/*************************************************************************/ /* variant_op.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "variant.h" #include "object.h" #include "script_language.h" #include "core_string_names.h" Variant::operator bool() const { bool b; return booleanize(b); } bool Variant::booleanize(bool &r_valid) const { r_valid=true; switch(type) { case NIL: return false; case BOOL: return _data._bool; case INT: return _data._int; case REAL: return _data._real; case STRING: return (*reinterpret_cast(_data._mem))!=""; case VECTOR2: case RECT2: case TRANSFORM2D: case VECTOR3: case PLANE: case RECT3: case QUAT: case BASIS: case TRANSFORM: case COLOR: case IMAGE: r_valid=false; return false; case _RID: return (*reinterpret_cast(_data._mem)).is_valid(); case OBJECT: return _get_obj().obj; case NODE_PATH: return (*reinterpret_cast(_data._mem))!=NodePath(); case INPUT_EVENT: case DICTIONARY: case ARRAY: case POOL_BYTE_ARRAY: case POOL_INT_ARRAY: case POOL_REAL_ARRAY: case POOL_STRING_ARRAY: case POOL_VECTOR2_ARRAY: case POOL_VECTOR3_ARRAY: case POOL_COLOR_ARRAY: r_valid=false; return false; default: {} } return false; } #define _RETURN(m_what) { r_ret=m_what; return; } #define DEFAULT_OP_NUM(m_op,m_name,m_type)\ case m_name: {\ switch(p_b.type) {\ case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool);\ case INT: _RETURN(p_a._data.m_type m_op p_b._data._int);\ case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real);\ default: {}\ }\ r_valid=false;\ return;\ }; #define DEFAULT_OP_NUM_NEG(m_name,m_type)\ case m_name: {\ \ _RETURN( -p_a._data.m_type);\ }; #define DEFAULT_OP_NUM_POS(m_name,m_type)\ case m_name: {\ \ _RETURN( p_a._data.m_type);\ }; #define DEFAULT_OP_NUM_VEC(m_op,m_name,m_type)\ case m_name: {\ switch(p_b.type) {\ case BOOL: _RETURN( p_a._data.m_type m_op p_b._data._bool);\ case INT: _RETURN( p_a._data.m_type m_op p_b._data._int);\ case REAL: _RETURN( p_a._data.m_type m_op p_b._data._real);\ case VECTOR2: _RETURN( p_a._data.m_type m_op *reinterpret_cast(p_b._data._mem));\ case VECTOR3: _RETURN( p_a._data.m_type m_op *reinterpret_cast(p_b._data._mem));\ default: {}\ }\ r_valid=false;\ return;\ }; #define DEFAULT_OP_STR(m_op,m_name,m_type)\ case m_name: {\ switch(p_b.type) {\ case STRING: _RETURN( *reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem));\ case NODE_PATH: _RETURN( *reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem));\ default: {}\ }\ r_valid=false;\ return;\ }; #define DEFAULT_OP_LOCALMEM(m_op,m_name,m_type)\ case m_name: {switch(p_b.type) {\ case m_name: _RETURN( *reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem));\ default: {}\ }\ r_valid=false;\ return;} #define DEFAULT_OP_LOCALMEM_NEG(m_name,m_type)\ case m_name: {\ _RETURN( -*reinterpret_cast(p_a._data._mem));\ } #define DEFAULT_OP_LOCALMEM_POS(m_name,m_type)\ case m_name: {\ _RETURN( *reinterpret_cast(p_a._data._mem));\ } #define DEFAULT_OP_LOCALMEM_NUM(m_op,m_name,m_type)\ case m_name: {switch(p_b.type) {\ case m_name: _RETURN( *reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem));\ case BOOL: _RETURN( *reinterpret_cast(p_a._data._mem) m_op p_b._data._bool);\ case INT: _RETURN( *reinterpret_cast(p_a._data._mem) m_op p_b._data._int);\ case REAL: _RETURN( *reinterpret_cast(p_a._data._mem) m_op p_b._data._real);\ default: {}\ }\ r_valid=false;\ return;} #define DEFAULT_OP_PTR(m_op,m_name,m_sub)\ case m_name: {switch(p_b.type) {\ case m_name: _RETURN( p_a._data.m_sub m_op p_b._data.m_sub);\ default: {}\ }\ r_valid=false;\ return;} #define DEFAULT_OP_PTRREF(m_op,m_name,m_sub)\ case m_name: {switch(p_b.type) {\ case m_name: _RETURN( *p_a._data.m_sub m_op *p_b._data.m_sub);\ default: {}\ }\ r_valid=false;\ return;} #define DEFAULT_OP_ARRAY_EQ(m_name,m_type)\ DEFAULT_OP_ARRAY_OP(m_name,m_type,!=,!=,true,false,false) #define DEFAULT_OP_ARRAY_LT(m_name,m_type)\ DEFAULT_OP_ARRAY_OP(m_name,m_type,<,!=,false,a_len &array_a=*reinterpret_cast *>(p_a._data._mem);\ const PoolVector &array_b=*reinterpret_cast *>(p_b._data._mem);\ \ int a_len = array_a.size();\ if (a_len m_opa array_b.size()){\ _RETURN( m_ret_s);\ }else {\ \ PoolVector::Read ra = array_a.read();\ PoolVector::Read rb = array_b.read();\ \ for(int i=0;i &array_a=*reinterpret_cast *>(p_a._data._mem);\ const PoolVector &array_b=*reinterpret_cast *>(p_b._data._mem);\ PoolVector sum = array_a;\ sum.append_array(array_b);\ _RETURN( sum );\ } #define DEFAULT_OP_FAIL(m_name)\ case m_name: {r_valid=false;\ return;} void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& p_b, Variant &r_ret, bool &r_valid) { r_valid=true; switch(p_op) { case OP_EQUAL: { if ((int(p_a.type)*int(p_b.type))==0) { //null case is an exception, one of both is null if (p_a.type==p_b.type) //null against null is true _RETURN(true); //only against object is allowed if (p_a.type==Variant::OBJECT) { _RETURN(p_a._get_obj().obj==NULL); } else if (p_b.type==Variant::OBJECT) { _RETURN(p_b._get_obj().obj==NULL); } //otherwise, always false _RETURN(false); } switch(p_a.type) { case NIL: { _RETURN(p_b.type==NIL || (p_b.type==Variant::OBJECT && !p_b._get_obj().obj)); } break; DEFAULT_OP_NUM(==,BOOL,_bool); DEFAULT_OP_NUM(==,INT,_int); DEFAULT_OP_NUM(==,REAL,_real); DEFAULT_OP_STR(==,STRING,String); DEFAULT_OP_LOCALMEM(==,VECTOR2,Vector2); DEFAULT_OP_LOCALMEM(==,RECT2,Rect2); DEFAULT_OP_PTRREF(==,TRANSFORM2D,_transform2d); DEFAULT_OP_LOCALMEM(==,VECTOR3,Vector3); DEFAULT_OP_LOCALMEM(==,PLANE,Plane); DEFAULT_OP_LOCALMEM(==,QUAT,Quat); DEFAULT_OP_PTRREF(==,RECT3,_rect3); DEFAULT_OP_PTRREF(==,BASIS,_basis); DEFAULT_OP_PTRREF(==,TRANSFORM,_transform); DEFAULT_OP_LOCALMEM(==,COLOR,Color); DEFAULT_OP_PTRREF(==,IMAGE,_image); DEFAULT_OP_STR(==,NODE_PATH,NodePath); DEFAULT_OP_LOCALMEM(==,_RID,RID); case OBJECT: { if (p_b.type==OBJECT) _RETURN( (p_a._get_obj().obj == p_b._get_obj().obj) ); if (p_b.type==NIL) _RETURN( !p_a._get_obj().obj ); } break; DEFAULT_OP_PTRREF(==,INPUT_EVENT,_input_event); case DICTIONARY: { if (p_b.type!=DICTIONARY) _RETURN( false ); const Dictionary *arr_a=reinterpret_cast(p_a._data._mem); const Dictionary *arr_b=reinterpret_cast(p_b._data._mem); _RETURN( *arr_a == *arr_b ); } break; case ARRAY: { if (p_b.type!=ARRAY) _RETURN( false ); const Array *arr_a=reinterpret_cast(p_a._data._mem); const Array *arr_b=reinterpret_cast(p_b._data._mem); int l = arr_a->size(); if (arr_b->size()!=l) _RETURN( false ); for(int i=0;i(p_a._data._mem); const Array *arr_b=reinterpret_cast(p_b._data._mem); int l = arr_a->size(); if (arr_b->size()(p_a._data._mem); const Array &array_b=*reinterpret_cast(p_b._data._mem); Array sum; int asize=array_a.size(); int bsize=array_b.size(); sum.resize(asize+bsize); for(int i=0;ixform( *(const Vector2*)p_b._data._mem) ); }; r_valid=false; return; } break; DEFAULT_OP_LOCALMEM_NUM(*,VECTOR3,Vector3); DEFAULT_OP_FAIL(PLANE); case QUAT: { switch(p_b.type) { case VECTOR3: { _RETURN( reinterpret_cast(p_a._data._mem)->xform( *(const Vector3*)p_b._data._mem) ); } break; case QUAT: { _RETURN( *reinterpret_cast(p_a._data._mem) * *reinterpret_cast(p_b._data._mem) ); } break; case REAL: { _RETURN( *reinterpret_cast(p_a._data._mem) * p_b._data._real); } break; default: {} }; r_valid=false; return; } break; DEFAULT_OP_FAIL(RECT3); case BASIS: { switch(p_b.type) { case VECTOR3: { _RETURN( p_a._data._basis->xform( *(const Vector3*)p_b._data._mem) ); } ; case BASIS: { _RETURN( *p_a._data._basis * *p_b._data._basis ); }; default: {} } ; r_valid=false; return; } break; case TRANSFORM: { switch(p_b.type) { case VECTOR3: { _RETURN( p_a._data._transform->xform( *(const Vector3*)p_b._data._mem) ); } ; case TRANSFORM: { _RETURN( *p_a._data._transform * *p_b._data._transform ); }; default: {} } ; r_valid=false; return; } break; DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(IMAGE); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid=false; return; } break; } } break; case OP_DIVIDE: { switch(p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM(/,BOOL,_bool); case INT: { switch(p_b.type) { case BOOL: { int64_t b = p_b._data._bool; if (b==0) { r_valid=false; _RETURN( "Division By False" ); } _RETURN( p_a._data._int / b ); } break; case INT: { int64_t b = p_b._data._int; if (b==0) { r_valid=false; _RETURN( "Division By Zero" ); } _RETURN( p_a._data._int / b ); } break; case REAL: _RETURN( p_a._data._int / p_b._data._real ); default: {} } r_valid=false; return; }; DEFAULT_OP_NUM(/,REAL,_real); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_LOCALMEM_NUM(/,VECTOR2,Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM_NUM(/,VECTOR3,Vector3); DEFAULT_OP_FAIL(PLANE); case QUAT: { if (p_b.type != REAL) { r_valid = false; return; } _RETURN( *reinterpret_cast(p_a._data._mem) / p_b._data._real); } break; DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(IMAGE); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid=false; return; } break; } } break; case OP_POSITIVE: { // Simple case when user defines variable as +value. switch(p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_NUM_POS(BOOL,_bool); DEFAULT_OP_NUM_POS(INT,_int); DEFAULT_OP_NUM_POS(REAL,_real); DEFAULT_OP_LOCALMEM_POS(VECTOR3,Vector3); DEFAULT_OP_LOCALMEM_POS(PLANE,Plane); DEFAULT_OP_LOCALMEM_POS(QUAT,Quat); DEFAULT_OP_LOCALMEM_POS(VECTOR2,Vector2); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(IMAGE); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid=false; return; } break; } } break; case OP_NEGATE: { switch(p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM_NEG(BOOL,_bool); DEFAULT_OP_NUM_NEG(INT,_int); DEFAULT_OP_NUM_NEG(REAL,_real); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_LOCALMEM_NEG(VECTOR2,Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM_NEG(VECTOR3,Vector3); DEFAULT_OP_LOCALMEM_NEG(PLANE,Plane); DEFAULT_OP_LOCALMEM_NEG(QUAT,Quat); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(IMAGE); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid=false; return; } break; } } break; case OP_MODULE: { if (p_a.type==INT && p_b.type==INT) { #ifdef DEBUG_ENABLED if (p_b._data._int==0) { r_valid=false; _RETURN( "Division By Zero" ); } #endif _RETURN( p_a._data._int % p_b._data._int ); } else if (p_a.type==STRING) { const String* format=reinterpret_cast(p_a._data._mem); String result; bool error; if (p_b.type==ARRAY) { // e.g. "frog %s %d" % ["fish", 12] const Array* args=reinterpret_cast(p_b._data._mem); result=format->sprintf(*args, &error); } else { // e.g. "frog %d" % 12 Array args; args.push_back(p_b); result=format->sprintf(args, &error); } r_valid = !error; _RETURN(result); } r_valid=false; return; } break; case OP_STRING_CONCAT: { _RETURN( p_a.operator String() + p_b.operator String() ); } break; //bitwise case OP_SHIFT_LEFT: { if (p_a.type==INT && p_b.type==INT) _RETURN( p_a._data._int << p_b._data._int ); r_valid=false; return; } break; case OP_SHIFT_RIGHT: { if (p_a.type==INT && p_b.type==INT) _RETURN( p_a._data._int >> p_b._data._int ); r_valid=false; return; } break; case OP_BIT_AND: { if (p_a.type==INT && p_b.type==INT) _RETURN( p_a._data._int & p_b._data._int ); r_valid=false; return; } break; case OP_BIT_OR: { if (p_a.type==INT && p_b.type==INT) _RETURN( p_a._data._int | p_b._data._int ); r_valid=false; return; } break; case OP_BIT_XOR: { if (p_a.type==INT && p_b.type==INT) _RETURN( p_a._data._int ^ p_b._data._int ); r_valid=false; return; } break; case OP_BIT_NEGATE: { if (p_a.type==INT) _RETURN( ~p_a._data._int ); r_valid=false; return; } break; //logic case OP_AND: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; bool r = p_b.booleanize(r_valid); if (!r_valid) return; _RETURN( l && r ); } break; case OP_OR: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; bool r = p_b.booleanize(r_valid); if (!r_valid) return; _RETURN( l || r ); } break; case OP_XOR: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; bool r = p_b.booleanize(r_valid); if (!r_valid) return; _RETURN( (l || r) && !(l && r) ); } break; case OP_NOT: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; _RETURN( !l ); } break; case OP_IN: { _RETURN( p_b.in(p_a,&r_valid) ); } break; case OP_MAX: { r_valid=false; ERR_FAIL(); } } r_valid=false; } void Variant::set_named(const StringName& p_index, const Variant& p_value, bool *r_valid) { if (type==OBJECT) { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { if (r_valid) *r_valid=false; return; } else { if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { if (r_valid) *r_valid=false; return; } } #endif _get_obj().obj->set(p_index,p_value,r_valid); return; } set(p_index.operator String(),p_value,r_valid); } Variant Variant::get_named(const StringName& p_index, bool *r_valid) const { if (type==OBJECT) { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { if (r_valid) *r_valid=false; return "Instance base is null."; } else { if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { if (r_valid) *r_valid=false; return "Attempted use of stray pointer object."; } } #endif return _get_obj().obj->get(p_index,r_valid); } return get(p_index.operator String(),r_valid); } #define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd)\ case m_name: {\ skip_test;\ \ if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {\ int index = p_index;\ m_type *arr=reinterpret_cast(_data._mem);\ \ if (index<0)\ index += arr->size();\ if (index>=0 && indexsize()) {\ valid=true;\ cmd;\ }\ }\ } break; #define DEFAULT_OP_DVECTOR_SET(m_name, dv_type, skip_cond)\ DEFAULT_OP_ARRAY_CMD(m_name, PoolVector, if(skip_cond) return;, arr->set(index, p_value);return) #define DEFAULT_OP_DVECTOR_GET(m_name, dv_type)\ DEFAULT_OP_ARRAY_CMD(m_name, const PoolVector, ;, return arr->get(index)) void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) { static bool _dummy=false; bool &valid = r_valid ? *r_valid : _dummy; valid=false; switch(type) { case NIL: { return; } break; case BOOL: { return; } break; case INT: { return; } break; case REAL: { return; } break; case STRING: { if (p_index.type!=Variant::INT && p_index.type!=Variant::REAL) return; int idx=p_index; String *str=reinterpret_cast(_data._mem); int len = str->length(); if (idx<0) idx += len; if (idx<0 || idx>=len) return; String chr; if (p_value.type==Variant::INT || p_value.type==Variant::REAL) { chr = String::chr(p_value); } else if (p_value.type==Variant::STRING) { chr = p_value; } else { return; } *str = str->substr(0,idx)+chr+str->substr(idx+1, len); valid=true; return; } break; case VECTOR2: { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { // scalar index int idx=p_index; if (idx<0) idx += 2; if (idx>=0 && idx<2) { Vector2 *v=reinterpret_cast(_data._mem); valid=true; (*v)[idx]=p_value; return; } } else if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); Vector2 *v=reinterpret_cast(_data._mem); if (*str=="x" || *str=="width") { valid=true; v->x=p_value; return; } else if (*str=="y" || *str=="height") { valid=true; v->y=p_value; return; } } } break; // 5 case RECT2: { if (p_value.type!=Variant::VECTOR2) return; if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); Rect2 *v=reinterpret_cast(_data._mem); if (*str=="pos") { valid=true; v->pos=p_value; return; } else if (*str=="size") { valid=true; v->size=p_value; return; } else if (*str=="end") { valid=true; v->size=Vector2(p_value) - v->pos; return; } } } break; case TRANSFORM2D: { if (p_value.type!=Variant::VECTOR2) return; if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { int index = p_index; if (index<0) index += 3; if (index>=0 && index<3) { Transform2D *v=_data._transform2d; valid=true; v->elements[index]=p_value; return; } } else if (p_index.get_type()==Variant::STRING && p_value.get_type()==Variant::VECTOR2) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); Transform2D *v=_data._transform2d; if (*str=="x") { valid=true; v->elements[0]=p_value; return; } else if (*str=="y" ) { valid=true; v->elements[1]=p_value; return; } else if (*str=="o" ) { valid=true; v->elements[2]=p_value; return; } } } break; case VECTOR3: { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { //scalar index int idx=p_index; if (idx<0) idx += 3; if (idx>=0 && idx<3) { Vector3 *v=reinterpret_cast(_data._mem); valid=true; (*v)[idx]=p_value; return; } } else if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); Vector3 *v=reinterpret_cast(_data._mem); if (*str=="x") { valid=true; v->x=p_value; return; } else if (*str=="y" ) { valid=true; v->y=p_value; return; } else if (*str=="z" ) { valid=true; v->z=p_value; return; } } } break; case PLANE: { if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); Plane *v=reinterpret_cast(_data._mem); if (*str=="x") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; v->normal.x=p_value; return; } else if (*str=="y" ) { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; v->normal.y=p_value; return; } else if (*str=="z" ) { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; v->normal.z=p_value; return; } else if (*str=="normal" ) { if (p_value.type!=Variant::VECTOR3) return; valid=true; v->normal=p_value; return; } else if (*str=="d" ) { valid=true; v->d=p_value; return; } } } break; case QUAT: { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; if (p_index.get_type()==Variant::STRING) { const String *str=reinterpret_cast(p_index._data._mem); Quat *v=reinterpret_cast(_data._mem); if (*str=="x") { valid=true; v->x=p_value; return; } else if (*str=="y" ) { valid=true; v->y=p_value; return; } else if (*str=="z" ) { valid=true; v->z=p_value; return; } else if (*str=="w" ) { valid=true; v->w=p_value; return; } } } break; case RECT3: { if (p_value.type!=Variant::VECTOR3) return; if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); Rect3 *v=_data._rect3; if (*str=="pos") { valid=true; v->pos=p_value; return; } else if (*str=="size") { valid=true; v->size=p_value; return; } else if (*str=="end") { valid=true; v->size=Vector3(p_value) - v->pos; return; } } } break; //sorry naming convention fail :( not like it's used often // 10 case BASIS: { if (p_value.type!=Variant::VECTOR3) return; if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { int index = p_index; if (index<0) index += 3; if (index>=0 && index<3) { Basis *v=_data._basis; valid=true; v->set_axis(index,p_value); return; } } else if (p_index.get_type()==Variant::STRING) { const String *str=reinterpret_cast(p_index._data._mem); Basis *v=_data._basis; if (*str=="x") { valid=true; v->set_axis(0,p_value); return; } else if (*str=="y" ) { valid=true; v->set_axis(1,p_value); return; } else if (*str=="z" ) { valid=true; v->set_axis(2,p_value); return; } } } break; case TRANSFORM: { if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { if (p_value.type!=Variant::VECTOR3) return; int index = p_index; if (index<0) index += 4; if (index>=0 && index<4) { Transform *v=_data._transform; valid=true; if (index==3) v->origin=p_value; else v->basis.set_axis(index,p_value); return; } } if (p_index.get_type()==Variant::STRING) { Transform *v=_data._transform; const String *str=reinterpret_cast(p_index._data._mem); if (*str=="basis") { if (p_value.type!=Variant::BASIS) return; valid=true; v->basis=p_value; return; } if (*str=="origin") { if (p_value.type!=Variant::VECTOR3) return; valid=true; v->origin=p_value; return; } } } break; case COLOR: { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; if (p_index.get_type()==Variant::STRING) { const String *str=reinterpret_cast(p_index._data._mem); Color *v=reinterpret_cast(_data._mem); if (*str=="r") { valid=true; v->r=p_value; return; } else if (*str=="g" ) { valid=true; v->g=p_value; return; } else if (*str=="b" ) { valid=true; v->b=p_value; return; } else if (*str=="a" ) { valid=true; v->a=p_value; return; } else if (*str=="h") { valid=true; v->set_hsv(p_value,v->get_s(),v->get_v()); return; } else if (*str=="s" ) { valid=true; v->set_hsv(v->get_h(),p_value,v->get_v()); return; } else if (*str=="v" ) { valid=true; v->set_hsv(v->get_h(),v->get_s(),p_value); return; } else if (*str=="r8" ) { valid=true; v->r=float(p_value)/255.0; return; } else if (*str=="g8" ) { valid=true; v->g=float(p_value)/255.0; return; } else if (*str=="b8" ) { valid=true; v->b=float(p_value)/255.0; return; } else if (*str=="a8" ) {\ valid=true; v->a=float(p_value)/255.0; return; } } else if (p_index.get_type()==Variant::INT) { int idx = p_index; if (idx<0) idx += 4; if (idx>=0 || idx<4) { Color *v=reinterpret_cast(_data._mem); (*v)[idx]=p_value; valid=true; } } } break; case IMAGE: { } break; case NODE_PATH: { } break; // 15 case _RID: { } break; case OBJECT: { Object *obj=_get_obj().obj; //only if debugging! if (obj) { #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { if (!ObjectDB::instance_validate(obj)) { WARN_PRINT("Attempted use of stray pointer object."); valid=false; return; } } #endif if (p_index.get_type()!=Variant::STRING) { obj->setvar(p_index,p_value,r_valid); return; } return obj->set(p_index,p_value,r_valid); } } break; case INPUT_EVENT: { InputEvent &ie = *_data._input_event; if (p_index.get_type()!=Variant::STRING) return; const String &str=*reinterpret_cast(p_index._data._mem); if (str=="type") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; int type=p_value; if (type<0 || type>=InputEvent::TYPE_MAX) return; //fail valid=true; ie.type=InputEvent::Type(type); return; } else if (str=="device") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.device=p_value; return; } else if (str=="ID") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.ID=p_value; return; } if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) { if (str=="shift") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.key.mod.shift=p_value; return; } if (str=="alt") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.key.mod.alt=p_value; return; } if (str=="control") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.key.mod.control=p_value; return; } if (str=="meta") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.key.mod.meta=p_value; return; } } if (ie.type==InputEvent::KEY) { if (str=="pressed") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.key.pressed=p_value; return; } else if (str=="scancode") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.key.scancode=p_value; return; } else if (str=="unicode") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.key.unicode=p_value; return; } else if (str=="echo") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.key.echo=p_value; return; } } if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) { if (str=="button_mask") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_button.button_mask=p_value; return; } else if (str=="x") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_button.x=p_value; return; } else if (str=="y") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_button.y=p_value; return; } else if (str=="pos") { if (p_value.type!=Variant::VECTOR2) return; valid=true; Point2 value=p_value; ie.mouse_button.x=value.x; ie.mouse_button.y=value.y; return; } else if (str=="global_x") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_button.global_x=p_value; return; } else if (str=="global_y") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_button.global_y=p_value; return; } else if (str=="global_pos") { if (p_value.type!=Variant::VECTOR2) return; valid=true; Point2 value=p_value; ie.mouse_button.global_x=value.x; ie.mouse_button.global_y=value.y; return; } /*else if (str=="pointer_index") { valid=true; return ie.mouse_button.pointer_index; }*/ if (ie.type==InputEvent::MOUSE_MOTION) { if (str=="relative_x") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_motion.relative_x=p_value; return; } else if (str=="relative_y") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_motion.relative_y=p_value; return; } else if (str=="relative_pos") { if (p_value.type!=Variant::VECTOR2) return; valid=true; Point2 value=p_value; ie.mouse_motion.relative_x=value.x; ie.mouse_motion.relative_y=value.y; return; } if (str=="speed_x") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_motion.speed_x=p_value; return; } else if (str=="speed_y") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_motion.speed_y=p_value; return; } else if (str=="speed") { if (p_value.type!=Variant::VECTOR2) return; valid=true; Point2 value=p_value; ie.mouse_motion.speed_x=value.x; ie.mouse_motion.speed_y=value.y; return; } } else if (ie.type==InputEvent::MOUSE_BUTTON) { if (str=="button_index") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) return; valid=true; ie.mouse_button.button_index=p_value; return; } else if (str=="pressed") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.mouse_button.pressed=p_value; return; } else if (str=="doubleclick") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.mouse_button.doubleclick=p_value; return; } } } if (ie.type==InputEvent::JOYPAD_BUTTON) { if (str=="button_index") { if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) return; valid=true; ie.joy_button.button_index=p_value; return; } if (str=="pressed") { if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) return; valid=true; ie.joy_button.pressed=p_value; return; } if (str=="pressure") { if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) return; valid=true; ie.joy_button.pressure=p_value; return; } } if (ie.type==InputEvent::JOYPAD_MOTION) { if (str=="axis") { if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) return; valid=true; ie.joy_motion.axis=p_value; return; } if (str=="value") { if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) return; valid=true; ie.joy_motion.axis_value=p_value; return; } } if (ie.type==InputEvent::SCREEN_TOUCH) { if (str=="index") { valid=true; ie.screen_touch.index=p_value; return; } if (str=="x") { valid=true; ie.screen_touch.x=p_value; return; } if (str=="y") { valid=true; ie.screen_touch.y=p_value; return; } if (str=="pos") { valid=true; Vector2 v = p_value; ie.screen_touch.x=v.x; ie.screen_touch.y=v.y; return; } if (str=="pressed") { valid=true; ie.screen_touch.pressed=p_value; return; } } if (ie.type==InputEvent::SCREEN_DRAG) { if (str=="index") { valid=true; ie.screen_drag.index=p_value; return; } if (str=="x") { valid=true; ie.screen_drag.x=p_value; return; } if (str=="y") { valid=true; ie.screen_drag.y=p_value; return; } if (str=="pos") { valid=true; Vector2 v = p_value; ie.screen_drag.x=v.x; ie.screen_drag.y=v.y; return; } if (str=="relative_x") { valid=true; ie.screen_drag.relative_x=p_value; return; } if (str=="relative_y") { valid=true; ie.screen_drag.relative_y=p_value; return; } if (str=="relative_pos") { valid=true; Vector2 v=p_value; ie.screen_drag.relative_x=v.x; ie.screen_drag.relative_y=v.y; return; } if (str=="speed_x") { valid=true; ie.screen_drag.speed_x=p_value; return; } if (str=="speed_y") { valid=true; ie.screen_drag.speed_y=p_value; return; } if (str=="speed") { valid=true; Vector2 v=p_value; ie.screen_drag.speed_x=v.x; ie.screen_drag.speed_y=v.y; return; } } if (ie.type == InputEvent::ACTION) { if (str =="action") { valid=true; ie.action.action=p_value; return; } else if (str == "pressed") { valid=true; ie.action.pressed=p_value; return; } } } break; case DICTIONARY: { Dictionary *dic=reinterpret_cast(_data._mem); dic->operator [](p_index)=p_value; valid=true; //always valid, i guess? should this really be ok? return; } break; // 20 DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index]=p_value;return) DEFAULT_OP_DVECTOR_SET(POOL_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING) // 25 DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) DEFAULT_OP_DVECTOR_SET(POOL_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3) DEFAULT_OP_DVECTOR_SET(POOL_COLOR_ARRAY, Color, p_value.type != Variant::COLOR) default: return; } } Variant Variant::get(const Variant& p_index, bool *r_valid) const { static bool _dummy=false; bool &valid = r_valid ? *r_valid : _dummy; valid=false; switch(type) { case NIL: { return Variant(); } break; case BOOL: { return Variant(); } break; case INT: { return Variant(); } break; case REAL: { return Variant(); } break; case STRING: { if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { //string index int idx=p_index; const String *str=reinterpret_cast(_data._mem); if (idx<0) idx += str->length(); if (idx >=0 && idxlength()) { valid=true; return str->substr(idx,1); } } } break; case VECTOR2: { if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { // scalar index int idx=p_index; if (idx<0) idx += 2; if (idx>=0 && idx<2) { const Vector2 *v=reinterpret_cast(_data._mem); valid=true; return (*v)[idx]; } } else if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); const Vector2 *v=reinterpret_cast(_data._mem); if (*str=="x" || *str=="width") { valid=true; return v->x; } else if (*str=="y" || *str=="height") { valid=true; return v->y; } } } break; // 5 case RECT2: { if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); const Rect2 *v=reinterpret_cast(_data._mem); if (*str=="pos") { valid=true; return v->pos; } else if (*str=="size") { valid=true; return v->size; } else if (*str=="end") { valid=true; return v->size+v->pos; } } } break; case VECTOR3: { if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { //scalar index int idx=p_index; if (idx<0) idx += 3; if (idx>=0 && idx<3) { const Vector3 *v=reinterpret_cast(_data._mem); valid=true; return (*v)[idx]; } } else if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); const Vector3 *v=reinterpret_cast(_data._mem); if (*str=="x") { valid=true; return v->x; } else if (*str=="y" ) { valid=true; return v->y; } else if (*str=="z" ) { valid=true; return v->z; } } } break; case TRANSFORM2D: { if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { int index = p_index; if (index<0) index += 3; if (index>=0 && index<3) { const Transform2D *v=_data._transform2d; valid=true; return v->elements[index]; } } else if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); const Transform2D *v=_data._transform2d; if (*str=="x") { valid=true; return v->elements[0]; } else if (*str=="y" ) { valid=true; return v->elements[1]; } else if (*str=="o" ) { valid=true; return v->elements[2]; } } } break; case PLANE: { if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); const Plane *v=reinterpret_cast(_data._mem); if (*str=="x") { valid=true; return v->normal.x; } else if (*str=="y" ) { valid=true; return v->normal.y; } else if (*str=="z" ) { valid=true; return v->normal.z; } else if (*str=="normal" ) { valid=true; return v->normal; } else if (*str=="d" ) { valid=true; return v->d; } } } break; case QUAT: { if (p_index.get_type()==Variant::STRING) { const String *str=reinterpret_cast(p_index._data._mem); const Quat *v=reinterpret_cast(_data._mem); if (*str=="x") { valid=true; return v->x; } else if (*str=="y" ) { valid=true; return v->y; } else if (*str=="z" ) { valid=true; return v->z; } else if (*str=="w" ) { valid=true; return v->w; } } } break; case RECT3: { if (p_index.get_type()==Variant::STRING) { //scalar name const String *str=reinterpret_cast(p_index._data._mem); const Rect3 *v=_data._rect3; if (*str=="pos") { valid=true; return v->pos; } else if (*str=="size") { valid=true; return v->size; } else if (*str=="end") { valid=true; return v->size+v->pos; } } } break; //sorry naming convention fail :( not like it's used often // 10 case BASIS: { if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { int index = p_index; if (index<0) index += 3; if (index>=0 && index<3) { const Basis *v=_data._basis; valid=true; return v->get_axis(index); } } else if (p_index.get_type()==Variant::STRING) { const String *str=reinterpret_cast(p_index._data._mem); const Basis *v=_data._basis; if (*str=="x") { valid=true; return v->get_axis(0); } else if (*str=="y" ) { valid=true; return v->get_axis(1); } else if (*str=="z" ) { valid=true; return v->get_axis(2); } } } break; case TRANSFORM: { if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { int index = p_index; if (index<0) index += 4; if (index>=0 && index<4) { const Transform *v=_data._transform; valid=true; return index==3?v->origin:v->basis.get_axis(index); } } if (p_index.get_type()==Variant::STRING) { const Transform *v=_data._transform; const String *str=reinterpret_cast(p_index._data._mem); if (*str=="basis") { valid=true; return v->basis; } if (*str=="origin") { valid=true; return v->origin; } } } break; case COLOR: { if (p_index.get_type()==Variant::STRING) { const String *str=reinterpret_cast(p_index._data._mem); const Color *v=reinterpret_cast(_data._mem); if (*str=="r") { valid=true; return v->r; } else if (*str=="g" ) { valid=true; return v->g; } else if (*str=="b" ) { valid=true; return v->b; } else if (*str=="a" ) { valid=true; return v->a; } else if (*str=="h") { valid=true; return v->get_h(); } else if (*str=="s" ) { valid=true; return v->get_s(); } else if (*str=="v" ) { valid=true; return v->get_v(); } else if (*str=="r8") { valid=true; return (int)Math::round(v->r*255.0); } else if (*str=="g8" ) { valid=true; return (int)Math::round(v->g*255.0); } else if (*str=="b8" ) { valid=true; return (int)Math::round(v->b*255.0); } else if (*str=="a8" ) { valid=true; return (int)Math::round(v->a*255.0); } } else if (p_index.get_type()==Variant::INT) { int idx = p_index; if (idx<0) idx += 4; if (idx>=0 || idx<4) { const Color *v=reinterpret_cast(_data._mem); valid=true; return (*v)[idx]; } } } break; case IMAGE: { } break; case NODE_PATH: { } break; // 15 case _RID: { } break; case OBJECT: { Object *obj = _get_obj().obj; if (obj) { #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { //only if debugging! if (!ObjectDB::instance_validate(obj)) { valid=false; return "Attempted get on stray pointer."; } } #endif if (p_index.get_type()!=Variant::STRING) { return obj->getvar(p_index,r_valid); } return obj->get(p_index,r_valid); } } break; case INPUT_EVENT: { InputEvent ie = operator InputEvent(); if (p_index.get_type()!=Variant::STRING) break; const String &str=*reinterpret_cast(p_index._data._mem); if (str=="type") { valid=true; return ie.type; } else if (str=="device") { valid=true; return ie.device; } else if (str=="ID") { valid=true; return ie.ID; } if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) { if (str=="shift") { valid=true; return ie.key.mod.shift; } if (str=="alt") { valid=true; return ie.key.mod.alt; } if (str=="control") { valid=true; return ie.key.mod.control; } if (str=="meta") { valid=true; return ie.key.mod.meta; } } if (ie.type==InputEvent::KEY) { if (str=="pressed") { valid=true; return ie.key.pressed; } else if (str=="scancode") { valid=true; return ie.key.scancode; } else if (str=="unicode") { valid=true; return ie.key.unicode; } else if (str=="echo") { valid=true; return ie.key.echo; } } if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) { if (str=="button_mask") { valid=true; return ie.mouse_button.button_mask; } else if (str=="x") { valid=true; return ie.mouse_button.x; } else if (str=="y") { valid=true; return ie.mouse_button.y; } else if (str=="pos") { valid=true; return Point2(ie.mouse_button.x,ie.mouse_button.y); } else if (str=="global_x") { valid=true; return ie.mouse_button.global_x; } else if (str=="global_y") { valid=true; return ie.mouse_button.global_y; } else if (str=="global_pos") { valid=true; return Point2(ie.mouse_button.global_x,ie.mouse_button.global_y); } /*else if (str=="pointer_index") { valid=true; return ie.mouse_button.pointer_index; }*/ if (ie.type==InputEvent::MOUSE_MOTION) { if (str=="relative_x") { valid=true; return ie.mouse_motion.relative_x; } else if (str=="relative_y") { valid=true; return ie.mouse_motion.relative_y; } else if (str=="relative_pos") { valid=true; return Point2(ie.mouse_motion.relative_x,ie.mouse_motion.relative_y); } else if (str=="speed_x") { valid=true; return ie.mouse_motion.speed_x; } else if (str=="speed_y") { valid=true; return ie.mouse_motion.speed_y; } else if (str=="speed") { valid=true; return Point2(ie.mouse_motion.speed_x,ie.mouse_motion.speed_y); } } else if (ie.type==InputEvent::MOUSE_BUTTON) { if (str=="button_index") { valid=true; return ie.mouse_button.button_index; } else if (str=="pressed") { valid=true; return ie.mouse_button.pressed; } else if (str=="doubleclick") { valid=true; return ie.mouse_button.doubleclick; } } } if (ie.type==InputEvent::JOYPAD_BUTTON) { if (str=="button_index") { valid=true; return ie.joy_button.button_index; } if (str=="pressed") { valid=true; return ie.joy_button.pressed; } if (str=="pressure") { valid=true; return ie.joy_button.pressure; } } if (ie.type==InputEvent::JOYPAD_MOTION) { if (str=="axis") { valid=true; return ie.joy_motion.axis; } if (str=="value") { valid=true; return ie.joy_motion.axis_value; } } if (ie.type==InputEvent::SCREEN_TOUCH) { if (str=="index") { valid=true; return ie.screen_touch.index; } if (str=="x") { valid=true; return ie.screen_touch.x; } if (str=="y") { valid=true; return ie.screen_touch.y; } if (str=="pos") { valid=true; return Vector2(ie.screen_touch.x,ie.screen_touch.y); } if (str=="pressed") { valid=true; return ie.screen_touch.pressed; } } if (ie.type==InputEvent::SCREEN_DRAG) { if (str=="index") { valid=true; return ie.screen_drag.index; } if (str=="x") { valid=true; return ie.screen_drag.x; } if (str=="y") { valid=true; return ie.screen_drag.y; } if (str=="pos") { valid=true; return Vector2(ie.screen_drag.x,ie.screen_drag.y); } if (str=="relative_x") { valid=true; return ie.screen_drag.relative_x; } if (str=="relative_y") { valid=true; return ie.screen_drag.relative_y; } if (str=="relative_pos") { valid=true; return Vector2(ie.screen_drag.relative_x,ie.screen_drag.relative_y); } if (str=="speed_x") { valid=true; return ie.screen_drag.speed_x; } if (str=="speed_y") { valid=true; return ie.screen_drag.speed_y; } if (str=="speed") { valid=true; return Vector2(ie.screen_drag.speed_x,ie.screen_drag.speed_y); } } if (ie.type == InputEvent::ACTION) { if (str =="action") { valid=true; return ie.action.action; } else if (str == "pressed") { valid=true; return ie.action.pressed; } } } break; case DICTIONARY: { const Dictionary *dic=reinterpret_cast(_data._mem); const Variant * res = dic->getptr(p_index); if (res) { valid=true; return *res; } } break; // 20 DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) DEFAULT_OP_DVECTOR_GET(POOL_BYTE_ARRAY, uint8_t) DEFAULT_OP_DVECTOR_GET(POOL_INT_ARRAY, int) DEFAULT_OP_DVECTOR_GET(POOL_REAL_ARRAY, real_t) DEFAULT_OP_DVECTOR_GET(POOL_STRING_ARRAY, String) DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2) DEFAULT_OP_DVECTOR_GET(POOL_VECTOR3_ARRAY, Vector3) DEFAULT_OP_DVECTOR_GET(POOL_COLOR_ARRAY, Color) default: return Variant(); } return Variant(); } bool Variant::in(const Variant& p_index, bool *r_valid) const { if (r_valid) *r_valid=true; switch(type) { case STRING: { if (p_index.get_type()==Variant::STRING) { //string index String idx=p_index; const String *str=reinterpret_cast(_data._mem); return str->find(idx)!=-1; } } break; case OBJECT: { Object *obj = _get_obj().obj; if (obj) { bool valid=false; #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { //only if debugging! if (!ObjectDB::instance_validate(obj)) { if (r_valid) { *r_valid=false; } return "Attempted get on stray pointer."; } } #endif if (p_index.get_type()!=Variant::STRING) { obj->getvar(p_index,&valid); } else { obj->get(p_index,&valid); } return valid; } else { if (r_valid) *r_valid=false; } return false; } break; case DICTIONARY: { const Dictionary *dic=reinterpret_cast(_data._mem); return dic->has(p_index); } break; // 20 case ARRAY: { const Array *arr=reinterpret_cast(_data._mem); int l = arr->size(); if (l) { for(int i=0;i *arr=reinterpret_cast* >(_data._mem); int l=arr->size(); if (l) { PoolVector::Read r = arr->read(); for(int i=0;i *arr=reinterpret_cast* >(_data._mem); int l=arr->size(); if (l) { PoolVector::Read r = arr->read(); for(int i=0;i *arr=reinterpret_cast* >(_data._mem); int l=arr->size(); if (l) { PoolVector::Read r = arr->read(); for(int i=0;i *arr=reinterpret_cast* >(_data._mem); int l=arr->size(); if (l) { PoolVector::Read r = arr->read(); for(int i=0;i *arr=reinterpret_cast* >(_data._mem); int l=arr->size(); if (l) { PoolVector::Read r = arr->read(); for(int i=0;i *arr=reinterpret_cast* >(_data._mem); int l=arr->size(); if (l) { PoolVector::Read r = arr->read(); for(int i=0;i *arr=reinterpret_cast* >(_data._mem); int l=arr->size(); if (l) { PoolVector::Read r = arr->read(); for(int i=0;i *p_list) const { switch(type) { case VECTOR2: { p_list->push_back( PropertyInfo(Variant::REAL,"x")); p_list->push_back( PropertyInfo(Variant::REAL,"y")); p_list->push_back( PropertyInfo(Variant::REAL,"width")); p_list->push_back( PropertyInfo(Variant::REAL,"height")); } break; // 5 case RECT2: { p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos")); p_list->push_back( PropertyInfo(Variant::VECTOR2,"size")); p_list->push_back( PropertyInfo(Variant::VECTOR2,"end")); } break; case VECTOR3: { p_list->push_back( PropertyInfo(Variant::REAL,"x")); p_list->push_back( PropertyInfo(Variant::REAL,"y")); p_list->push_back( PropertyInfo(Variant::REAL,"z")); } break; case TRANSFORM2D: { p_list->push_back( PropertyInfo(Variant::VECTOR2,"x")); p_list->push_back( PropertyInfo(Variant::VECTOR2,"y")); p_list->push_back( PropertyInfo(Variant::VECTOR2,"o")); } break; case PLANE: { p_list->push_back( PropertyInfo(Variant::VECTOR3,"normal")); p_list->push_back( PropertyInfo(Variant::REAL,"x")); p_list->push_back( PropertyInfo(Variant::REAL,"y")); p_list->push_back( PropertyInfo(Variant::REAL,"z")); p_list->push_back( PropertyInfo(Variant::REAL,"d")); } break; case QUAT: { p_list->push_back( PropertyInfo(Variant::REAL,"x")); p_list->push_back( PropertyInfo(Variant::REAL,"y")); p_list->push_back( PropertyInfo(Variant::REAL,"z")); p_list->push_back( PropertyInfo(Variant::REAL,"w")); } break; case RECT3: { p_list->push_back( PropertyInfo(Variant::VECTOR3,"pos")); p_list->push_back( PropertyInfo(Variant::VECTOR3,"size")); p_list->push_back( PropertyInfo(Variant::VECTOR3,"end")); } break; //sorry naming convention fail :( not like it's used often // 10 case BASIS: { p_list->push_back( PropertyInfo(Variant::VECTOR3,"x")); p_list->push_back( PropertyInfo(Variant::VECTOR3,"y")); p_list->push_back( PropertyInfo(Variant::VECTOR3,"z")); } break; case TRANSFORM: { p_list->push_back( PropertyInfo(Variant::BASIS,"basis")); p_list->push_back( PropertyInfo(Variant::VECTOR3,"origin")); } break; case COLOR: { p_list->push_back( PropertyInfo(Variant::REAL,"r")); p_list->push_back( PropertyInfo(Variant::REAL,"g")); p_list->push_back( PropertyInfo(Variant::REAL,"b")); p_list->push_back( PropertyInfo(Variant::REAL,"a")); p_list->push_back( PropertyInfo(Variant::REAL,"h")); p_list->push_back( PropertyInfo(Variant::REAL,"s")); p_list->push_back( PropertyInfo(Variant::REAL,"v")); p_list->push_back( PropertyInfo(Variant::INT,"r8")); p_list->push_back( PropertyInfo(Variant::INT,"g8")); p_list->push_back( PropertyInfo(Variant::INT,"b8")); p_list->push_back( PropertyInfo(Variant::INT,"a8")); } break; case IMAGE: { } break; case NODE_PATH: { } break; // 15 case _RID: { } break; case OBJECT: { Object *obj=_get_obj().obj; if (obj) { #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { //only if debugging! if (!ObjectDB::instance_validate(obj)) { WARN_PRINT("Attempted get_property list on stray pointer."); return; } } #endif obj->get_property_list(p_list); } } break; case INPUT_EVENT: { InputEvent ie = operator InputEvent(); p_list->push_back( PropertyInfo(Variant::INT,"type")); p_list->push_back( PropertyInfo(Variant::INT,"device")); p_list->push_back( PropertyInfo(Variant::INT,"ID")); if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) { p_list->push_back( PropertyInfo(Variant::BOOL,"shift")); p_list->push_back( PropertyInfo(Variant::BOOL,"alt")); p_list->push_back( PropertyInfo(Variant::BOOL,"control")); p_list->push_back( PropertyInfo(Variant::BOOL,"meta")); } if (ie.type==InputEvent::KEY) { p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); p_list->push_back( PropertyInfo(Variant::BOOL,"echo") ); p_list->push_back( PropertyInfo(Variant::INT,"scancode") ); p_list->push_back( PropertyInfo(Variant::INT,"unicode") ); } if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) { p_list->push_back( PropertyInfo(Variant::INT,"button_mask") ); p_list->push_back( PropertyInfo(Variant::INT,"x") ); p_list->push_back( PropertyInfo(Variant::INT,"y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") ); p_list->push_back( PropertyInfo(Variant::INT,"global_x") ); p_list->push_back( PropertyInfo(Variant::INT,"global_y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"global_pos") ); if (ie.type==InputEvent::MOUSE_MOTION) { p_list->push_back( PropertyInfo(Variant::INT,"relative_x") ); p_list->push_back( PropertyInfo(Variant::INT,"relative_y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") ); p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") ); p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") ); } else if (ie.type==InputEvent::MOUSE_BUTTON) { p_list->push_back( PropertyInfo(Variant::INT,"button_index") ); p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); p_list->push_back( PropertyInfo(Variant::BOOL,"doubleclick") ); } } if (ie.type==InputEvent::JOYPAD_BUTTON) { p_list->push_back( PropertyInfo(Variant::INT,"button_index") ); p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); p_list->push_back( PropertyInfo(Variant::REAL,"pressure") ); } if (ie.type==InputEvent::JOYPAD_MOTION) { p_list->push_back( PropertyInfo(Variant::INT,"axis") ); p_list->push_back( PropertyInfo(Variant::REAL,"value") ); } if (ie.type==InputEvent::SCREEN_TOUCH) { p_list->push_back( PropertyInfo(Variant::INT,"index") ); p_list->push_back( PropertyInfo(Variant::REAL,"x") ); p_list->push_back( PropertyInfo(Variant::REAL,"y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") ); p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); } if (ie.type==InputEvent::SCREEN_DRAG) { p_list->push_back( PropertyInfo(Variant::INT,"index") ); p_list->push_back( PropertyInfo(Variant::REAL,"x") ); p_list->push_back( PropertyInfo(Variant::REAL,"y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") ); p_list->push_back( PropertyInfo(Variant::REAL,"relative_x") ); p_list->push_back( PropertyInfo(Variant::REAL,"relative_y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") ); p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") ); p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") ); p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") ); } } break; case DICTIONARY: { const Dictionary *dic=reinterpret_cast(_data._mem); List keys; dic->get_key_list(&keys); for(List::Element *E=keys.front();E;E=E->next()) { if (E->get().get_type()==Variant::STRING) { p_list->push_back(PropertyInfo(Variant::STRING,E->get())); } } } break; // 20 case ARRAY: case POOL_BYTE_ARRAY: case POOL_INT_ARRAY: case POOL_REAL_ARRAY: case POOL_STRING_ARRAY: case POOL_VECTOR3_ARRAY: case POOL_COLOR_ARRAY: { //nothing } break; default: {} } } bool Variant::iter_init(Variant& r_iter,bool &valid) const { valid=true; switch(type) { case INT: { r_iter=0; return _data._int>0; } break; case REAL: { r_iter=0.0; return _data._real>0.0; } break; case VECTOR2: { real_t from = reinterpret_cast(_data._mem)->x; real_t to = reinterpret_cast(_data._mem)->y; r_iter=from; return from < to; } break; case VECTOR3: { real_t from = reinterpret_cast(_data._mem)->x; real_t to = reinterpret_cast(_data._mem)->y; real_t step = reinterpret_cast(_data._mem)->z; r_iter=from; if (from == to ) { return false; } else if (from < to) { return step>0.0; } else { return step<0.0; } //return true; } break; case OBJECT: { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { valid=false; return false; } if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { valid=false; return false; } #endif Variant::CallError ce; ce.error=Variant::CallError::CALL_OK; Array ref; ref.push_back(r_iter); Variant vref=ref; const Variant *refp[]={&vref}; Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_init,refp,1,ce); if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) { valid=false; return false; } r_iter=ref[0]; return ret; } break; case STRING: { const String *str=reinterpret_cast(_data._mem); if (str->empty()) return false; r_iter = 0; return true; } break; case DICTIONARY: { const Dictionary *dic=reinterpret_cast(_data._mem); if (dic->empty()) return false; const Variant *next=dic->next(NULL); r_iter=*next; return true; } break; case ARRAY: { const Array *arr=reinterpret_cast(_data._mem); if (arr->empty()) return false; r_iter=0; return true; } break; case POOL_BYTE_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); if (arr->size()==0) return false; r_iter=0; return true; } break; case POOL_INT_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); if (arr->size()==0) return false; r_iter=0; return true; } break; case POOL_REAL_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); if (arr->size()==0) return false; r_iter=0; return true; } break; case POOL_STRING_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); if (arr->size()==0) return false; r_iter=0; return true; } break; case POOL_VECTOR2_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); if (arr->size()==0) return false; r_iter=0; return true; } break; case POOL_VECTOR3_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); if (arr->size()==0) return false; r_iter=0; return true; } break; case POOL_COLOR_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); if (arr->size()==0) return false; r_iter=0; return true; } break; default: {} } valid=false; return false; } bool Variant::iter_next(Variant& r_iter,bool &valid) const { valid=true; switch(type) { case INT: { int64_t idx = r_iter; idx++; if (idx >= _data._int) return false; r_iter = idx; return true; } break; case REAL: { double idx = r_iter; idx+=1.0; if (idx >= _data._real) return false; r_iter = idx; return true; } break; case VECTOR2: { real_t idx = r_iter; idx+=1.0; if (idx>=reinterpret_cast(_data._mem)->y) return false; r_iter=idx; return true; } break; case VECTOR3: { real_t to = reinterpret_cast(_data._mem)->y; real_t step = reinterpret_cast(_data._mem)->z; real_t idx = r_iter; idx+=step; if (step<0.0 && idx <= to) return false; if (step>0.0 && idx >= to) return false; r_iter=idx; return true; } break; case OBJECT: { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { valid=false; return false; } if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { valid=false; return false; } #endif Variant::CallError ce; ce.error=Variant::CallError::CALL_OK; Array ref; ref.push_back(r_iter); Variant vref=ref; const Variant *refp[]={&vref}; Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_next,refp,1,ce); if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) { valid=false; return false; } r_iter=ref[0]; return ret; } break; case STRING: { const String *str=reinterpret_cast(_data._mem); int idx = r_iter; idx++; if (idx >= str->length()) return false; r_iter = idx; return true; } break; case DICTIONARY: { const Dictionary *dic=reinterpret_cast(_data._mem); const Variant *next=dic->next(&r_iter); if (!next) return false; r_iter=*next; return true; } break; case ARRAY: { const Array *arr=reinterpret_cast(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; case POOL_BYTE_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; case POOL_INT_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; case POOL_REAL_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; case POOL_STRING_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; case POOL_VECTOR2_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; case POOL_VECTOR3_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; case POOL_COLOR_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; idx++; if (idx>=arr->size()) return false; r_iter=idx; return true; } break; default: {} } valid=false; return false; } Variant Variant::iter_get(const Variant& r_iter,bool &r_valid) const { r_valid=true; switch(type) { case INT: { return r_iter; } break; case REAL: { return r_iter; } break; case VECTOR2: { return r_iter; } break; case VECTOR3: { return r_iter; } break; case OBJECT: { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { r_valid=false; return Variant(); } if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { r_valid=false; return Variant(); } #endif Variant::CallError ce; ce.error=Variant::CallError::CALL_OK; const Variant *refp[]={&r_iter}; Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_get,refp,1,ce); if (ce.error!=Variant::CallError::CALL_OK) { r_valid=false; return Variant(); } //r_iter=ref[0]; return ret; } break; case STRING: { const String *str=reinterpret_cast(_data._mem); return str->substr(r_iter,1); } break; case DICTIONARY: { return r_iter; //iterator is the same as the key } break; case ARRAY: { const Array *arr=reinterpret_cast(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; case POOL_BYTE_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; case POOL_INT_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; case POOL_REAL_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; case POOL_STRING_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; case POOL_VECTOR2_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; case POOL_VECTOR3_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; case POOL_COLOR_ARRAY: { const PoolVector *arr=reinterpret_cast*>(_data._mem); int idx=r_iter; #ifdef DEBUG_ENABLED if (idx<0 || idx>=arr->size()) { r_valid=false; return Variant(); } #endif return arr->get(idx); } break; default: {} } r_valid=false; return Variant(); } void Variant::blend(const Variant& a, const Variant& b, float c, Variant &r_dst) { if (a.type!=b.type) { if(a.is_num() && b.is_num()) { real_t va=a; real_t vb=b; r_dst=va + vb * c; } else { r_dst=a; } return; } switch(a.type) { case NIL: { r_dst=Variant(); } return; case INT:{ int64_t va=a._data._int; int64_t vb=b._data._int; r_dst=int(va + vb * c + 0.5); } return; case REAL:{ double ra=a._data._real; double rb=b._data._real; r_dst=ra + rb * c; } return; case VECTOR2:{ r_dst=*reinterpret_cast(a._data._mem)+*reinterpret_cast(b._data._mem)*c; } return; case RECT2:{ const Rect2 *ra = reinterpret_cast(a._data._mem); const Rect2 *rb = reinterpret_cast(b._data._mem); r_dst=Rect2(ra->pos + rb->pos * c, ra->size + rb->size * c); } return; case VECTOR3:{ r_dst=*reinterpret_cast(a._data._mem)+*reinterpret_cast(b._data._mem)*c; } return; case RECT3:{ const Rect3 *ra = reinterpret_cast(a._data._mem); const Rect3 *rb = reinterpret_cast(b._data._mem); r_dst=Rect3(ra->pos + rb->pos * c, ra->size + rb->size * c); } return; case QUAT:{ Quat empty_rot; const Quat *qa = reinterpret_cast(a._data._mem); const Quat *qb = reinterpret_cast(b._data._mem); r_dst=*qa * empty_rot.slerp(*qb,c); } return; case COLOR:{ const Color *ca = reinterpret_cast(a._data._mem); const Color *cb = reinterpret_cast(b._data._mem); float r = ca->r + cb->r * c; float g = ca->g + cb->g * c; float b = ca->b + cb->b * c; float a = ca->a + cb->a * c; r = r > 1.0 ? 1.0 : r; g = g > 1.0 ? 1.0 : g; b = b > 1.0 ? 1.0 : b; a = a > 1.0 ? 1.0 : a; r_dst=Color(r, g, b, a); } return; default:{ r_dst = c<0.5 ? a : b; } return; } } void Variant::interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst) { if (a.type!=b.type) { if (a.is_num() && b.is_num()) { //not as efficient but.. real_t va=a; real_t vb=b; r_dst=(1.0-c) * va + vb * c; } else { r_dst=a; } return; } switch(a.type) { case NIL:{ r_dst=Variant(); } return; case BOOL:{ r_dst=a; } return; case INT:{ int64_t va=a._data._int; int64_t vb=b._data._int; r_dst=int((1.0-c) * va + vb * c); } return; case REAL:{ real_t va=a._data._real; real_t vb=b._data._real; r_dst=(1.0-c) * va + vb * c; } return; case STRING:{ //this is pretty funny and bizarre, but artists like to use it for typewritter effects String sa = *reinterpret_cast(a._data._mem); String sb = *reinterpret_cast(b._data._mem); String dst; int csize=sb.length() * c + sa.length() * (1.0-c); if (csize==0) { r_dst=""; return; } dst.resize(csize+1); dst[csize]=0; int split = csize/2; for(int i=0;i(a._data._mem)->linear_interpolate(*reinterpret_cast(b._data._mem),c); } return; case RECT2:{ r_dst = Rect2( reinterpret_cast(a._data._mem)->pos.linear_interpolate(reinterpret_cast(b._data._mem)->pos,c), reinterpret_cast(a._data._mem)->size.linear_interpolate(reinterpret_cast(b._data._mem)->size,c) ); } return; case VECTOR3:{ r_dst=reinterpret_cast(a._data._mem)->linear_interpolate(*reinterpret_cast(b._data._mem),c); } return; case TRANSFORM2D:{ r_dst=a._data._transform2d->interpolate_with(*b._data._transform2d,c); } return; case PLANE:{ r_dst=a; } return; case QUAT:{ r_dst=reinterpret_cast(a._data._mem)->slerp(*reinterpret_cast(b._data._mem),c); } return; case RECT3:{ r_dst=Rect3( a._data._rect3->pos.linear_interpolate(b._data._rect3->pos,c), a._data._rect3->size.linear_interpolate(b._data._rect3->size,c) ); } return; case BASIS:{ r_dst=Transform(*a._data._basis).interpolate_with(Transform(*b._data._basis),c).basis; } return; case TRANSFORM:{ r_dst=a._data._transform->interpolate_with(*b._data._transform,c); } return; case COLOR:{ r_dst=reinterpret_cast(a._data._mem)->linear_interpolate(*reinterpret_cast(b._data._mem),c); } return; case IMAGE:{ r_dst=a; } return; case NODE_PATH:{ r_dst=a; } return; case _RID:{ r_dst=a; } return; case OBJECT:{ r_dst=a; } return; case INPUT_EVENT:{ r_dst=a; } return; case DICTIONARY:{ } return; case ARRAY:{ r_dst=a; } return; case POOL_BYTE_ARRAY:{ r_dst=a; } return; case POOL_INT_ARRAY:{ r_dst=a; } return; case POOL_REAL_ARRAY:{ r_dst=a; } return; case POOL_STRING_ARRAY:{ r_dst=a; } return; case POOL_VECTOR2_ARRAY:{ const PoolVector *arr_a=reinterpret_cast* >(a._data._mem); const PoolVector *arr_b=reinterpret_cast* >(b._data._mem); int sz = arr_a->size(); if (sz==0 || arr_b->size()!=sz) { r_dst=a; } else { PoolVector v; v.resize(sz); { PoolVector::Write vw=v.write(); PoolVector::Read ar=arr_a->read(); PoolVector::Read br=arr_b->read(); for(int i=0;i *arr_a=reinterpret_cast* >(a._data._mem); const PoolVector *arr_b=reinterpret_cast* >(b._data._mem); int sz = arr_a->size(); if (sz==0 || arr_b->size()!=sz) { r_dst=a; } else { PoolVector v; v.resize(sz); { PoolVector::Write vw=v.write(); PoolVector::Read ar=arr_a->read(); PoolVector::Read br=arr_b->read(); for(int i=0;i", ">=", "+", "-", "*", "/", "- (negation)", "%", "..", "<<", ">>", "&", "|", "^", "~", "and", "or", "xor", "not", "in" }; String Variant::get_operator_name(Operator p_op) { ERR_FAIL_INDEX_V(p_op,OP_MAX,""); return _op_names[p_op]; }