/*************************************************************************/ /* remote_debugger.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "remote_debugger.h" #include "core/debugger/debugger_marshalls.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" #include "core/os/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "core/script_language.h" #include "scene/main/node.h" template void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) { EngineDebugger::Profiler prof( p_prof, [](void *p_user, bool p_enable, const Array &p_opts) { ((T *)p_user)->toggle(p_enable, p_opts); }, [](void *p_user, const Array &p_data) { ((T *)p_user)->add(p_data); }, [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { ((T *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time); }); EngineDebugger::register_profiler(p_name, prof); } struct RemoteDebugger::NetworkProfiler { public: typedef DebuggerMarshalls::MultiplayerNodeInfo NodeInfo; struct BandwidthFrame { uint32_t timestamp; int packet_size; }; int bandwidth_in_ptr = 0; Vector bandwidth_in; int bandwidth_out_ptr = 0; Vector bandwidth_out; uint64_t last_bandwidth_time = 0; Map multiplayer_node_data; uint64_t last_profile_time = 0; NetworkProfiler() {} int bandwidth_usage(const Vector &p_buffer, int p_pointer) { int total_bandwidth = 0; uint32_t timestamp = OS::get_singleton()->get_ticks_msec(); uint32_t final_timestamp = timestamp - 1000; int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size(); while (i != p_pointer && p_buffer[i].packet_size > 0) { if (p_buffer[i].timestamp < final_timestamp) { return total_bandwidth; } total_bandwidth += p_buffer[i].packet_size; i = (i + p_buffer.size() - 1) % p_buffer.size(); } ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate."); return total_bandwidth; } void init_node(const ObjectID p_node) { if (multiplayer_node_data.has(p_node)) return; multiplayer_node_data.insert(p_node, DebuggerMarshalls::MultiplayerNodeInfo()); multiplayer_node_data[p_node].node = p_node; multiplayer_node_data[p_node].node_path = Object::cast_to(ObjectDB::get_instance(p_node))->get_path(); multiplayer_node_data[p_node].incoming_rpc = 0; multiplayer_node_data[p_node].incoming_rset = 0; multiplayer_node_data[p_node].outgoing_rpc = 0; multiplayer_node_data[p_node].outgoing_rset = 0; } void toggle(bool p_enable, const Array &p_opts) { multiplayer_node_data.clear(); if (!p_enable) { bandwidth_in.clear(); bandwidth_out.clear(); } else { bandwidth_in_ptr = 0; bandwidth_in.resize(16384); // ~128kB for (int i = 0; i < bandwidth_in.size(); ++i) { bandwidth_in.write[i].packet_size = -1; } bandwidth_out_ptr = 0; bandwidth_out.resize(16384); // ~128kB for (int i = 0; i < bandwidth_out.size(); ++i) { bandwidth_out.write[i].packet_size = -1; } } } void add(const Array &p_data) { ERR_FAIL_COND(p_data.size() < 1); const String type = p_data[0]; if (type == "node") { ERR_FAIL_COND(p_data.size() < 3); const ObjectID id = p_data[1]; const String what = p_data[2]; init_node(id); NodeInfo &info = multiplayer_node_data[id]; if (what == "rpc_in") { info.incoming_rpc++; } else if (what == "rpc_out") { info.outgoing_rpc++; } else if (what == "rset_in") { info.incoming_rset = 0; } else if (what == "rset_out") { info.outgoing_rset++; } } else if (type == "bandwidth") { ERR_FAIL_COND(p_data.size() < 4); const String inout = p_data[1]; int time = p_data[2]; int size = p_data[3]; if (inout == "in") { bandwidth_in.write[bandwidth_in_ptr].timestamp = time; bandwidth_in.write[bandwidth_in_ptr].packet_size = size; bandwidth_in_ptr = (bandwidth_in_ptr + 1) % bandwidth_in.size(); } else if (inout == "out") { bandwidth_out.write[bandwidth_out_ptr].timestamp = time; bandwidth_out.write[bandwidth_out_ptr].packet_size = size; bandwidth_out_ptr = (bandwidth_out_ptr + 1) % bandwidth_out.size(); } } } void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { uint64_t pt = OS::get_singleton()->get_ticks_msec(); if (pt - last_bandwidth_time > 200) { last_bandwidth_time = pt; int incoming_bandwidth = bandwidth_usage(bandwidth_in, bandwidth_in_ptr); int outgoing_bandwidth = bandwidth_usage(bandwidth_out, bandwidth_out_ptr); Array arr; arr.push_back(incoming_bandwidth); arr.push_back(outgoing_bandwidth); EngineDebugger::get_singleton()->send_message("network:bandwidth", arr); } if (pt - last_profile_time > 100) { last_profile_time = pt; DebuggerMarshalls::NetworkProfilerFrame frame; for (Map::Element *E = multiplayer_node_data.front(); E; E = E->next()) { frame.infos.push_back(E->get()); } multiplayer_node_data.clear(); EngineDebugger::get_singleton()->send_message("network:profile_frame", frame.serialize()); } } }; struct RemoteDebugger::ScriptsProfiler { typedef DebuggerMarshalls::ScriptFunctionSignature FunctionSignature; typedef DebuggerMarshalls::ScriptFunctionInfo FunctionInfo; struct ProfileInfoSort { bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const { return A->total_time < B->total_time; } }; Vector info; Vector ptrs; Map sig_map; int max_frame_functions = 16; void toggle(bool p_enable, const Array &p_opts) { if (p_enable) { sig_map.clear(); for (int i = 0; i < ScriptServer::get_language_count(); i++) { ScriptServer::get_language(i)->profiling_start(); } if (p_opts.size() == 1 && p_opts[0].get_type() == Variant::INT) { max_frame_functions = MAX(0, int(p_opts[0])); } } else { for (int i = 0; i < ScriptServer::get_language_count(); i++) { ScriptServer::get_language(i)->profiling_stop(); } } } void write_frame_data(Vector &r_funcs, uint64_t &r_total, bool p_accumulated) { int ofs = 0; for (int i = 0; i < ScriptServer::get_language_count(); i++) { if (p_accumulated) ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&info.write[ofs], info.size() - ofs); else ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&info.write[ofs], info.size() - ofs); } for (int i = 0; i < ofs; i++) { ptrs.write[i] = &info.write[i]; } SortArray sa; sa.sort(ptrs.ptrw(), ofs); int to_send = MIN(ofs, max_frame_functions); // Check signatures first, and compute total time. r_total = 0; for (int i = 0; i < to_send; i++) { if (!sig_map.has(ptrs[i]->signature)) { int idx = sig_map.size(); FunctionSignature sig; sig.name = ptrs[i]->signature; sig.id = idx; EngineDebugger::get_singleton()->send_message("servers:function_signature", sig.serialize()); sig_map[ptrs[i]->signature] = idx; } r_total += ptrs[i]->self_time; } // Send frame, script time, functions information then r_funcs.resize(to_send); FunctionInfo *w = r_funcs.ptrw(); for (int i = 0; i < to_send; i++) { if (sig_map.has(ptrs[i]->signature)) { w[i].sig_id = sig_map[ptrs[i]->signature]; } w[i].call_count = ptrs[i]->call_count; w[i].total_time = ptrs[i]->total_time / 1000000.0; w[i].self_time = ptrs[i]->self_time / 1000000.0; } } ScriptsProfiler() { info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); ptrs.resize(info.size()); } }; struct RemoteDebugger::ServersProfiler { bool skip_profile_frame = false; typedef DebuggerMarshalls::ServerInfo ServerInfo; typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo; Map server_data; ScriptsProfiler scripts_profiler; float frame_time = 0; float idle_time = 0; float physics_time = 0; float physics_frame_time = 0; void toggle(bool p_enable, const Array &p_opts) { skip_profile_frame = false; if (p_enable) { server_data.clear(); // Clear old profiling data. } else { _send_frame_data(true); // Send final frame. } scripts_profiler.toggle(p_enable, p_opts); } void add(const Array &p_data) { String name = p_data[0]; if (!server_data.has(name)) { ServerInfo info; info.name = name; server_data[name] = info; } ServerInfo &srv = server_data[name]; ServerFunctionInfo fi; fi.name = p_data[1]; fi.time = p_data[2]; srv.functions.push_back(fi); } void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { frame_time = p_frame_time; idle_time = p_idle_time; physics_time = p_physics_time; physics_frame_time = p_physics_frame_time; _send_frame_data(false); } void _send_frame_data(bool p_final) { DebuggerMarshalls::ServersProfilerFrame frame; frame.frame_number = Engine::get_singleton()->get_frames_drawn(); frame.frame_time = frame_time; frame.idle_time = idle_time; frame.physics_time = physics_time; frame.physics_frame_time = physics_frame_time; Map::Element *E = server_data.front(); while (E) { if (!p_final) { frame.servers.push_back(E->get()); } E->get().functions.clear(); E = E->next(); } uint64_t time = 0; scripts_profiler.write_frame_data(frame.script_functions, time, p_final); frame.script_time = USEC_TO_SEC(time); if (skip_profile_frame) { skip_profile_frame = false; return; } if (p_final) { EngineDebugger::get_singleton()->send_message("servers:profile_total", frame.serialize()); } else { EngineDebugger::get_singleton()->send_message("servers:profile_frame", frame.serialize()); } } }; struct RemoteDebugger::VisualProfiler { typedef DebuggerMarshalls::ServerInfo ServerInfo; typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo; Map server_data; void toggle(bool p_enable, const Array &p_opts) { VS::get_singleton()->set_frame_profiling_enabled(p_enable); } void add(const Array &p_data) {} void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { Vector profile_areas = VS::get_singleton()->get_frame_profile(); DebuggerMarshalls::VisualProfilerFrame frame; if (!profile_areas.size()) return; frame.frame_number = VS::get_singleton()->get_frame_profile_frame(); frame.areas.append_array(profile_areas); EngineDebugger::get_singleton()->send_message("visual:profile_frame", frame.serialize()); } }; struct RemoteDebugger::PerformanceProfiler { Object *performance = NULL; int last_perf_time = 0; void toggle(bool p_enable, const Array &p_opts) {} void add(const Array &p_data) {} void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { if (!performance) return; uint64_t pt = OS::get_singleton()->get_ticks_msec(); if (pt - last_perf_time < 1000) return; last_perf_time = pt; int max = performance->get("MONITOR_MAX"); Array arr; arr.resize(max); for (int i = 0; i < max; i++) { arr[i] = performance->call("get_monitor", i); } EngineDebugger::get_singleton()->send_message("performance:profile_frame", arr); } PerformanceProfiler(Object *p_performance) { performance = p_performance; } }; void RemoteDebugger::_send_resource_usage() { DebuggerMarshalls::ResourceUsage usage; List tinfo; VS::get_singleton()->texture_debug_usage(&tinfo); for (List::Element *E = tinfo.front(); E; E = E->next()) { DebuggerMarshalls::ResourceInfo info; info.path = E->get().path; info.vram = E->get().bytes; info.id = E->get().texture; info.type = "Texture"; if (E->get().depth == 0) { info.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format); } else { info.format = itos(E->get().width) + "x" + itos(E->get().height) + "x" + itos(E->get().depth) + " " + Image::get_format_name(E->get().format); } usage.infos.push_back(info); } EngineDebugger::get_singleton()->send_message("memory:usage", usage.serialize()); } Error RemoteDebugger::_put_msg(String p_message, Array p_data) { Array msg; msg.push_back(p_message); msg.push_back(p_data); Error err = peer->put_message(msg); if (err != OK) n_messages_dropped++; return err; } void RemoteDebugger::_err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) { if (p_type == ERR_HANDLER_SCRIPT) return; //ignore script errors, those go through debugger RemoteDebugger *rd = (RemoteDebugger *)p_this; if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive errors during flush. return; Vector si; for (int i = 0; i < ScriptServer::get_language_count(); i++) { si = ScriptServer::get_language(i)->debug_get_current_stack_info(); if (si.size()) break; } // send_error will lock internally. rd->script_debugger->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si); } void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error) { RemoteDebugger *rd = (RemoteDebugger *)p_this; if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive prints during flush. return; String s = p_string; int allowed_chars = MIN(MAX(rd->max_chars_per_second - rd->char_count, 0), s.length()); if (allowed_chars == 0) return; if (allowed_chars < s.length()) { s = s.substr(0, allowed_chars); } MutexLock lock(rd->mutex); rd->char_count += allowed_chars; bool overflowed = rd->char_count >= rd->max_chars_per_second; if (rd->is_peer_connected()) { if (overflowed) s += "[...]"; rd->output_strings.push_back(s); if (overflowed) { rd->output_strings.push_back("[output overflow, print less text!]"); } } } RemoteDebugger::ErrorMessage RemoteDebugger::_create_overflow_error(const String &p_what, const String &p_descr) { ErrorMessage oe; oe.error = p_what; oe.error_descr = p_descr; oe.warning = false; uint64_t time = OS::get_singleton()->get_ticks_msec(); oe.hr = time / 3600000; oe.min = (time / 60000) % 60; oe.sec = (time / 1000) % 60; oe.msec = time % 1000; return oe; } void RemoteDebugger::flush_output() { flush_thread = Thread::get_caller_id(); flushing = true; MutexLock lock(mutex); if (!is_peer_connected()) return; if (n_messages_dropped > 0) { ErrorMessage err_msg = _create_overflow_error("TOO_MANY_MESSAGES", "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped. Profiling might misbheave, try raising 'network/limits/debugger/max_queued_messages' in project setting."); if (_put_msg("error", err_msg.serialize()) == OK) n_messages_dropped = 0; } if (output_strings.size()) { // Join output strings so we generate less messages. Vector strings; strings.resize(output_strings.size()); String *w = strings.ptrw(); for (int i = 0; i < output_strings.size(); i++) { w[i] = output_strings[i]; } Array arr; arr.push_back(strings); _put_msg("output", arr); output_strings.clear(); } while (errors.size()) { ErrorMessage oe = errors.front()->get(); _put_msg("error", oe.serialize()); errors.pop_front(); } // Update limits uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; if (ticks - last_reset > 1000) { last_reset = ticks; char_count = 0; err_count = 0; n_errors_dropped = 0; warn_count = 0; n_warnings_dropped = 0; } flushing = false; } void RemoteDebugger::send_message(const String &p_message, const Array &p_args) { MutexLock lock(mutex); if (is_peer_connected()) { _put_msg(p_message, p_args); } } void RemoteDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) { ErrorMessage oe; oe.error = p_err; oe.error_descr = p_descr; oe.source_file = p_file; oe.source_line = p_line; oe.source_func = p_func; oe.warning = p_type == ERR_HANDLER_WARNING; uint64_t time = OS::get_singleton()->get_ticks_msec(); oe.hr = time / 3600000; oe.min = (time / 60000) % 60; oe.sec = (time / 1000) % 60; oe.msec = time % 1000; oe.callstack.append_array(script_debugger->get_error_stack_info()); if (flushing && Thread::get_caller_id() == flush_thread) // Can't handle recursive errors during flush. return; MutexLock lock(mutex); if (oe.warning) { warn_count++; } else { err_count++; } if (is_peer_connected()) { if (oe.warning) { if (warn_count > max_warnings_per_second) { n_warnings_dropped++; if (n_warnings_dropped == 1) { // Only print one message about dropping per second ErrorMessage overflow = _create_overflow_error("TOO_MANY_WARNINGS", "Too many warnings! Ignoring warnings for up to 1 second."); errors.push_back(overflow); } } else { errors.push_back(oe); } } else { if (err_count > max_errors_per_second) { n_errors_dropped++; if (n_errors_dropped == 1) { // Only print one message about dropping per second ErrorMessage overflow = _create_overflow_error("TOO_MANY_ERRORS", "Too many errors! Ignoring errors for up to 1 second."); errors.push_back(overflow); } } else { errors.push_back(oe); } } } } void RemoteDebugger::_send_stack_vars(List &p_names, List &p_vals, int p_type) { DebuggerMarshalls::ScriptStackVariable stvar; List::Element *E = p_names.front(); List::Element *F = p_vals.front(); while (E) { stvar.name = E->get(); stvar.value = F->get(); stvar.type = p_type; send_message("stack_frame_var", stvar.serialize()); E = E->next(); F = F->next(); } } Error RemoteDebugger::_try_capture(const String &p_msg, const Array &p_data, bool &r_captured) { const int idx = p_msg.find(":"); r_captured = false; if (idx < 0) { // No prefix, unknown message. return OK; } const String cap = p_msg.substr(0, idx); if (!has_capture(cap)) return ERR_UNAVAILABLE; // Unknown message... const String msg = p_msg.substr(idx + 1); return capture_parse(cap, msg, p_data, r_captured); } void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { //this function is called when there is a debugger break (bug on script) //or when execution is paused from editor if (script_debugger->is_skipping_breakpoints() && !p_is_error_breakpoint) return; ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway."); ScriptLanguage *script_lang = script_debugger->get_break_language(); const String error_str = script_lang ? script_lang->debug_get_error() : ""; Array msg; msg.push_back(p_can_continue); msg.push_back(error_str); send_message("debug_enter", msg); servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug. Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode(); if (mouse_mode != Input::MOUSE_MODE_VISIBLE) Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); uint64_t loop_begin_usec = 0; uint64_t loop_time_sec = 0; while (is_peer_connected()) { loop_begin_usec = OS::get_singleton()->get_ticks_usec(); flush_output(); peer->poll(); if (peer->has_message()) { Array cmd = peer->get_message(); ERR_CONTINUE(cmd.size() != 2); ERR_CONTINUE(cmd[0].get_type() != Variant::STRING); ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY); String command = cmd[0]; Array data = cmd[1]; if (command == "step") { script_debugger->set_depth(-1); script_debugger->set_lines_left(1); break; } else if (command == "next") { script_debugger->set_depth(0); script_debugger->set_lines_left(1); break; } else if (command == "continue") { script_debugger->set_depth(-1); script_debugger->set_lines_left(-1); OS::get_singleton()->move_window_to_foreground(); break; } else if (command == "break") { ERR_PRINT("Got break when already broke!"); break; } else if (command == "get_stack_dump") { ERR_FAIL_COND(!script_lang); DebuggerMarshalls::ScriptStackDump dump; int slc = script_lang->debug_get_stack_level_count(); for (int i = 0; i < slc; i++) { ScriptLanguage::StackInfo frame; frame.file = script_lang->debug_get_stack_level_source(i); frame.line = script_lang->debug_get_stack_level_line(i); frame.func = script_lang->debug_get_stack_level_function(i); dump.frames.push_back(frame); } send_message("stack_dump", dump.serialize()); } else if (command == "get_stack_frame_vars") { ERR_FAIL_COND(data.size() != 1); ERR_FAIL_COND(!script_lang); int lv = data[0]; List members; List member_vals; if (ScriptInstance *inst = script_lang->debug_get_stack_level_instance(lv)) { members.push_back("self"); member_vals.push_back(inst->get_owner()); } script_lang->debug_get_stack_level_members(lv, &members, &member_vals); ERR_FAIL_COND(members.size() != member_vals.size()); List locals; List local_vals; script_lang->debug_get_stack_level_locals(lv, &locals, &local_vals); ERR_FAIL_COND(locals.size() != local_vals.size()); List globals; List globals_vals; script_lang->debug_get_globals(&globals, &globals_vals); ERR_FAIL_COND(globals.size() != globals_vals.size()); send_message("stack_frame_vars", Array()); _send_stack_vars(locals, local_vals, 0); _send_stack_vars(members, member_vals, 1); _send_stack_vars(globals, globals_vals, 2); } else if (command == "reload_scripts") { reload_all_scripts = true; } else if (command == "breakpoint") { ERR_FAIL_COND(data.size() < 3); bool set = data[2]; if (set) script_debugger->insert_breakpoint(data[1], data[0]); else script_debugger->remove_breakpoint(data[1], data[0]); } else if (command == "set_skip_breakpoints") { ERR_FAIL_COND(data.size() < 1); script_debugger->set_skip_breakpoints(data[0]); } else { bool captured = false; ERR_CONTINUE(_try_capture(command, data, captured) != OK); if (!captured) WARN_PRINT("Unknown message received from debugger: " + command); } } else { OS::get_singleton()->delay_usec(10000); OS::get_singleton()->process_and_drop_events(); } // This is for the camera override to stay live even when the game is paused from the editor loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f; VisualServer::get_singleton()->sync(); if (VisualServer::get_singleton()->has_changed()) { VisualServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale()); } } send_message("debug_exit", Array()); if (mouse_mode != Input::MOUSE_MODE_VISIBLE) Input::get_singleton()->set_mouse_mode(mouse_mode); } void RemoteDebugger::poll_events(bool p_is_idle) { if (peer.is_null()) return; flush_output(); peer->poll(); while (peer->has_message()) { Array arr = peer->get_message(); ERR_CONTINUE(arr.size() != 2); ERR_CONTINUE(arr[0].get_type() != Variant::STRING); ERR_CONTINUE(arr[1].get_type() != Variant::ARRAY); const String cmd = arr[0]; const int idx = cmd.find(":"); bool parsed = false; if (idx < 0) { // Not prefix, use scripts capture. capture_parse("core", cmd, arr[1], parsed); continue; } const String cap = cmd.substr(0, idx); if (!has_capture(cap)) continue; // Unknown message... const String msg = cmd.substr(idx + 1); capture_parse(cap, msg, arr[1], parsed); } // Reload scripts during idle poll only. if (p_is_idle && reload_all_scripts) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { ScriptServer::get_language(i)->reload_all_scripts(); } reload_all_scripts = false; } } Error RemoteDebugger::_core_capture(const String &p_cmd, const Array &p_data, bool &r_captured) { r_captured = true; if (p_cmd == "reload_scripts") { reload_all_scripts = true; } else if (p_cmd == "breakpoint") { ERR_FAIL_COND_V(p_data.size() < 3, ERR_INVALID_DATA); bool set = p_data[2]; if (set) script_debugger->insert_breakpoint(p_data[1], p_data[0]); else script_debugger->remove_breakpoint(p_data[1], p_data[0]); } else if (p_cmd == "set_skip_breakpoints") { ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA); script_debugger->set_skip_breakpoints(p_data[0]); } else if (p_cmd == "memory") { _send_resource_usage(); } else if (p_cmd == "break") { script_debugger->debug(script_debugger->get_break_language()); } else { r_captured = false; } return OK; } Error RemoteDebugger::_profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured) { r_captured = false; ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA); ERR_FAIL_COND_V(p_data[0].get_type() != Variant::BOOL, ERR_INVALID_DATA); ERR_FAIL_COND_V(!has_profiler(p_cmd), ERR_UNAVAILABLE); Array opts; if (p_data.size() > 1) { // Optional profiler parameters. ERR_FAIL_COND_V(p_data[1].get_type() != Variant::ARRAY, ERR_INVALID_DATA); opts = p_data[1]; } r_captured = true; profiler_enable(p_cmd, p_data[0], opts); return OK; } RemoteDebugger *RemoteDebugger::create_for_uri(const String &p_uri) { Ref peer = RemoteDebuggerPeer::create_from_uri(p_uri); if (peer.is_valid()) return memnew(RemoteDebugger(peer)); return NULL; } RemoteDebugger::RemoteDebugger(Ref p_peer) { peer = p_peer; max_chars_per_second = GLOBAL_GET("network/limits/debugger/max_chars_per_second"); max_errors_per_second = GLOBAL_GET("network/limits/debugger/max_errors_per_second"); max_warnings_per_second = GLOBAL_GET("network/limits/debugger/max_warnings_per_second"); // Network Profiler network_profiler = memnew(NetworkProfiler); _bind_profiler("network", network_profiler); // Servers Profiler (audio/physics/...) servers_profiler = memnew(ServersProfiler); _bind_profiler("servers", servers_profiler); // Visual Profiler (cpu/gpu times) visual_profiler = memnew(VisualProfiler); _bind_profiler("visual", visual_profiler); // Performance Profiler Object *perf = Engine::get_singleton()->get_singleton_object("Performance"); if (perf) { performance_profiler = memnew(PerformanceProfiler(perf)); _bind_profiler("performance", performance_profiler); profiler_enable("performance", true); } // Core and profiler captures. Capture core_cap(this, [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) { return ((RemoteDebugger *)p_user)->_core_capture(p_cmd, p_data, r_captured); }); register_message_capture("core", core_cap); Capture profiler_cap(this, [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) { return ((RemoteDebugger *)p_user)->_profiler_capture(p_cmd, p_data, r_captured); }); register_message_capture("profiler", profiler_cap); // Error handlers phl.printfunc = _print_handler; phl.userdata = this; add_print_handler(&phl); eh.errfunc = _err_handler; eh.userdata = this; add_error_handler(&eh); } RemoteDebugger::~RemoteDebugger() { remove_print_handler(&phl); remove_error_handler(&eh); EngineDebugger::get_singleton()->unregister_profiler("servers"); EngineDebugger::get_singleton()->unregister_profiler("network"); EngineDebugger::get_singleton()->unregister_profiler("visual"); if (EngineDebugger::has_profiler("performance")) { EngineDebugger::get_singleton()->unregister_profiler("performance"); } memdelete(servers_profiler); memdelete(network_profiler); memdelete(visual_profiler); if (performance_profiler) memdelete(performance_profiler); }