/*************************************************************************/ /* thread_work_pool.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef THREAD_WORK_POOL_H #define THREAD_WORK_POOL_H #include "core/os/memory.h" #include "core/os/semaphore.h" #include #include class ThreadWorkPool { std::atomic index; struct BaseWork { std::atomic *index; uint32_t max_elements; virtual void work() = 0; }; template struct Work : public BaseWork { C *instance; M method; U userdata; virtual void work() { while (true) { uint32_t work_index = index->fetch_add(1, std::memory_order_relaxed); if (work_index >= max_elements) { break; } (instance->*method)(work_index, userdata); } } }; struct ThreadData { std::thread *thread; Semaphore start; Semaphore completed; std::atomic exit; BaseWork *work; }; ThreadData *threads = nullptr; uint32_t thread_count = 0; static void _thread_function(ThreadData *p_thread); public: template void do_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) { ERR_FAIL_COND(!threads); //never initialized index.store(0); Work *w = memnew((Work)); w->instance = p_instance; w->userdata = p_userdata; w->method = p_method; w->index = &index; w->max_elements = p_elements; for (uint32_t i = 0; i < thread_count; i++) { threads[i].work = w; threads[i].start.post(); } for (uint32_t i = 0; i < thread_count; i++) { threads[i].completed.wait(); threads[i].work = nullptr; } } void init(int p_thread_count = -1); void finish(); ~ThreadWorkPool(); }; #endif // THREAD_POOL_H