/*************************************************************************/
/*  stream_peer_ssl.cpp                                                  */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
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/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/*************************************************************************/

#include "stream_peer_ssl.h"

#include "core/config/engine.h"

StreamPeerSSL *(*StreamPeerSSL::_create)() = nullptr;

StreamPeerSSL *StreamPeerSSL::create() {
	if (_create) {
		return _create();
	}
	return nullptr;
}

bool StreamPeerSSL::available = false;

bool StreamPeerSSL::is_available() {
	return available;
}

void StreamPeerSSL::set_blocking_handshake_enabled(bool p_enabled) {
	blocking_handshake = p_enabled;
}

bool StreamPeerSSL::is_blocking_handshake_enabled() const {
	return blocking_handshake;
}

void StreamPeerSSL::_bind_methods() {
	ClassDB::bind_method(D_METHOD("poll"), &StreamPeerSSL::poll);
	ClassDB::bind_method(D_METHOD("accept_stream", "stream", "private_key", "certificate", "chain"), &StreamPeerSSL::accept_stream, DEFVAL(Ref<X509Certificate>()));
	ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname", "valid_certificate"), &StreamPeerSSL::connect_to_stream, DEFVAL(false), DEFVAL(String()), DEFVAL(Ref<X509Certificate>()));
	ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerSSL::get_status);
	ClassDB::bind_method(D_METHOD("disconnect_from_stream"), &StreamPeerSSL::disconnect_from_stream);
	ClassDB::bind_method(D_METHOD("set_blocking_handshake_enabled", "enabled"), &StreamPeerSSL::set_blocking_handshake_enabled);
	ClassDB::bind_method(D_METHOD("is_blocking_handshake_enabled"), &StreamPeerSSL::is_blocking_handshake_enabled);

	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_handshake"), "set_blocking_handshake_enabled", "is_blocking_handshake_enabled");

	BIND_ENUM_CONSTANT(STATUS_DISCONNECTED);
	BIND_ENUM_CONSTANT(STATUS_HANDSHAKING);
	BIND_ENUM_CONSTANT(STATUS_CONNECTED);
	BIND_ENUM_CONSTANT(STATUS_ERROR);
	BIND_ENUM_CONSTANT(STATUS_ERROR_HOSTNAME_MISMATCH);
}