/*************************************************************************/ /* tcp_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tcp_server.h" TCP_Server *(*TCP_Server::_create)() = NULL; Ref TCP_Server::create_ref() { if (!_create) return NULL; return Ref(_create()); } TCP_Server *TCP_Server::create() { if (!_create) return NULL; return _create(); } void TCP_Server::_bind_methods() { ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &TCP_Server::listen, DEFVAL("*")); ClassDB::bind_method(D_METHOD("is_connection_available"), &TCP_Server::is_connection_available); ClassDB::bind_method(D_METHOD("take_connection:StreamPeerTCP"), &TCP_Server::take_connection); ClassDB::bind_method(D_METHOD("stop"), &TCP_Server::stop); } TCP_Server::TCP_Server() { }