/*************************************************************************/ /* main_loop.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "main_loop.h" #include "script_language.h" void MainLoop::_bind_methods() { ClassDB::bind_method(D_METHOD("input_event", "ev"), &MainLoop::input_event); ClassDB::bind_method(D_METHOD("input_text", "text"), &MainLoop::input_text); ClassDB::bind_method(D_METHOD("init"), &MainLoop::init); ClassDB::bind_method(D_METHOD("iteration", "delta"), &MainLoop::iteration); ClassDB::bind_method(D_METHOD("idle", "delta"), &MainLoop::idle); ClassDB::bind_method(D_METHOD("finish"), &MainLoop::finish); BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "ev", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_input_text", PropertyInfo(Variant::STRING, "text"))); BIND_VMETHOD(MethodInfo("_initialize")); BIND_VMETHOD(MethodInfo("_iteration", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_idle", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_drop_files", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen"))); BIND_VMETHOD(MethodInfo("_finalize")); BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER); BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT); BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN); BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT); BIND_CONSTANT(NOTIFICATION_WM_QUIT_REQUEST); BIND_CONSTANT(NOTIFICATION_WM_GO_BACK_REQUEST); BIND_CONSTANT(NOTIFICATION_WM_UNFOCUS_REQUEST); BIND_CONSTANT(NOTIFICATION_OS_MEMORY_WARNING); BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED); BIND_CONSTANT(NOTIFICATION_WM_ABOUT); BIND_CONSTANT(NOTIFICATION_CRASH); }; void MainLoop::set_init_script(const Ref<Script> &p_init_script) { init_script = p_init_script; } MainLoop::MainLoop() { } MainLoop::~MainLoop() { } void MainLoop::input_text(const String &p_text) { if (get_script_instance()) get_script_instance()->call("_input_text", p_text); } void MainLoop::input_event(const Ref<InputEvent> &p_event) { if (get_script_instance()) get_script_instance()->call("_input_event", p_event); } void MainLoop::init() { if (init_script.is_valid()) set_script(init_script.get_ref_ptr()); if (get_script_instance()) get_script_instance()->call("_initialize"); } bool MainLoop::iteration(float p_time) { if (get_script_instance()) return get_script_instance()->call("_iteration", p_time); return false; } bool MainLoop::idle(float p_time) { if (get_script_instance()) return get_script_instance()->call("_idle", p_time); return false; } void MainLoop::drop_files(const Vector<String> &p_files, int p_from_screen) { if (get_script_instance()) get_script_instance()->call("_drop_files", p_files, p_from_screen); } void MainLoop::finish() { if (get_script_instance()) { get_script_instance()->call("_finalize"); set_script(RefPtr()); //clear script } }