/**************************************************************************/ /* remote_debugger_peer.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef REMOTE_DEBUGGER_PEER_H #define REMOTE_DEBUGGER_PEER_H #include "core/io/stream_peer_tcp.h" #include "core/object/ref_counted.h" #include "core/os/mutex.h" #include "core/os/thread.h" #include "core/string/ustring.h" class RemoteDebuggerPeer : public RefCounted { protected: int max_queued_messages = 4096; public: virtual bool is_peer_connected() = 0; virtual int get_max_message_size() const = 0; virtual bool has_message() = 0; virtual Error put_message(const Array &p_arr) = 0; virtual Array get_message() = 0; virtual void close() = 0; virtual void poll() = 0; virtual bool can_block() const { return true; } // If blocking io is allowed on main thread (debug). RemoteDebuggerPeer(); }; class RemoteDebuggerPeerTCP : public RemoteDebuggerPeer { private: Ref tcp_client; Mutex mutex; Thread thread; List in_queue; List out_queue; int out_left = 0; int out_pos = 0; Vector out_buf; int in_left = 0; int in_pos = 0; Vector in_buf; bool connected = false; bool running = false; static void _thread_func(void *p_ud); void _poll(); void _write_out(); void _read_in(); public: static RemoteDebuggerPeer *create(const String &p_uri); Error connect_to_host(const String &p_host, uint16_t p_port); bool is_peer_connected() override; int get_max_message_size() const override; bool has_message() override; Error put_message(const Array &p_arr) override; Array get_message() override; void poll() override; void close() override; RemoteDebuggerPeerTCP(Ref p_stream = Ref()); ~RemoteDebuggerPeerTCP(); }; #endif // REMOTE_DEBUGGER_PEER_H