#ifndef RESOURCE_IMPORT_H #define RESOURCE_IMPORT_H #include "io/resource_loader.h" class ResourceImporter; class ResourceFormatImporter : public ResourceFormatLoader { struct PathAndType { String path; String type; }; Error _get_path_and_type(const String& p_path,PathAndType & r_path_and_type) const; Set< Ref > importers; public: virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); virtual void get_recognized_extensions(List *p_extensions) const; virtual void get_recognized_extensions_for_type(const String& p_type,List *p_extensions) const; bool recognize_path(const String& p_path,const String& p_for_type=String()) const; virtual bool handles_type(const String& p_type) const=0; virtual String get_resource_type(const String &p_path) const=0; virtual void get_dependencies(const String& p_path,List *p_dependencies,bool p_add_types=false); }; class ResourceImporter { public: virtual String get_name() const=0; virtual String get_visible_name() const=0; virtual void get_recognized_extensions(List *p_extensions) const=0; virtual String get_resource_type() const=0; struct ImportOption { PropertyInfo option; Variant default_value; }; virtual void get_import_options(List *r_options)=0; virtual RES import(const String& p_path,const Map& p_options)=0; }; #endif // RESOURCE_IMPORT_H