/*************************************************************************/ /* cowdata.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef COWDATA_H_ #define COWDATA_H_ #include "core/os/memory.h" #include "core/safe_refcount.h" template class Vector; class String; class CharString; template class VMap; template class CowData { template friend class Vector; friend class String; friend class CharString; template friend class VMap; private: mutable T *_ptr; // internal helpers _FORCE_INLINE_ uint32_t *_get_refcount() const { if (!_ptr) return NULL; return reinterpret_cast(_ptr) - 2; } _FORCE_INLINE_ uint32_t *_get_size() const { if (!_ptr) return NULL; return reinterpret_cast(_ptr) - 1; } _FORCE_INLINE_ T *_get_data() const { if (!_ptr) return NULL; return reinterpret_cast(_ptr); } _FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const { //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int)); return next_power_of_2(p_elements * sizeof(T)); } _FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const { #if defined(_add_overflow) && defined(_mul_overflow) size_t o; size_t p; if (_mul_overflow(p_elements, sizeof(T), &o)) { *out = 0; return false; } *out = next_power_of_2(o); if (_add_overflow(o, static_cast(32), &p)) return false; //no longer allocated here return true; #else // Speed is more important than correctness here, do the operations unchecked // and hope the best *out = _get_alloc_size(p_elements); return true; #endif } void _unref(void *p_data); void _ref(const CowData *p_from); void _ref(const CowData &p_from); void _copy_on_write(); public: void operator=(const CowData &p_from) { _ref(p_from); } _FORCE_INLINE_ T *ptrw() { _copy_on_write(); return (T *)_get_data(); } _FORCE_INLINE_ const T *ptr() const { return _get_data(); } _FORCE_INLINE_ int size() const { uint32_t *size = (uint32_t *)_get_size(); if (size) return *size; else return 0; } _FORCE_INLINE_ void clear() { resize(0); } _FORCE_INLINE_ bool empty() const { return _ptr == 0; } _FORCE_INLINE_ void set(int p_index, const T &p_elem) { CRASH_BAD_INDEX(p_index, size()); _copy_on_write(); _get_data()[p_index] = p_elem; } _FORCE_INLINE_ T &get_m(int p_index) { CRASH_BAD_INDEX(p_index, size()); _copy_on_write(); return _get_data()[p_index]; } _FORCE_INLINE_ const T &get(int p_index) const { CRASH_BAD_INDEX(p_index, size()); return _get_data()[p_index]; } Error resize(int p_size); _FORCE_INLINE_ void remove(int p_index) { ERR_FAIL_INDEX(p_index, size()); T *p = ptrw(); int len = size(); for (int i = p_index; i < len - 1; i++) { p[i] = p[i + 1]; }; resize(len - 1); }; Error insert(int p_pos, const T &p_val) { ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER); resize(size() + 1); for (int i = (size() - 1); i > p_pos; i--) set(i, get(i - 1)); set(p_pos, p_val); return OK; }; _FORCE_INLINE_ CowData(); _FORCE_INLINE_ ~CowData(); _FORCE_INLINE_ CowData(CowData &p_from) { _ref(p_from); }; }; template void CowData::_unref(void *p_data) { if (!p_data) return; uint32_t *refc = _get_refcount(); if (atomic_decrement(refc) > 0) return; // still in use // clean up uint32_t *count = _get_size(); T *data = (T *)(count + 1); for (uint32_t i = 0; i < *count; ++i) { // call destructors data[i].~T(); } // free mem Memory::free_static((uint8_t *)p_data, true); } template void CowData::_copy_on_write() { if (!_ptr) return; uint32_t *refc = _get_refcount(); if (unlikely(*refc > 1)) { /* in use by more than me */ uint32_t current_size = *_get_size(); uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true); *(mem_new - 2) = 1; //refcount *(mem_new - 1) = current_size; //size T *_data = (T *)(mem_new); // initialize new elements for (uint32_t i = 0; i < current_size; i++) { memnew_placement(&_data[i], T(_get_data()[i])); } _unref(_ptr); _ptr = _data; } } template Error CowData::resize(int p_size) { ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER); if (p_size == size()) return OK; if (p_size == 0) { // wants to clean up _unref(_ptr); _ptr = NULL; return OK; } // possibly changing size, copy on write _copy_on_write(); size_t alloc_size; ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY); if (p_size > size()) { if (size() == 0) { // alloc from scratch uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true); ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY); *(ptr - 1) = 0; //size, currently none *(ptr - 2) = 1; //refcount _ptr = (T *)ptr; } else { void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); _ptr = (T *)(_ptrnew); } // construct the newly created elements T *elems = _get_data(); for (int i = *_get_size(); i < p_size; i++) { memnew_placement(&elems[i], T); } *_get_size() = p_size; } else if (p_size < size()) { // deinitialize no longer needed elements for (uint32_t i = p_size; i < *_get_size(); i++) { T *t = &_get_data()[i]; t->~T(); } void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); _ptr = (T *)(_ptrnew); *_get_size() = p_size; } return OK; } template void CowData::_ref(const CowData *p_from) { _ref(*p_from); } template void CowData::_ref(const CowData &p_from) { if (_ptr == p_from._ptr) return; // self assign, do nothing. _unref(_ptr); _ptr = NULL; if (!p_from._ptr) return; //nothing to do if (atomic_conditional_increment(p_from._get_refcount()) > 0) { // could reference _ptr = p_from._ptr; } } template CowData::CowData() { _ptr = NULL; } template CowData::~CowData() { _unref(_ptr); } #endif /* COW_H_ */