/*************************************************************************/
/*  vector.h                                                             */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* the following conditions:                                             */
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/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/*************************************************************************/
#ifndef VECTOR_H
#define VECTOR_H

/**
 * @class Vector
 * @author Juan Linietsky
 * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use DVector for large arrays.
*/
#include "os/memory.h"
#include "error_macros.h"
#include "safe_refcount.h"
#include "sort.h"

template<class T>
class Vector {

	mutable T* _ptr;

 	// internal helpers

 	_FORCE_INLINE_ SafeRefCount* _get_refcount() const  {

		if (!_ptr)
 			return NULL;

		return reinterpret_cast<SafeRefCount*>((uint8_t*)_ptr-sizeof(int)-sizeof(SafeRefCount));
 	}

	_FORCE_INLINE_ int* _get_size() const  {

		if (!_ptr)
 			return NULL;
		return reinterpret_cast<int*>((uint8_t*)_ptr-sizeof(int));

 	}
	_FORCE_INLINE_ T* _get_data() const {

		if (!_ptr)
 			return NULL;
		return reinterpret_cast<T*>(_ptr);

 	}

	_FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
		//return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
		return nearest_power_of_2(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
	}

	_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
#if defined(_add_overflow) && defined(_mul_overflow)
		size_t o;
		size_t p;
		if (_mul_overflow(p_elements, sizeof(T), &o)) return false;
		if (_add_overflow(o, sizeof(SafeRefCount)+sizeof(int), &p)) return false;
		*out = nearest_power_of_2(p);
		return true;
#else
		// Speed is more important than correctness here, do the operations unchecked
		// and hope the best
		*out = _get_alloc_size(p_elements);
		return true;
#endif
	}

	void _unref(void *p_data);

	void _copy_from(const Vector& p_from);
	void _copy_on_write();
public:


	_FORCE_INLINE_ T *ptr() { if (!_ptr) return NULL; _copy_on_write(); return (T*)_get_data(); }
	_FORCE_INLINE_ const T *ptr() const { if (!_ptr) return NULL; return _get_data(); }


	_FORCE_INLINE_ void clear() { resize(0); }

	_FORCE_INLINE_ int size() const {
		int* size = _get_size();
		if (size)
			return *size;
		else
			return 0;
	}
	_FORCE_INLINE_ bool empty() const { return _ptr == 0; }
	Error resize(int p_size);
	bool push_back(T p_elem);

	void remove(int p_index);
	void erase(const T& p_val) { int idx = find(p_val); if (idx>=0) remove(idx); };
	void invert();


	template <class T_val>
	int find(const T_val& p_val, int p_from=0) const;

	void set(int p_index,T p_elem);
	T get(int p_index) const;

	inline T& operator[](int p_index) {

		if (p_index<0 || p_index>=size()) {
			T& aux=*((T*)0); //nullreturn
			ERR_FAIL_COND_V(p_index<0 || p_index>=size(),aux);
		}

		_copy_on_write(); // wants to write, so copy on write.

		return _get_data()[p_index];
	}

	inline const T& operator[](int p_index) const {

		if (p_index<0 || p_index>=size()) {
			const T& aux=*((T*)0); //nullreturn
			ERR_FAIL_COND_V(p_index<0 || p_index>=size(),aux);
		}
		// no cow needed, since it's reading
		return _get_data()[p_index];
	}

	Error insert(int p_pos,const T& p_val);

	template<class C>
	void sort_custom() {

		int len = size();
		if (len==0)
			return;
		T *data = &operator[](0);
		SortArray<T,C> sorter;
		sorter.sort(data,len);
	}

	void sort() {

		sort_custom<_DefaultComparator<T> >();
	}

	void ordered_insert(const T& p_val) {
			int i;
			for (i=0; i<size(); i++) {

				if (p_val < operator[](i)) {
					break;
				};
			};
			insert(i, p_val);
	}

	void operator=(const Vector& p_from);
	Vector(const Vector& p_from);

	_FORCE_INLINE_ Vector();
	_FORCE_INLINE_ ~Vector();

};

template<class T>
void Vector<T>::_unref(void *p_data) {

	if (!p_data)
		return;

	SafeRefCount *src = reinterpret_cast<SafeRefCount*>((uint8_t*)p_data-sizeof(int)-sizeof(SafeRefCount));

	if (!src->unref())
		return; // still in use
	// clean up

	int *count = (int*)(src+1);
	T *data = (T*)(count+1);

	for (int i=0;i<*count;i++) {
		// call destructors
		data[i].~T();
	}

	// free mem
	memfree((uint8_t*)p_data-sizeof(int)-sizeof(SafeRefCount));

}

template<class T>
void Vector<T>::_copy_on_write() {

	if (!_ptr)
		return;

	if (_get_refcount()->get() > 1 ) {
		/* in use by more than me */
		void* mem_new = memalloc(_get_alloc_size(*_get_size()));
		SafeRefCount *src_new=(SafeRefCount *)mem_new;
		src_new->init();
		int * _size = (int*)(src_new+1);
		*_size=*_get_size();

		T*_data=(T*)(_size+1);

		// initialize new elements
		for (int i=0;i<*_size;i++) {

			memnew_placement(&_data[i], T( _get_data()[i] ) );
		}

		_unref(_ptr);
		_ptr=_data;
	}

}

template<class T> template<class T_val>
int Vector<T>::find(const T_val &p_val, int p_from) const {

	int ret = -1;
	if (p_from < 0 || size() == 0)
		return ret;

	for (int i=p_from; i<size(); i++) {

		if (operator[](i) == p_val) {
			ret = i;
			break;
		};
	};

	return ret;
}

template<class T>
Error Vector<T>::resize(int p_size) {

	ERR_FAIL_COND_V(p_size<0,ERR_INVALID_PARAMETER);

	if (p_size==size())
		return OK;

	if (p_size==0) {
		// wants to clean up
		_unref(_ptr);
		_ptr=NULL;
		return OK;
	}

	// possibly changing size, copy on write
	_copy_on_write();

	size_t alloc_size;
	ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY);

	if (p_size>size()) {

		if (size()==0) {
			// alloc from scratch
			void* ptr=memalloc(alloc_size);
			ERR_FAIL_COND_V( !ptr ,ERR_OUT_OF_MEMORY);
			_ptr=(T*)((uint8_t*)ptr+sizeof(int)+sizeof(SafeRefCount));
			_get_refcount()->init(); // init refcount
			*_get_size()=0; // init size (currently, none)

		} else {
			void *_ptrnew = (T*)memrealloc((uint8_t*)_ptr-sizeof(int)-sizeof(SafeRefCount), alloc_size);
			ERR_FAIL_COND_V( !_ptrnew ,ERR_OUT_OF_MEMORY);
			_ptr=(T*)((uint8_t*)_ptrnew+sizeof(int)+sizeof(SafeRefCount));
		}

		// construct the newly created elements
		T*elems = _get_data();

		for (int i=*_get_size();i<p_size;i++) {

			memnew_placement(&elems[i], T) ;
		}

		*_get_size()=p_size;

	} else if (p_size<size()) {

		// deinitialize no longer needed elements
		for (int i=p_size;i<*_get_size();i++) {

			T* t = &_get_data()[i];
			t->~T();
		}

		void *_ptrnew = (T*)memrealloc((uint8_t*)_ptr-sizeof(int)-sizeof(SafeRefCount), alloc_size);
		ERR_FAIL_COND_V( !_ptrnew ,ERR_OUT_OF_MEMORY);

		_ptr=(T*)((uint8_t*)_ptrnew+sizeof(int)+sizeof(SafeRefCount));

		*_get_size()=p_size;

	}

	return OK;
}


template<class T>
void Vector<T>::invert() {

	for(int i=0;i<size()/2;i++) {

		SWAP( operator[](i), operator[](size()-i-1) );
	}
}

template<class T>
void Vector<T>::set(int p_index,T p_elem) {

	operator[](p_index)=p_elem;
}

template<class T>
T Vector<T>::get(int p_index) const {

	return operator[](p_index);
}

template<class T>
bool Vector<T>::push_back(T p_elem) {

	Error err = resize(size()+1);
	ERR_FAIL_COND_V( err, true )
	set(size()-1,p_elem);

	return false;
}


template<class T>
void Vector<T>::remove(int p_index) {

	ERR_FAIL_INDEX(p_index, size());
	T*p=ptr();
	int len=size();
	for (int i=p_index; i<len-1; i++) {

		p[i]=p[i+1];
	};

	resize(len-1);
};

template<class T>
void Vector<T>::_copy_from(const Vector& p_from) {

	if (_ptr == p_from._ptr)
		return; // self assign, do nothing.

	_unref(_ptr);
	_ptr=NULL;

	if (!p_from._ptr)
		return; //nothing to do

	if (p_from._get_refcount()->ref()) // could reference
		_ptr=p_from._ptr;

}

template<class T>
void Vector<T>::operator=(const Vector& p_from) {

	_copy_from(p_from);
}


template<class T>
Error Vector<T>::insert(int p_pos,const T& p_val) {

	ERR_FAIL_INDEX_V(p_pos,size()+1,ERR_INVALID_PARAMETER);
	resize(size()+1);
	for (int i=(size()-1);i>p_pos;i--)
		set( i, get(i-1) );
	set( p_pos, p_val );

	return OK;
}

template<class T>
Vector<T>::Vector(const Vector& p_from) {

	_ptr=NULL;
	_copy_from( p_from );

}

template<class T>
Vector<T>::Vector() {

	_ptr=NULL;
}


template<class T>
Vector<T>::~Vector() {

	_unref(_ptr);

}


#endif