/*************************************************************************/ /* self_list.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef SELF_LIST_H #define SELF_LIST_H #include "typedefs.h" template <class T> class SelfList { public: class List { SelfList<T> *_first; public: void add(SelfList<T> *p_elem) { ERR_FAIL_COND(p_elem->_root); p_elem->_root = this; p_elem->_next = _first; p_elem->_prev = NULL; if (_first) _first->_prev = p_elem; _first = p_elem; } void add_last(SelfList<T> *p_elem) { ERR_FAIL_COND(p_elem->_root); if (!_first) { add(p_elem); return; } SelfList<T> *e = _first; while (e->next()) { e = e->next(); } e->_next = p_elem; p_elem->_prev = e->_next; p_elem->_root = this; } void remove(SelfList<T> *p_elem) { ERR_FAIL_COND(p_elem->_root != this); if (p_elem->_next) { p_elem->_next->_prev = p_elem->_prev; } if (p_elem->_prev) { p_elem->_prev->_next = p_elem->_next; } if (_first == p_elem) { _first = p_elem->_next; } p_elem->_next = NULL; p_elem->_prev = NULL; p_elem->_root = NULL; } _FORCE_INLINE_ SelfList<T> *first() { return _first; } _FORCE_INLINE_ const SelfList<T> *first() const { return _first; } _FORCE_INLINE_ List() { _first = NULL; } _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != NULL); } }; private: List *_root; T *_self; SelfList<T> *_next; SelfList<T> *_prev; public: _FORCE_INLINE_ bool in_list() const { return _root; } _FORCE_INLINE_ SelfList<T> *next() { return _next; } _FORCE_INLINE_ SelfList<T> *prev() { return _prev; } _FORCE_INLINE_ const SelfList<T> *next() const { return _next; } _FORCE_INLINE_ const SelfList<T> *prev() const { return _prev; } _FORCE_INLINE_ T *self() const { return _self; } _FORCE_INLINE_ SelfList(T *p_self) { _self = p_self; _next = NULL; _prev = NULL; _root = NULL; } _FORCE_INLINE_ ~SelfList() { if (_root) _root->remove(this); } }; #endif // SELF_LIST_H