/**************************************************************************/ /* resource_importer.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef RESOURCE_IMPORTER_H #define RESOURCE_IMPORTER_H #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" class ResourceImporter; class ResourceFormatImporter : public ResourceFormatLoader { struct PathAndType { String path; String type; String importer; String group_file; Variant metadata; uint64_t uid = ResourceUID::INVALID_ID; }; Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = nullptr) const; static ResourceFormatImporter *singleton; //need them to stay in order to compute the settings hash struct SortImporterByName { bool operator()(const Ref &p_a, const Ref &p_b) const; }; Vector> importers; public: static ResourceFormatImporter *get_singleton() { return singleton; } virtual Ref load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List *p_extensions) const; virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; virtual ResourceUID::ID get_resource_uid(const String &p_path) const; virtual Variant get_resource_metadata(const String &p_path) const; virtual bool is_import_valid(const String &p_path) const; virtual void get_dependencies(const String &p_path, List *p_dependencies, bool p_add_types = false); virtual bool is_imported(const String &p_path) const { return recognize_path(p_path); } virtual String get_import_group_file(const String &p_path) const; virtual void get_classes_used(const String &p_path, HashSet *r_classes); virtual bool exists(const String &p_path) const; virtual int get_import_order(const String &p_path) const; Error get_import_order_threads_and_importer(const String &p_path, int &r_order, bool &r_can_threads, String &r_importer) const; String get_internal_resource_path(const String &p_path) const; void get_internal_resource_path_list(const String &p_path, List *r_paths); void add_importer(const Ref &p_importer, bool p_first_priority = false); void remove_importer(const Ref &p_importer) { importers.erase(p_importer); } Ref get_importer_by_name(const String &p_name) const; Ref get_importer_by_extension(const String &p_extension) const; void get_importers_for_extension(const String &p_extension, List> *r_importers); void get_importers(List> *r_importers); bool are_import_settings_valid(const String &p_path) const; String get_import_settings_hash() const; String get_import_base_path(const String &p_for_file) const; ResourceFormatImporter(); }; class ResourceImporter : public RefCounted { GDCLASS(ResourceImporter, RefCounted); protected: static void _bind_methods(); public: virtual String get_importer_name() const = 0; virtual String get_visible_name() const = 0; virtual void get_recognized_extensions(List *p_extensions) const = 0; virtual String get_save_extension() const = 0; virtual String get_resource_type() const = 0; virtual float get_priority() const { return 1.0; } virtual int get_import_order() const { return IMPORT_ORDER_DEFAULT; } virtual int get_format_version() const { return 0; } struct ImportOption { PropertyInfo option; Variant default_value; ImportOption(const PropertyInfo &p_info, const Variant &p_default) : option(p_info), default_value(p_default) { } ImportOption() {} }; enum ImportOrder { IMPORT_ORDER_DEFAULT = 0, IMPORT_ORDER_SCENE = 100, }; virtual bool has_advanced_options() const { return false; } virtual void show_advanced_options(const String &p_path) {} virtual int get_preset_count() const { return 0; } virtual String get_preset_name(int p_idx) const { return String(); } virtual void get_import_options(const String &p_path, List *r_options, int p_preset = 0) const = 0; virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap &p_options) const = 0; virtual String get_option_group_file() const { return String(); } virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap &p_options, List *r_platform_variants, List *r_gen_files = nullptr, Variant *r_metadata = nullptr) = 0; virtual bool can_import_threaded() const { return true; } virtual void import_threaded_begin() {} virtual void import_threaded_end() {} virtual Error import_group_file(const String &p_group_file, const HashMap> &p_source_file_options, const HashMap &p_base_paths) { return ERR_UNAVAILABLE; } virtual bool are_import_settings_valid(const String &p_path) const { return true; } virtual String get_import_settings_string() const { return String(); } }; VARIANT_ENUM_CAST(ResourceImporter::ImportOrder); class ResourceFormatImporterSaver : public ResourceFormatSaver { GDCLASS(ResourceFormatImporterSaver, ResourceFormatSaver) public: virtual Error set_uid(const String &p_path, ResourceUID::ID p_uid) override; }; #endif // RESOURCE_IMPORTER_H