> <vector2> 0, 13.771 </vector2> <node_path> "../union_0" </node_path> <node_path> "../union_ 2" </node_path> <vector2> 0, 40.7141 </vector2> <node_path> "../union_ 3" </node_path> <vector2> 0, 67.6573 </vector2> <node_path> "../union_ 4" </node_path> <vector2> 0, 106.787 </vector2> <vector2> 0.98476, 1 </vector2> <resource resource_type="CircleShape2D" path="local://2"> </resource> <vector2> 0.5, 0.5 </vector2> <resource resource_type="ImageTexture" path="res://art/bowling_ball.*"> </resource> <vector2> 0, 92.5287 </vector2> <node_path> "../ball" </node_path> <vector2> 0, -12.1024 </vector2> <node_path> "" </node_path> </array> <string> "nodes" </string> <int_array len="773"> -1, -1, 1, 0, -1, 8, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 9, 5, 0, 0, 0, 11, 10, -1, 24, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 12, 6, 13, 7, 14, 8, 15, 9, 16, 10, 17, 11, 18, 1, 19, 3, 20, 9, 21, 9, 22, 10, 23, 9, 24, 0, 25, 0, 26, 2, 27, 3, 9, 12, 0, 1, 0, 28, 28, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 13, 29, 14, 30, 0, 31, 2, 32, 9, 33, 9, 34, 6, 35, 6, 36, 10, 37, 15, 38, 9, 39, 16, 0, 1, 0, 41, 40, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 42, 7, 43, 9, 0, 0, 0, 11, 44, -1, 24, 2, 0, 3, 1, 4, 1, 5, 0, 6, 17, 7, 3, 8, 4, 12, 6, 13, 7, 14, 18, 15, 9, 16, 10, 17, 11, 18, 1, 19, 3, 20, 9, 21, 9, 22, 10, 23, 9, 24, 0, 25, 0, 26, 2, 27, 3, 9, 19, 0, 4, 0, 28, 28, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 13, 29, 14, 30, 0, 31, 2, 32, 9, 33, 9, 34, 6, 35, 6, 36, 10, 37, 15, 38, 9, 39, 16, 0, 4, 0, 41, 40, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 42, 7, 43, 9, 0, 0, 0, 11, 45, -1, 24, 2, 0, 3, 1, 4, 1, 5, 0, 6, 20, 7, 3, 8, 4, 12, 6, 13, 7, 14, 18, 15, 9, 16, 10, 17, 11, 18, 1, 19, 3, 20, 9, 21, 9, 22, 10, 23, 9, 24, 0, 25, 0, 26, 2, 27, 3, 9, 19, 0, 7, 0, 28, 28, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 13, 29, 14, 30, 0, 31, 2, 32, 9, 33, 9, 34, 6, 35, 6, 36, 10, 37, 15, 38, 9, 39, 16, 0, 7, 0, 41, 40, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 42, 7, 43, 9, 0, 0, 0, 11, 46, -1, 24, 2, 0, 3, 1, 4, 1, 5, 0, 6, 21, 7, 3, 8, 4, 12, 6, 13, 7, 14, 18, 15, 9, 16, 10, 17, 11, 18, 1, 19, 3, 20, 9, 21, 9, 22, 10, 23, 9, 24, 0, 25, 0, 26, 2, 27, 3, 9, 19, 0, 10, 0, 28, 28, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 13, 29, 14, 30, 0, 31, 2, 32, 9, 33, 9, 34, 6, 35, 6, 36, 10, 37, 15, 38, 9, 39, 16, 0, 10, 0, 41, 40, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 42, 7, 43, 9, 0, 0, 0, 48, 47, -1, 10, 2, 0, 3, 1, 4, 1, 5, 0, 6, 22, 7, 3, 8, 4, 49, 23, 50, 24, 51, 3, 0, 0, 0, 48, 52, -1, 10, 2, 0, 3, 1, 4, 1, 5, 0, 6, 25, 7, 3, 8, 4, 49, 24, 50, 26, 51, 3, 0, 0, 0, 48, 53, -1, 10, 2, 0, 3, 1, 4, 1, 5, 0, 6, 27, 7, 3, 8, 4, 49, 26, 50, 28, 51, 11, 0, 0, 0, 11, 54, -1, 24, 2, 0, 3, 1, 4, 1, 5, 0, 6, 29, 7, 3, 8, 30, 12, 6, 13, 31, 14, 18, 15, 9, 16, 10, 17, 11, 18, 1, 19, 3, 20, 9, 21, 9, 22, 10, 23, 9, 24, 0, 25, 0, 26, 2, 27, 3, 9, 19, 0, 16, 0, 28, 28, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 32, 29, 33, 30, 0, 31, 2, 32, 9, 33, 9, 34, 6, 35, 6, 36, 10, 37, 15, 38, 9, 39, 16, 0, 16, 0, 41, 40, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 42, 31, 43, 9, 0, 0, 0, 48, 55, -1, 10, 2, 0, 3, 1, 4, 1, 5, 0, 6, 34, 7, 3, 8, 4, 49, 28, 50, 35, 51, 3, 0, 0, 0, 48, 56, -1, 10, 2, 0, 3, 1, 4, 1, 5, 0, 6, 36, 7, 3, 8, 4, 49, 23, 50, 37, 51, 3, 0 </int_array> <string> "conns" </string> <int_array len="0"> </int_array> </dictionary> </main_resource> </resource_file>