[gd_resource type="TileSet" load_steps=6 format=1] [ext_resource path="res://isotiles.png" type="Texture" id=1] [sub_resource type="ConvexPolygonShape2D" id=1] custom_solver_bias = 0.0 points = Vector2Array( -68, 2, -4, -30, 60, 2, -4, 34 ) [sub_resource type="ConvexPolygonShape2D" id=2] custom_solver_bias = 0.0 points = Vector2Array( -20, -6, -4, -22, 12, -22, 4, 10, -4, 10 ) [sub_resource type="ConvexPolygonShape2D" id=3] custom_solver_bias = 0.0 points = Vector2Array( 28, -6, 4, 10, 12, -22 ) [sub_resource type="ConvexPolygonShape2D" id=4] custom_solver_bias = 0.0 points = Vector2Array( 66.095, -0.62516, -5.90501, 31.3748, -21.905, 23.3748, 50.095, -8.62516 ) [resource] 0/name = "base" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( -4, 6 ) 0/region = Rect2( 28, 92, 132, 84 ) 0/occluder_offset = Vector2( 66, 42 ) 0/navigation_offset = Vector2( 66, 42 ) 0/shape_offset = Vector2( 0, 0 ) 0/shapes = [ ] 1/name = "base2" 1/texture = ExtResource( 1 ) 1/tex_offset = Vector2( -4, 6 ) 1/region = Rect2( 220, 92, 132, 84 ) 1/occluder_offset = Vector2( 66, 42 ) 1/navigation_offset = Vector2( 66, 42 ) 1/shape_offset = Vector2( 0, 0 ) 1/shapes = [ ] 2/name = "wall" 2/texture = ExtResource( 1 ) 2/tex_offset = Vector2( -4, -32 ) 2/region = Rect2( 28, 220, 132, 136 ) 2/occluder_offset = Vector2( 66, 68 ) 2/navigation_offset = Vector2( 66, 68 ) 2/shape_offset = Vector2( 66, 68 ) 2/shapes = [ SubResource( 1 ) ] 3/name = "column" 3/texture = ExtResource( 1 ) 3/tex_offset = Vector2( -2, -32 ) 3/region = Rect2( 220, 220, 132, 136 ) 3/occluder_offset = Vector2( 66, 68 ) 3/navigation_offset = Vector2( 66, 68 ) 3/shape_offset = Vector2( 66, 68 ) 3/shapes = [ SubResource( 2 ), SubResource( 3 ) ] 4/name = "door1" 4/texture = ExtResource( 1 ) 4/tex_offset = Vector2( 16, -22 ) 4/region = Rect2( 24, 408, 132, 136 ) 4/occluder_offset = Vector2( 66, 68 ) 4/navigation_offset = Vector2( 66, 68 ) 4/shape_offset = Vector2( 66, 68 ) 4/shapes = [ SubResource( 4 ) ]