#!/usr/bin/env python EnsureSConsVersion(0, 98, 1) import string import os import os.path import glob import sys import methods # moved below to compensate with module version string # methods.update_version() # scan possible build platforms platform_list = [] # list of platforms platform_opts = {} # options for each platform platform_flags = {} # flags for each platform active_platforms = [] active_platform_ids = [] platform_exporters = [] platform_apis = [] global_defaults = [] for x in glob.glob("platform/*"): if (not os.path.isdir(x) or not os.path.exists(x + "/detect.py")): continue tmppath = "./" + x sys.path.append(tmppath) import detect if (os.path.exists(x + "/export/export.cpp")): platform_exporters.append(x[9:]) if (os.path.exists(x + "/api/api.cpp")): platform_apis.append(x[9:]) if (os.path.exists(x + "/globals/global_defaults.cpp")): global_defaults.append(x[9:]) if (detect.is_active()): active_platforms.append(detect.get_name()) active_platform_ids.append(x) if (detect.can_build()): x = x.replace("platform/", "") # rest of world x = x.replace("platform\\", "") # win32 platform_list += [x] platform_opts[x] = detect.get_opts() platform_flags[x] = detect.get_flags() sys.path.remove(tmppath) sys.modules.pop('detect') module_list = methods.detect_modules() # print "Detected Platforms: "+str(platform_list) methods.save_active_platforms(active_platforms, active_platform_ids) custom_tools = ['default'] platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False)) if (os.name == "posix"): pass elif (os.name == "nt"): if (os.getenv("VCINSTALLDIR") == None or platform_arg == "android" or platform_arg == "javascript"): custom_tools = ['mingw'] env_base = Environment(tools=custom_tools) if 'TERM' in os.environ: env_base['ENV']['TERM'] = os.environ['TERM'] env_base.AppendENVPath('PATH', os.getenv('PATH')) env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) env_base.global_defaults = global_defaults env_base.android_maven_repos = [] env_base.android_flat_dirs = [] env_base.android_dependencies = [] env_base.android_gradle_plugins = [] env_base.android_gradle_classpath = [] env_base.android_java_dirs = [] env_base.android_res_dirs = [] env_base.android_aidl_dirs = [] env_base.android_jni_dirs = [] env_base.android_default_config = [] env_base.android_manifest_chunk = "" env_base.android_permission_chunk = "" env_base.android_appattributes_chunk = "" env_base.disabled_modules = [] env_base.use_ptrcall = False env_base.split_drivers = False env_base.module_version_string = "" # To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed. # http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792 env_base.Decider('MD5-timestamp') # Use cached implicit dependencies by default. Can be overridden by specifying `--implicit-deps-changed` in the command line. # http://scons.org/doc/production/HTML/scons-user/ch06s04.html env_base.SetOption('implicit_cache', 1) env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir env_base.__class__.android_add_dependency = methods.android_add_dependency env_base.__class__.android_add_java_dir = methods.android_add_java_dir env_base.__class__.android_add_res_dir = methods.android_add_res_dir env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir env_base.__class__.android_add_default_config = methods.android_add_default_config env_base.__class__.android_add_to_manifest = methods.android_add_to_manifest env_base.__class__.android_add_to_permissions = methods.android_add_to_permissions env_base.__class__.android_add_to_attributes = methods.android_add_to_attributes env_base.__class__.android_add_gradle_plugin = methods.android_add_gradle_plugin env_base.__class__.android_add_gradle_classpath = methods.android_add_gradle_classpath env_base.__class__.disable_module = methods.disable_module env_base.__class__.add_module_version_string = methods.add_module_version_string env_base.__class__.add_source_files = methods.add_source_files env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix env_base.__class__.split_lib = methods.split_lib env_base["x86_libtheora_opt_gcc"] = False env_base["x86_libtheora_opt_vc"] = False # Build options customs = ['custom.py'] profile = ARGUMENTS.get("profile", False) if profile: import os.path if os.path.isfile(profile): customs.append(profile) elif os.path.isfile(profile + ".py"): customs.append(profile + ".py") opts = Variables(customs, ARGUMENTS) # Target build options opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '') opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64', 'fat'))) opts.Add('p', "Platform (alias for 'platform')", '') opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '') opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release'))) opts.Add(BoolVariable('tools', "Build the tools a.k.a. the Godot editor", True)) opts.Add(BoolVariable('use_lto', 'Use linking time optimization', False)) # Components opts.Add(BoolVariable('deprecated', "Enable deprecated features", True)) opts.Add(BoolVariable('gdscript', "Build GDSCript support", True)) opts.Add(BoolVariable('minizip', "Build minizip archive support", True)) opts.Add(BoolVariable('xaudio2', "XAudio2 audio driver", False)) opts.Add(BoolVariable('xml', "XML format support for resources", True)) # Advanced options opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False)) opts.Add(BoolVariable('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors", False)) opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '') opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '') opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False)) opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project.", False)) opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no'))) opts.Add(BoolVariable('progress', "Show a progress indicator during build", True)) opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False)) # Thirdparty libraries opts.Add(BoolVariable('builtin_enet', "Use the builtin enet library", True)) opts.Add(BoolVariable('builtin_freetype', "Use the builtin freetype library", True)) opts.Add(BoolVariable('builtin_libogg', "Use the builtin libogg library", True)) opts.Add(BoolVariable('builtin_libpng', "Use the builtin libpng library", True)) opts.Add(BoolVariable('builtin_libtheora', "Use the builtin libtheora library", True)) opts.Add(BoolVariable('builtin_libvorbis', "Use the builtin libvorbis library", True)) opts.Add(BoolVariable('builtin_libvpx', "Use the builtin libvpx library", True)) opts.Add(BoolVariable('builtin_libwebp', "Use the builtin libwebp library", True)) opts.Add(BoolVariable('builtin_openssl', "Use the builtin openssl library", True)) opts.Add(BoolVariable('builtin_opus', "Use the builtin opus library", True)) opts.Add(BoolVariable('builtin_pcre2', "Use the builtin pcre2 library)", True)) opts.Add(BoolVariable('builtin_recast', "Use the builtin recast library", True)) opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True)) opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True)) opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True)) # Environment setup opts.Add("CXX", "C++ compiler") opts.Add("CC", "C compiler") opts.Add("CCFLAGS", "Custom flags for the C and C++ compilers") opts.Add("CFLAGS", "Custom flags for the C compiler") opts.Add("LINKFLAGS", "Custom flags for the linker") # add platform specific options for k in platform_opts.keys(): opt_list = platform_opts[k] for o in opt_list: opts.Add(o) for x in module_list: module_enabled = True tmppath = "./modules/" + x sys.path.append(tmppath) import config enabled_attr = getattr(config, "is_enabled", None) if (callable(enabled_attr) and not config.is_enabled()): module_enabled = False sys.path.remove(tmppath) sys.modules.pop('config') opts.Add(BoolVariable('module_' + x + '_enabled', "Enable module '%s'" % (x, ), module_enabled)) opts.Update(env_base) # update environment Help(opts.GenerateHelpText(env_base)) # generate help # add default include paths env_base.Append(CPPPATH=['#core', '#core/math', '#editor', '#drivers', '#']) # configure ENV for platform env_base.platform_exporters = platform_exporters env_base.platform_apis = platform_apis """ sys.path.append("./platform/"+env_base["platform"]) import detect detect.configure(env_base) sys.path.remove("./platform/"+env_base["platform"]) sys.modules.pop('detect') """ if (env_base['target'] == 'debug'): env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) if not env_base['deprecated']: env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED']) env_base.platforms = {} selected_platform = "" if env_base['platform'] != "": selected_platform = env_base['platform'] elif env_base['p'] != "": selected_platform = env_base['p'] env_base["platform"] = selected_platform if selected_platform in platform_list: sys.path.append("./platform/" + selected_platform) import detect if "create" in dir(detect): env = detect.create(env_base) else: env = env_base.Clone() if env['dev']: env["warnings"] = "all" env['verbose'] = True if env['vsproj']: env.vs_incs = [] env.vs_srcs = [] def AddToVSProject(sources): for x in sources: if type(x) == type(""): fname = env.File(x).path else: fname = env.File(x)[0].path pieces = fname.split(".") if len(pieces) > 0: basename = pieces[0] basename = basename.replace('\\\\', '/') if os.path.isfile(basename + ".h"): env.vs_incs = env.vs_incs + [basename + ".h"] if os.path.isfile(basename + ".c"): env.vs_srcs = env.vs_srcs + [basename + ".c"] elif os.path.isfile(basename + ".cpp"): env.vs_srcs = env.vs_srcs + [basename + ".cpp"] env.AddToVSProject = AddToVSProject env.extra_suffix = "" if env["extra_suffix"] != '': env.extra_suffix += '.' + env["extra_suffix"] CCFLAGS = env.get('CCFLAGS', '') env['CCFLAGS'] = '' env.Append(CCFLAGS=str(CCFLAGS).split()) CFLAGS = env.get('CFLAGS', '') env['CFLAGS'] = '' env.Append(CFLAGS=str(CFLAGS).split()) LINKFLAGS = env.get('LINKFLAGS', '') env['LINKFLAGS'] = '' env.Append(LINKFLAGS=str(LINKFLAGS).split()) flag_list = platform_flags[selected_platform] for f in flag_list: if not (f[0] in ARGUMENTS): # allow command line to override platform flags env[f[0]] = f[1] # must happen after the flags, so when flags are used by configure, stuff happens (ie, ssl on x11) detect.configure(env) if (env["warnings"] == 'yes'): print("WARNING: warnings=yes is deprecated; assuming warnings=all") env.msvc = 0 if (os.name == "nt" and os.getenv("VCINSTALLDIR") and (platform_arg == "windows" or platform_arg == "uwp")): # MSVC, needs to stand out of course env.msvc = 1 disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4800'] # Truncations, narrowing conversions... if (env["warnings"] == 'extra'): env.Append(CCFLAGS=['/Wall']) # Implies /W4 elif (env["warnings"] == 'all' or env["warnings"] == 'yes'): env.Append(CCFLAGS=['/W3'] + disable_nonessential_warnings) elif (env["warnings"] == 'moderate'): # C4244 shouldn't be needed here being a level-3 warning, but it is env.Append(CCFLAGS=['/W2'] + disable_nonessential_warnings) else: # 'no' env.Append(CCFLAGS=['/w']) else: # Rest of the world if (env["warnings"] == 'extra'): env.Append(CCFLAGS=['-Wall', '-Wextra']) elif (env["warnings"] == 'all' or env["warnings"] == 'yes'): env.Append(CCFLAGS=['-Wall']) elif (env["warnings"] == 'moderate'): env.Append(CCFLAGS=['-Wall', '-Wno-unused']) else: # 'no' env.Append(CCFLAGS=['-w']) #env['platform_libsuffix'] = env['LIBSUFFIX'] suffix = "." + selected_platform if (env["target"] == "release"): if env["tools"]: print("Tools can only be built with targets 'debug' and 'release_debug'.") sys.exit(255) suffix += ".opt" env.Append(CCFLAGS=['-DNDEBUG']) elif (env["target"] == "release_debug"): if env["tools"]: suffix += ".opt.tools" else: suffix += ".opt.debug" else: if env["tools"]: suffix += ".tools" else: suffix += ".debug" if env["arch"] != "": suffix += "." + env["arch"] elif (env["bits"] == "32"): suffix += ".32" elif (env["bits"] == "64"): suffix += ".64" elif (env["bits"] == "fat"): suffix += ".fat" suffix += env.extra_suffix sys.path.remove("./platform/" + selected_platform) sys.modules.pop('detect') env.module_list = [] env.doc_class_path = {} for x in module_list: if not env['module_' + x + '_enabled']: continue tmppath = "./modules/" + x sys.path.append(tmppath) env.current_module = x import config if (config.can_build(selected_platform)): config.configure(env) env.module_list.append(x) try: doc_classes = config.get_doc_classes() doc_path = config.get_doc_path() for c in doc_classes: env.doc_class_path[c] = "modules/" + x + "/" + doc_path except: pass sys.path.remove(tmppath) sys.modules.pop('config') methods.update_version(env.module_version_string) suffix += env.module_version_string env["PROGSUFFIX"] = suffix + env["PROGSUFFIX"] env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"] env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"] env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"] if (env.use_ptrcall): env.Append(CPPFLAGS=['-DPTRCALL_ENABLED']) # to test 64 bits compiltion # env.Append(CPPFLAGS=['-m64']) if env['tools']: env.Append(CPPFLAGS=['-DTOOLS_ENABLED']) if env['disable_3d']: env.Append(CPPFLAGS=['-D_3D_DISABLED']) if env['gdscript']: env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED']) if env['disable_advanced_gui']: env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED']) if env['minizip']: env.Append(CPPFLAGS=['-DMINIZIP_ENABLED']) if env['xml']: env.Append(CPPFLAGS=['-DXML_ENABLED']) if not env['verbose']: methods.no_verbose(sys, env) if (True): # FIXME: detect GLES3 env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } ) Export('env') # build subdirs, the build order is dependent on link order. SConscript("core/SCsub") SConscript("servers/SCsub") SConscript("scene/SCsub") SConscript("editor/SCsub") SConscript("drivers/SCsub") SConscript("platform/SCsub") SConscript("modules/SCsub") SConscript("main/SCsub") SConscript("platform/" + selected_platform + "/SCsub") # build selected platform # Microsoft Visual Studio Project Generation if env['vsproj']: env['CPPPATH'] = [Dir(path) for path in env['CPPPATH']] methods.generate_vs_project(env, GetOption("num_jobs")) methods.generate_cpp_hint_file("cpp.hint") # Check for the existence of headers conf = Configure(env) if ("check_c_headers" in env): for header in env["check_c_headers"]: if (conf.CheckCHeader(header[0])): if (env.msvc): env.Append(CCFLAGS=['/D' + header[1]]) else: env.Append(CCFLAGS=['-D' + header[1]]) else: print("No valid target platform selected.") print("The following were detected:") for x in platform_list: print("\t" + x) print("\nPlease run scons again with argument: platform=") screen = sys.stdout node_count = 0 node_count_max = 0 node_count_interval = 1 if ('env' in locals()): node_count_fname = str(env.Dir('#')) + '/.scons_node_count' def progress_function(node): global node_count, node_count_max, node_count_interval, node_count_fname node_count += node_count_interval if (node_count_max > 0 and node_count <= node_count_max): screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max)) screen.flush() elif (node_count_max > 0 and node_count > node_count_max): screen.write('\r[100%] ') screen.flush() else: screen.write('\r[Initial build] ') screen.flush() def progress_finish(target, source, env): global node_count with open(node_count_fname, 'w') as f: f.write('%d\n' % node_count) if 'env' in locals() and env['progress']: try: with open(node_count_fname) as f: node_count_max = int(f.readline()) except: pass Progress(progress_function, interval = node_count_interval) progress_finish_command = Command('progress_finish', [], progress_finish) AlwaysBuild(progress_finish_command)