/*************************************************************************/ /* dictionary.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef DICTIONARY_H #define DICTIONARY_H #include "list.h" #include "array.h" #include "ustring.h" class Variant; struct DictionaryPrivate; class Dictionary { mutable DictionaryPrivate *_p; void _copy_on_write() const; void _ref(const Dictionary& p_from) const; void _unref() const; public: void get_key_list( List *p_keys) const; Variant& operator[](const Variant& p_key); const Variant& operator[](const Variant& p_key) const; const Variant* getptr(const Variant& p_key) const; Variant* getptr(const Variant& p_key); Variant get_valid(const Variant& p_key) const; int size() const; bool empty() const; void clear(); bool is_shared() const; bool has(const Variant& p_key) const; bool has_all(const Array& p_keys) const; void erase(const Variant& p_key); bool operator==(const Dictionary& p_dictionary) const; uint32_t hash() const; void operator=(const Dictionary& p_dictionary); const Variant* next(const Variant* p_key=NULL) const; Array keys() const; Array values() const; Dictionary copy() const; Dictionary(const Dictionary& p_from); Dictionary(bool p_shared=false); ~Dictionary(); }; #endif // DICTIONARY_H