/**************************************************************************/ /* ip_address.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef IP_ADDRESS_H #define IP_ADDRESS_H #include "core/string/ustring.h" struct IPAddress { private: union { uint8_t field8[16]; uint16_t field16[8]; uint32_t field32[4]; }; bool valid; bool wildcard; protected: void _parse_ipv6(const String &p_string); void _parse_ipv4(const String &p_string, int p_start, uint8_t *p_ret); public: //operator Variant() const; bool operator==(const IPAddress &p_ip) const { if (p_ip.valid != valid) { return false; } if (!valid) { return false; } for (int i = 0; i < 4; i++) { if (field32[i] != p_ip.field32[i]) { return false; } } return true; } bool operator!=(const IPAddress &p_ip) const { if (p_ip.valid != valid) { return true; } if (!valid) { return true; } for (int i = 0; i < 4; i++) { if (field32[i] != p_ip.field32[i]) { return true; } } return false; } void clear(); bool is_wildcard() const { return wildcard; } bool is_valid() const { return valid; } bool is_ipv4() const; const uint8_t *get_ipv4() const; void set_ipv4(const uint8_t *p_ip); const uint8_t *get_ipv6() const; void set_ipv6(const uint8_t *p_buf); operator String() const; IPAddress(const String &p_string); IPAddress(uint32_t p_a, uint32_t p_b, uint32_t p_c, uint32_t p_d, bool is_v6 = false); IPAddress() { clear(); } }; #endif // IP_ADDRESS_H