/*************************************************************************/ /* math_funcs.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "math_funcs.h" #include "core/os/os.h" #include "float.h" uint32_t Math::default_seed=1; #define PHI 0x9e3779b9 #if 0 static uint32_t Q[4096]; #endif uint32_t Math::rand_from_seed(uint32_t *seed) { // Xorshift31 PRNG if ( *seed == 0 ) *seed = Math::RANDOM_MAX; (*seed) ^= (*seed) << 13; (*seed) ^= (*seed) >> 17; (*seed) ^= (*seed) << 5; return (*seed) & Math::RANDOM_MAX; } void Math::seed(uint32_t x) { default_seed=x; } void Math::randomize() { OS::Time time = OS::get_singleton()->get_time(); seed(OS::get_singleton()->get_ticks_usec()*(time.hour+1)*(time.min+1)*(time.sec+1)*rand()); /* *OS::get_singleton()->get_time().sec); // windows doesn't have get_time(), returns always 0 */ } uint32_t Math::rand() { return rand_from_seed(&default_seed); } double Math::randf() { return (double)rand() / (double)Math::RANDOM_MAX; } double Math::round(double p_val) { if (p_val>=0) { return ::floor(p_val+0.5); } else { p_val=-p_val; return -::floor(p_val+0.5); } } double Math::dectime(double p_value,double p_amount, double p_step) { float sgn = p_value < 0 ? -1.0 : 1.0; float val = absf(p_value); val-=p_amount*p_step; if (val<0.0) val=0.0; return val*sgn; } int Math::step_decimals(double p_step) { static const int maxn=9; static const double sd[maxn]={ 0.9999, // somehow compensate for floating point error 0.09999, 0.009999, 0.0009999, 0.00009999, 0.000009999, 0.0000009999, 0.00000009999, 0.000000009999 }; double as=absf(p_step); for(int i=0;i=sd[i]) { return i; } } return maxn; } double Math::ease(double p_x, double p_c) { if (p_x<0) p_x=0; else if (p_x>1.0) p_x=1.0; if (p_c>0) { if (p_c<1.0) { return 1.0-Math::pow(1.0-p_x,1.0/p_c); } else { return Math::pow(p_x,p_c); } } else if (p_c<0) { //inout ease if (p_x<0.5) { return Math::pow(p_x*2.0,-p_c)*0.5; } else { return (1.0-Math::pow(1.0-(p_x-0.5)*2.0,-p_c))*0.5+0.5; } } else return 0; // no ease (raw) } double Math::stepify(double p_value,double p_step) { if (p_step!=0) { p_value=floor( p_value / p_step + 0.5 ) * p_step; } return p_value; } uint32_t Math::larger_prime(uint32_t p_val) { static const uint32_t primes[] = { 5, 13, 23, 47, 97, 193, 389, 769, 1543, 3079, 6151, 12289, 24593, 49157, 98317, 196613, 393241, 786433, 1572869, 3145739, 6291469, 12582917, 25165843, 50331653, 100663319, 201326611, 402653189, 805306457, 1610612741, 0, }; int idx=0; while (true) { ERR_FAIL_COND_V(primes[idx]==0,0); if (primes[idx]>p_val) return primes[idx]; idx++; } return 0; } double Math::random(double from, double to) { unsigned int r = Math::rand(); double ret = (double)r/(double)RANDOM_MAX; return (ret)*(to-from) + from; } double Math::pow(double x, double y) { return ::pow(x,y); } double Math::log(double x) { return ::log(x); } double Math::exp(double x) { return ::exp(x); }