/*************************************************************************/ /* resource_importer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef RESOURCE_IMPORTER_H #define RESOURCE_IMPORTER_H #include "core/io/resource_loader.h" class ResourceImporter; class ResourceFormatImporter : public ResourceFormatLoader { GDCLASS(ResourceFormatImporter, ResourceFormatLoader) struct PathAndType { String path; String type; String importer; Variant metadata; }; Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const; static ResourceFormatImporter *singleton; //need them to stay in order to compute the settings hash struct SortImporterByName { bool operator()(const Ref<ResourceImporter> &p_a, const Ref<ResourceImporter> &p_b) const; }; Vector<Ref<ResourceImporter> > importers; public: static ResourceFormatImporter *get_singleton() { return singleton; } virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; virtual Variant get_resource_metadata(const String &p_path) const; virtual bool is_import_valid(const String &p_path) const; virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); virtual bool is_imported(const String &p_path) const { return recognize_path(p_path); } virtual bool exists(const String &p_path) const; virtual bool can_be_imported(const String &p_path) const; virtual int get_import_order(const String &p_path) const; String get_internal_resource_path(const String &p_path) const; void get_internal_resource_path_list(const String &p_path, List<String> *r_paths); void add_importer(const Ref<ResourceImporter> &p_importer) { importers.push_back(p_importer); } void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); } Ref<ResourceImporter> get_importer_by_name(const String &p_name) const; Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const; void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers); bool are_import_settings_valid(const String &p_path) const; String get_import_settings_hash() const; String get_import_base_path(const String &p_for_file) const; ResourceFormatImporter(); }; class ResourceImporter : public Reference { GDCLASS(ResourceImporter, Reference) public: virtual String get_importer_name() const = 0; virtual String get_visible_name() const = 0; virtual void get_recognized_extensions(List<String> *p_extensions) const = 0; virtual String get_save_extension() const = 0; virtual String get_resource_type() const = 0; virtual float get_priority() const { return 1.0; } virtual int get_import_order() const { return 0; } struct ImportOption { PropertyInfo option; Variant default_value; ImportOption(const PropertyInfo &p_info, const Variant &p_default) : option(p_info), default_value(p_default) { } ImportOption() {} }; virtual int get_preset_count() const { return 0; } virtual String get_preset_name(int p_idx) const { return String(); } virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const = 0; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0; virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata = NULL) = 0; virtual bool are_import_settings_valid(const String &p_path) const { return true; } virtual String get_import_settings_string() const { return String(); } }; #endif // RESOURCE_IMPORTER_H