/*************************************************************************/ /* string_buffer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef STRING_BUFFER_H #define STRING_BUFFER_H #include "core/string/ustring.h" template class StringBuffer { char32_t short_buffer[SHORT_BUFFER_SIZE]; String buffer; int string_length = 0; _FORCE_INLINE_ char32_t *current_buffer_ptr() { return static_cast(buffer).is_empty() ? short_buffer : buffer.ptrw(); } public: StringBuffer &append(char32_t p_char); StringBuffer &append(const String &p_string); StringBuffer &append(const char *p_str); StringBuffer &append(const char32_t *p_str, int p_clip_to_len = -1); _FORCE_INLINE_ void operator+=(char32_t p_char) { append(p_char); } _FORCE_INLINE_ void operator+=(const String &p_string) { append(p_string); } _FORCE_INLINE_ void operator+=(const char *p_str) { append(p_str); } _FORCE_INLINE_ void operator+=(const char32_t *p_str) { append(p_str); } StringBuffer &reserve(int p_size); int length() const; String as_string(); double as_double(); int64_t as_int(); _FORCE_INLINE_ operator String() { return as_string(); } }; template StringBuffer &StringBuffer::append(char32_t p_char) { reserve(string_length + 2); current_buffer_ptr()[string_length++] = p_char; return *this; } template StringBuffer &StringBuffer::append(const String &p_string) { return append(p_string.get_data()); } template StringBuffer &StringBuffer::append(const char *p_str) { int len = strlen(p_str); reserve(string_length + len + 1); char32_t *buf = current_buffer_ptr(); for (const char *c_ptr = p_str; *c_ptr; ++c_ptr) { buf[string_length++] = *c_ptr; } return *this; } template StringBuffer &StringBuffer::append(const char32_t *p_str, int p_clip_to_len) { int len = 0; while ((p_clip_to_len < 0 || len < p_clip_to_len) && p_str[len]) { ++len; } reserve(string_length + len + 1); memcpy(&(current_buffer_ptr()[string_length]), p_str, len * sizeof(char32_t)); string_length += len; return *this; } template StringBuffer &StringBuffer::reserve(int p_size) { if (p_size < SHORT_BUFFER_SIZE || p_size < buffer.size()) { return *this; } bool need_copy = string_length > 0 && buffer.is_empty(); buffer.resize(next_power_of_2(p_size)); if (need_copy) { memcpy(buffer.ptrw(), short_buffer, string_length * sizeof(char32_t)); } return *this; } template int StringBuffer::length() const { return string_length; } template String StringBuffer::as_string() { current_buffer_ptr()[string_length] = '\0'; if (buffer.is_empty()) { return String(short_buffer); } else { buffer.resize(string_length + 1); return buffer; } } template double StringBuffer::as_double() { current_buffer_ptr()[string_length] = '\0'; return String::to_float(current_buffer_ptr()); } template int64_t StringBuffer::as_int() { current_buffer_ptr()[string_length] = '\0'; return String::to_int(current_buffer_ptr()); } #endif // STRING_BUFFER_H