/*************************************************************************/ /* globals.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "globals.h" #include "os/dir_access.h" #include "os/file_access.h" #include "os/keyboard.h" #include "io/marshalls.h" #include "bind/core_bind.h" #include "os/os.h" #include "io/file_access_pack.h" #include "io/file_access_network.h" #include "variant_parser.h" GlobalConfig *GlobalConfig::singleton=NULL; GlobalConfig *GlobalConfig::get_singleton() { return singleton; } String GlobalConfig::get_resource_path() const { return resource_path; }; String GlobalConfig::localize_path(const String& p_path) const { if (resource_path=="") return p_path; //not initialied yet if (p_path.begins_with("res://") || p_path.begins_with("user://") || (p_path.is_abs_path() && !p_path.begins_with(resource_path))) return p_path.simplify_path(); DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String path = p_path.replace("\\","/").simplify_path(); if (dir->change_dir(path)==OK) { String cwd = dir->get_current_dir(); cwd = cwd.replace("\\","/"); memdelete(dir); if (!cwd.begins_with(resource_path)) { return p_path; }; return cwd.replace_first(resource_path, "res:/"); } else { memdelete(dir); int sep = path.find_last("/"); if (sep == -1) { return "res://"+path; }; String parent = path.substr(0, sep); String plocal = localize_path(parent); if (plocal == "") { return ""; }; return plocal + path.substr(sep, path.size() - sep); }; } void GlobalConfig::set_initial_value(const String& p_name, const Variant & p_value) { ERR_FAIL_COND(!props.has(p_name)); props[p_name].initial=p_value; } String GlobalConfig::globalize_path(const String& p_path) const { if (p_path.begins_with("res://")) { if (resource_path != "") { return p_path.replace("res:/",resource_path); }; return p_path.replace("res://", ""); }; return p_path; } bool GlobalConfig::_set(const StringName& p_name, const Variant& p_value) { _THREAD_SAFE_METHOD_ if (p_value.get_type()==Variant::NIL) props.erase(p_name); else { if (props.has(p_name)) { if (!props[p_name].overrided) props[p_name].variant=p_value; if (props[p_name].order>=NO_ORDER_BASE && registering_order) { props[p_name].order=last_order++; } } else { props[p_name]=VariantContainer(p_value,last_order++ + (registering_order?0:NO_ORDER_BASE)); } } if (!disable_platform_override) { String s=String(p_name); int sl = s.find("/"); int p = s.find("."); if (p!=-1 && sl!=-1 && p < sl) { Vector ps = s.substr(0,sl).split("."); String prop=s.substr(sl,s.length()-sl); for(int i=1;iget_name()) { String fullprop=ps[0]+prop; set(fullprop,p_value); props[fullprop].overrided=true; } } } } return true; } bool GlobalConfig::_get(const StringName& p_name,Variant &r_ret) const { _THREAD_SAFE_METHOD_ if (!props.has(p_name)) { print_line("WARNING: not found: "+String(p_name)); return false; } r_ret=props[p_name].variant; return true; } struct _VCSort { String name; Variant::Type type; int order; int flags; bool operator<(const _VCSort& p_vcs) const{ return order==p_vcs.order?name *p_list) const { _THREAD_SAFE_METHOD_ Set<_VCSort> vclist; for(Map::Element *E=props.front();E;E=E->next()) { const VariantContainer *v=&E->get(); if (v->hide_from_editor) continue; _VCSort vc; vc.name=E->key(); vc.order=v->order; vc.type=v->variant.get_type(); if (vc.name.begins_with("input/") || vc.name.begins_with("import/") || vc.name.begins_with("export/") || vc.name.begins_with("/remap") || vc.name.begins_with("/locale") || vc.name.begins_with("/autoload")) vc.flags=PROPERTY_USAGE_STORAGE; else vc.flags=PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_STORAGE; vclist.insert(vc); } for(Set<_VCSort>::Element *E=vclist.front();E;E=E->next()) { if (custom_prop_info.has(E->get().name)) { PropertyInfo pi=custom_prop_info[E->get().name]; pi.name=E->get().name; pi.usage=E->get().flags; p_list->push_back( pi ); } else p_list->push_back( PropertyInfo(E->get().type, E->get().name,PROPERTY_HINT_NONE,"",E->get().flags) ); } } bool GlobalConfig::_load_resource_pack(const String& p_pack) { if (PackedData::get_singleton()->is_disabled()) return false; bool ok = PackedData::get_singleton()->add_pack(p_pack)==OK; if (!ok) return false; //if data.pck is found, all directory access will be from here DirAccess::make_default(DirAccess::ACCESS_RESOURCES); using_datapack=true; return true; } Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) { //an absolute mess of a function, must be cleaned up and reorganized somehow at some point //_load_settings(p_path+"/override.cfg"); if (p_main_pack!="") { bool ok = _load_resource_pack(p_main_pack); ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN); if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) { _load_settings("res://override.cfg"); } return OK; } if (OS::get_singleton()->get_executable_path()!="") { if (_load_resource_pack(OS::get_singleton()->get_executable_path())) { if (p_path!="") { resource_path=p_path; } else { DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); resource_path=d->get_current_dir(); memdelete(d); } if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) { _load_settings("res://override.cfg"); } return OK; } } if (FileAccessNetworkClient::get_singleton()) { if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) { _load_settings("res://override.cfg"); } return OK; } if (OS::get_singleton()->get_resource_dir()!="") { //OS will call Globals->get_resource_path which will be empty if not overriden! //if the OS would rather use somewhere else, then it will not be empty. resource_path=OS::get_singleton()->get_resource_dir().replace("\\","/"); if (resource_path.length() && resource_path[ resource_path.length()-1]=='/') resource_path=resource_path.substr(0,resource_path.length()-1); // chop end print_line("has res dir: "+resource_path); if (!_load_resource_pack("res://data.pck")) _load_resource_pack("res://data.zip"); // make sure this is load from the resource path print_line("exists engine cfg? "+itos(FileAccess::exists("/godot.cfg"))); if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) { print_line("loaded godot.cfg"); _load_settings("res://override.cfg"); } return OK; } DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (!d) { resource_path = p_path; } else { d->change_dir(p_path); String candidate = d->get_current_dir(); String current_dir = d->get_current_dir(); String exec_name = OS::get_singleton()->get_executable_path().get_file().get_basename(); bool found = false; bool first_time=true; while(true) { //try to load settings in ascending through dirs shape! //tries to open pack, but only first time if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".zip") )) { if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) { _load_settings("res://override.cfg"); found=true; } break; } else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.zip") )) { if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) { _load_settings("res://override.cfg"); found=true; } break; } else if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) { _load_settings(current_dir+"/override.cfg"); candidate=current_dir; found=true; break; } d->change_dir(".."); if (d->get_current_dir()==current_dir) break; //not doing anything useful current_dir=d->get_current_dir(); first_time=false; } resource_path=candidate; resource_path = resource_path.replace("\\","/"); // windows path to unix path just in case memdelete(d); if (!found) return ERR_FILE_NOT_FOUND; }; if (resource_path.length() && resource_path[ resource_path.length()-1]=='/') resource_path=resource_path.substr(0,resource_path.length()-1); // chop end return OK; } bool GlobalConfig::has(String p_var) const { _THREAD_SAFE_METHOD_ return props.has(p_var); } void GlobalConfig::set_registering_order(bool p_enable) { registering_order=p_enable; } Error GlobalConfig::_load_settings_binary(const String p_path) { Error err; FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err); if (err!=OK) { return err; } uint8_t hdr[4]; f->get_buffer(hdr,4); if (hdr[0]!='E'|| hdr[1]!='C' || hdr[2]!='F' || hdr[3]!='G') { memdelete(f); ERR_EXPLAIN("Corrupted header in binary godot.cfb (not ECFG)"); ERR_FAIL_V(ERR_FILE_CORRUPT;) } set_registering_order(false); uint32_t count=f->get_32(); for(uint32_t i=0;iget_32(); CharString cs; cs.resize(slen+1); cs[slen]=0; f->get_buffer((uint8_t*)cs.ptr(),slen); String key; key.parse_utf8(cs.ptr()); uint32_t vlen=f->get_32(); Vector d; d.resize(vlen); f->get_buffer(d.ptr(),vlen); Variant value; Error err = decode_variant(value,d.ptr(),d.size()); ERR_EXPLAIN("Error decoding property: "+key); ERR_CONTINUE(err!=OK); set(key,value); } set_registering_order(true); return OK; } Error GlobalConfig::_load_settings(const String p_path) { Error err; FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err); if (!f) return ERR_CANT_OPEN; VariantParser::StreamFile stream; stream.f=f; String assign; Variant value; VariantParser::Tag next_tag; int lines=0; String error_text; String section; while(true) { assign=Variant(); next_tag.fields.clear(); next_tag.name=String(); err = VariantParser::parse_tag_assign_eof(&stream,lines,error_text,next_tag,assign,value,NULL,true); if (err==ERR_FILE_EOF) { memdelete(f); return OK; } else if (err!=OK) { ERR_PRINTS("GlobalConfig::load - "+p_path+":"+itos(lines)+" error: "+error_text); memdelete(f); return err; } if (assign!=String()) { set(section+"/"+assign,value); } else if (next_tag.name!=String()) { section=next_tag.name; } } memdelete(f); return OK; } int GlobalConfig::get_order(const String& p_name) const { ERR_FAIL_COND_V(!props.has(p_name),-1); return props[p_name].order; } void GlobalConfig::set_order(const String& p_name, int p_order){ ERR_FAIL_COND(!props.has(p_name)); props[p_name].order=p_order; } void GlobalConfig::clear(const String& p_name) { ERR_FAIL_COND(!props.has(p_name)); props.erase(p_name); } Error GlobalConfig::save() { return save_custom(get_resource_path()+"/godot.cfg"); } Error GlobalConfig::_save_settings_binary(const String& p_file,const Map > &props,const CustomMap& p_custom) { Error err; FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err); if (err!=OK) { ERR_EXPLAIN("Coudln't save godot.cfb at "+p_file); ERR_FAIL_COND_V(err,err) } uint8_t hdr[4]={'E','C','F','G'}; file->store_buffer(hdr,4); int count=0; for(Map >::Element *E=props.front();E;E=E->next()) { for(List::Element *F=E->get().front();F;F=F->next()) { count++; } } file->store_32(count); //store how many properties are saved for(Map >::Element *E=props.front();E;E=E->next()) { for(List::Element *F=E->get().front();F;F=F->next()) { String key = F->get(); if (E->key()!="") key=E->key()+"/"+key; Variant value; if (p_custom.has(key)) value=p_custom[key]; else value = get(key); file->store_32(key.length()); file->store_string(key); int len; Error err = encode_variant(value,NULL,len); if (err!=OK) memdelete(file); ERR_FAIL_COND_V( err != OK, ERR_INVALID_DATA ); Vector buff; buff.resize(len); err = encode_variant(value,&buff[0],len); if (err!=OK) memdelete(file); ERR_FAIL_COND_V( err != OK, ERR_INVALID_DATA ); file->store_32(len); file->store_buffer(buff.ptr(),buff.size()); } } file->close(); memdelete(file); return OK; } Error GlobalConfig::_save_settings_text(const String& p_file,const Map > &props,const CustomMap& p_custom) { Error err; FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err); if (err) { ERR_EXPLAIN("Coudln't save godot.cfg - "+p_file); ERR_FAIL_COND_V(err,err) } for(Map >::Element *E=props.front();E;E=E->next()) { if (E!=props.front()) file->store_string("\n"); if (E->key()!="") file->store_string("["+E->key()+"]\n\n"); for(List::Element *F=E->get().front();F;F=F->next()) { String key = F->get(); if (E->key()!="") key=E->key()+"/"+key; Variant value; if (p_custom.has(key)) value=p_custom[key]; else value = get(key); String vstr; VariantWriter::write_to_string(value,vstr); file->store_string(F->get()+"="+vstr+"\n"); } } file->close(); memdelete(file); return OK; } Error GlobalConfig::_save_custom_bnd(const String &p_file) { // add other params as dictionary and array? return save_custom(p_file); }; Error GlobalConfig::save_custom(const String& p_path,const CustomMap& p_custom,const Set& p_ignore_masks) { ERR_FAIL_COND_V(p_path=="",ERR_INVALID_PARAMETER); Set<_VCSort> vclist; for(Map::Element *G=props.front();G;G=G->next()) { const VariantContainer *v=&G->get(); if (v->hide_from_editor) continue; if (p_custom.has(G->key())) continue; bool discard=false; for(const Set::Element *E=p_ignore_masks.front();E;E=E->next()) { if ( String(G->key()).match(E->get())) { discard=true; break; } } if (discard) continue; _VCSort vc; vc.name=G->key();//*k; vc.order=v->order; vc.type=v->variant.get_type(); vc.flags=PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_STORAGE; if (v->variant==v->initial) continue; vclist.insert(vc); } for(const Map::Element *E=p_custom.front();E;E=E->next()) { _VCSort vc; vc.name=E->key(); vc.order=0xFFFFFFF; vc.type=E->get().get_type(); vc.flags=PROPERTY_USAGE_STORAGE; vclist.insert(vc); } Map > props; for(Set<_VCSort>::Element *E=vclist.front();E;E=E->next()) { String category = E->get().name; String name = E->get().name; int div = category.find("/"); if (div<0) category=""; else { category=category.substr(0,div); name=name.substr(div+1,name.size()); } props[category].push_back(name); } if (p_path.ends_with(".cfg")) return _save_settings_text(p_path,props,p_custom); else if (p_path.ends_with(".cfb")) return _save_settings_binary(p_path,props,p_custom); else { ERR_EXPLAIN("Unknown config file format: "+p_path); ERR_FAIL_V( ERR_FILE_UNRECOGNIZED ); } return OK; #if 0 Error err = file->open(dst_file,FileAccess::WRITE); if (err) { memdelete(file); ERR_EXPLAIN("Coudln't save godot.cfg"); ERR_FAIL_COND_V(err,err) } for(Map >::Element *E=props.front();E;E=E->next()) { if (E!=props.front()) file->store_string("\n"); if (E->key()!="") file->store_string("["+E->key()+"]\n\n"); for(List::Element *F=E->get().front();F;F=F->next()) { String key = F->get(); if (E->key()!="") key=E->key()+"/"+key; Variant value; if (p_custom.has(key)) value=p_custom[key]; else value = get(key); file->store_string(F->get()+"="+_encode_variant(value)+"\n"); } } file->close(); memdelete(file); return OK; #endif } Variant _GLOBAL_DEF( const String& p_var, const Variant& p_default) { if (GlobalConfig::get_singleton()->has(p_var)) { GlobalConfig::get_singleton()->set_initial_value(p_var,p_default); return GlobalConfig::get_singleton()->get(p_var); } GlobalConfig::get_singleton()->set(p_var,p_default); GlobalConfig::get_singleton()->set_initial_value(p_var,p_default); return p_default; } void GlobalConfig::add_singleton(const Singleton &p_singleton) { singletons.push_back(p_singleton); singleton_ptrs[p_singleton.name]=p_singleton.ptr; } Object* GlobalConfig::get_singleton_object(const String& p_name) const { const Map::Element *E=singleton_ptrs.find(p_name); if (!E) return NULL; else return E->get(); }; bool GlobalConfig::has_singleton(const String& p_name) const { return get_singleton_object(p_name) != NULL; }; void GlobalConfig::get_singletons(List *p_singletons) { for(List::Element *E=singletons.front();E;E=E->next()) p_singletons->push_back(E->get()); } Vector GlobalConfig::get_optimizer_presets() const { List pi; GlobalConfig::get_singleton()->get_property_list(&pi); Vector names; for (List::Element *E=pi.front();E;E=E->next()) { if (!E->get().name.begins_with("optimizer_presets/")) continue; names.push_back(E->get().name.get_slicec('/',1)); } names.sort(); return names; } void GlobalConfig::_add_property_info_bind(const Dictionary& p_info) { ERR_FAIL_COND(!p_info.has("name")); ERR_FAIL_COND(!p_info.has("type")); PropertyInfo pinfo; pinfo.name = p_info["name"]; ERR_FAIL_COND(!props.has(pinfo.name)); pinfo.type = Variant::Type(p_info["type"].operator int()); ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX); if (p_info.has("hint")) pinfo.hint = PropertyHint(p_info["hint"].operator int()); if (p_info.has("hint_string")) pinfo.hint_string = p_info["hint_string"]; set_custom_property_info(pinfo.name, pinfo); } void GlobalConfig::set_custom_property_info(const String& p_prop,const PropertyInfo& p_info) { ERR_FAIL_COND(!props.has(p_prop)); custom_prop_info[p_prop]=p_info; custom_prop_info[p_prop].name=p_prop; } void GlobalConfig::set_disable_platform_override(bool p_disable) { disable_platform_override=p_disable; } bool GlobalConfig::is_using_datapack() const { return using_datapack; } bool GlobalConfig::property_can_revert(const String& p_name) { if (!props.has(p_name)) return false; return props[p_name].initial!=props[p_name].variant; } Variant GlobalConfig::property_get_revert(const String& p_name) { if (!props.has(p_name)) return Variant(); return props[p_name].initial; } void GlobalConfig::_bind_methods() { ClassDB::bind_method(_MD("has","name"),&GlobalConfig::has); ClassDB::bind_method(_MD("set_order","name","pos"),&GlobalConfig::set_order); ClassDB::bind_method(_MD("get_order","name"),&GlobalConfig::get_order); ClassDB::bind_method(_MD("set_initial_value","name","value"),&GlobalConfig::set_initial_value); ClassDB::bind_method(_MD("add_property_info", "hint"),&GlobalConfig::_add_property_info_bind); ClassDB::bind_method(_MD("clear","name"),&GlobalConfig::clear); ClassDB::bind_method(_MD("localize_path","path"),&GlobalConfig::localize_path); ClassDB::bind_method(_MD("globalize_path","path"),&GlobalConfig::globalize_path); ClassDB::bind_method(_MD("save"),&GlobalConfig::save); ClassDB::bind_method(_MD("has_singleton","name"),&GlobalConfig::has_singleton); ClassDB::bind_method(_MD("get_singleton","name"),&GlobalConfig::get_singleton_object); ClassDB::bind_method(_MD("load_resource_pack","pack"),&GlobalConfig::_load_resource_pack); ClassDB::bind_method(_MD("property_can_revert","name"),&GlobalConfig::property_can_revert); ClassDB::bind_method(_MD("property_get_revert","name"),&GlobalConfig::property_get_revert); ClassDB::bind_method(_MD("save_custom","file"),&GlobalConfig::_save_custom_bnd); } GlobalConfig::GlobalConfig() { singleton=this; last_order=0; disable_platform_override=false; registering_order=true; Array va; InputEvent key; key.type=InputEvent::KEY; InputEvent joyb; joyb.type=InputEvent::JOYPAD_BUTTON; GLOBAL_DEF("application/name","" ); GLOBAL_DEF("application/main_scene",""); custom_prop_info["application/main_scene"]=PropertyInfo(Variant::STRING,"application/main_scene",PROPERTY_HINT_FILE,"tscn,scn,xscn,xml,res"); GLOBAL_DEF("application/disable_stdout",false); GLOBAL_DEF("application/disable_stderr",false); GLOBAL_DEF("application/use_shared_user_dir",true); key.key.scancode=KEY_RETURN; va.push_back(key); key.key.scancode=KEY_ENTER; va.push_back(key); key.key.scancode=KEY_SPACE; va.push_back(key); joyb.joy_button.button_index=JOY_BUTTON_0; va.push_back(joyb); GLOBAL_DEF("input/ui_accept",va); input_presets.push_back("input/ui_accept"); va=Array(); key.key.scancode=KEY_SPACE; va.push_back(key); joyb.joy_button.button_index=JOY_BUTTON_3; va.push_back(joyb); GLOBAL_DEF("input/ui_select",va); input_presets.push_back("input/ui_select"); va=Array(); key.key.scancode=KEY_ESCAPE; va.push_back(key); joyb.joy_button.button_index=JOY_BUTTON_1; va.push_back(joyb); GLOBAL_DEF("input/ui_cancel",va); input_presets.push_back("input/ui_cancel"); va=Array(); key.key.scancode=KEY_TAB; va.push_back(key); GLOBAL_DEF("input/ui_focus_next",va); input_presets.push_back("input/ui_focus_next"); va=Array(); key.key.scancode=KEY_TAB; key.key.mod.shift=true; va.push_back(key); GLOBAL_DEF("input/ui_focus_prev",va); input_presets.push_back("input/ui_focus_prev"); key.key.mod.shift=false; va=Array(); key.key.scancode=KEY_LEFT; va.push_back(key); joyb.joy_button.button_index=JOY_DPAD_LEFT; va.push_back(joyb); GLOBAL_DEF("input/ui_left",va); input_presets.push_back("input/ui_left"); va=Array(); key.key.scancode=KEY_RIGHT; va.push_back(key); joyb.joy_button.button_index=JOY_DPAD_RIGHT; va.push_back(joyb); GLOBAL_DEF("input/ui_right",va); input_presets.push_back("input/ui_right"); va=Array(); key.key.scancode=KEY_UP; va.push_back(key); joyb.joy_button.button_index=JOY_DPAD_UP; va.push_back(joyb); GLOBAL_DEF("input/ui_up",va); input_presets.push_back("input/ui_up"); va=Array(); key.key.scancode=KEY_DOWN; va.push_back(key); joyb.joy_button.button_index=JOY_DPAD_DOWN; va.push_back(joyb); GLOBAL_DEF("input/ui_down",va); input_presets.push_back("input/ui_down"); va=Array(); key.key.scancode=KEY_PAGEUP; va.push_back(key); GLOBAL_DEF("input/ui_page_up",va); input_presets.push_back("input/ui_page_up"); va=Array(); key.key.scancode=KEY_PAGEDOWN; va.push_back(key); GLOBAL_DEF("input/ui_page_down",va); input_presets.push_back("input/ui_page_down"); //GLOBAL_DEF("display/handheld/orientation", "landscape"); custom_prop_info["display/handheld/orientation"]=PropertyInfo(Variant::STRING,"display/handheld/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); custom_prop_info["rendering/threads/thread_model"]=PropertyInfo(Variant::INT,"rendering/threads/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded"); custom_prop_info["physics/2d/thread_model"]=PropertyInfo(Variant::INT,"physics/2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded"); GLOBAL_DEF("debug/profiler/max_functions",16384); using_datapack=false; } GlobalConfig::~GlobalConfig() { singleton=NULL; }