EnsureSConsVersion(0,14); import string import os import os.path import glob import sys import methods methods.update_version() # scan possible build platforms platform_list = [] # list of platforms platform_opts = {} # options for each platform platform_flags = {} # flags for each platform active_platforms=[] active_platform_ids=[] platform_exporters=[] global_defaults=[] for x in glob.glob("platform/*"): if (not os.path.isdir(x)): continue tmppath="./"+x sys.path.append(tmppath) import detect if (os.path.exists(x+"/export/export.cpp")): platform_exporters.append(x[9:]) if (os.path.exists(x+"/globals/global_defaults.cpp")): global_defaults.append(x[9:]) if (detect.is_active()): active_platforms.append( detect.get_name() ) active_platform_ids.append(x); if (detect.can_build()): x=x.replace("platform/","") # rest of world x=x.replace("platform\\","") # win32 platform_list+=[x] platform_opts[x]=detect.get_opts() platform_flags[x]=detect.get_flags() sys.path.remove(tmppath) sys.modules.pop('detect') module_list=methods.detect_modules() #print "Detected Platforms: "+str(platform_list) methods.save_active_platforms(active_platforms,active_platform_ids) custom_tools=['default'] if (os.name=="posix"): pass elif (os.name=="nt"): if (os.getenv("VSINSTALLDIR")==None): custom_tools=['mingw'] env_base=Environment(tools=custom_tools,ENV = {'PATH' : os.environ['PATH']}); #env_base=Environment(tools=custom_tools); env_base.global_defaults=global_defaults env_base.android_source_modules=[] env_base.android_source_files=[] env_base.android_module_libraries=[] env_base.android_manifest_chunk="" env_base.android_permission_chunk="" env_base.android_appattributes_chunk="" env_base.disabled_modules=[] env_base.__class__.android_module_source = methods.android_module_source env_base.__class__.android_module_library = methods.android_module_library env_base.__class__.android_module_file = methods.android_module_file env_base.__class__.android_module_manifest = methods.android_module_manifest env_base.__class__.android_module_permission = methods.android_module_permission env_base.__class__.android_module_attribute = methods.android_module_attribute env_base.__class__.disable_module = methods.disable_module env_base.__class__.add_source_files = methods.add_source_files customs = ['custom.py'] profile = ARGUMENTS.get("profile", False) if profile: import os.path if os.path.isfile(profile): customs.append(profile) elif os.path.isfile(profile+".py"): customs.append(profile+".py") opts=Variables(customs, ARGUMENTS) opts.Add('target', 'Compile Target (debug/release_debug/release).', "debug") opts.Add('bits', 'Compile Target Bits (default/32/64).', "default") opts.Add('platform','Platform: '+str(platform_list)+'.',"") opts.Add('p','Platform (same as platform=).',"") opts.Add('tools','Build Tools (Including Editor): (yes/no)','yes') opts.Add('gdscript','Build GDSCript support: (yes/no)','yes') opts.Add('vorbis','Build Ogg Vorbis Support: (yes/no)','yes') opts.Add('minizip','Build Minizip Archive Support: (yes/no)','yes') opts.Add('squish','Squish BC Texture Compression in editor (yes/no)','yes') opts.Add('theora','Theora Video (yes/no)','yes') opts.Add('use_theoraplayer_binary', "Use precompiled binaries from libtheoraplayer for ogg/theora/vorbis (yes/no)", "no") opts.Add('freetype','Freetype support in editor','yes') opts.Add('speex','Speex Audio (yes/no)','yes') opts.Add('xml','XML Save/Load support (yes/no)','yes') opts.Add('png','PNG Image loader support (yes/no)','yes') opts.Add('jpg','JPG Image loader support (yes/no)','yes') opts.Add('webp','WEBP Image loader support (yes/no)','yes') opts.Add('dds','DDS Texture loader support (yes/no)','yes') opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes') opts.Add('etc1','etc1 Texture compression support (yes/no)','yes') opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes') opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no') opts.Add('musepack','Musepack Audio (yes/no)','yes') opts.Add("CXX", "Compiler"); opts.Add("CCFLAGS", "Custom flags for the C++ compiler"); opts.Add("CFLAGS", "Custom flags for the C compiler"); opts.Add("LINKFLAGS", "Custom flags for the linker"); opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no") opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no") opts.Add('colored', 'Enable colored output for the compilation (yes/no)', 'no') opts.Add('extra_suffix', 'Custom extra suffix added to the base filename of all generated binary files.', '') opts.Add('vsproj', 'Generate Visual Studio Project. (yes/no)', 'no') # add platform specific options for k in platform_opts.keys(): opt_list = platform_opts[k] for o in opt_list: opts.Add(o[0],o[1],o[2]) for x in module_list: opts.Add('module_'+x+'_enabled', "Enable module '"+x+"'.", "yes") opts.Update(env_base) # update environment Help(opts.GenerateHelpText(env_base)) # generate help # add default include paths env_base.Append(CPPPATH=['#core','#core/math','#tools','#drivers','#']) # configure ENV for platform env_base.platform_exporters=platform_exporters """ sys.path.append("./platform/"+env_base["platform"]) import detect detect.configure(env_base) sys.path.remove("./platform/"+env_base["platform"]) sys.modules.pop('detect') """ if (env_base['target']=='debug'): env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']); env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) env_base.platforms = {} selected_platform ="" if env_base['platform'] != "": selected_platform=env_base['platform'] elif env_base['p'] != "": selected_platform=env_base['p'] env_base["platform"]=selected_platform if selected_platform in platform_list: sys.path.append("./platform/"+selected_platform) import detect if "create" in dir(detect): env = detect.create(env_base) else: env = env_base.Clone() if env['vsproj']=="yes": env.vs_incs = [] env.vs_srcs = [] def AddToVSProject( sources ): for x in sources: if type(x) == type(""): fname = env.File(x).path else: fname = env.File(x)[0].path pieces = fname.split(".") if len(pieces)>0: basename = pieces[0] basename = basename.replace('\\\\','/') env.vs_srcs = env.vs_srcs + [basename + ".cpp"] env.vs_incs = env.vs_incs + [basename + ".h"] #print basename env.AddToVSProject = AddToVSProject env.extra_suffix="" if env["extra_suffix"] != '' : env.extra_suffix += '.'+env["extra_suffix"] CCFLAGS = env.get('CCFLAGS', '') env['CCFLAGS'] = '' env.Append(CCFLAGS=string.split(str(CCFLAGS))) CFLAGS = env.get('CFLAGS', '') env['CFLAGS'] = '' env.Append(CFLAGS=string.split(str(CFLAGS))) LINKFLAGS = env.get('LINKFLAGS', '') env['LINKFLAGS'] = '' env.Append(LINKFLAGS=string.split(str(LINKFLAGS))) detect.configure(env) flag_list = platform_flags[selected_platform] for f in flag_list: if not (f[0] in ARGUMENTS): # allow command line to override platform flags env[f[0]] = f[1] #env['platform_libsuffix'] = env['LIBSUFFIX'] suffix="."+selected_platform if (env["target"]=="release"): if (env["tools"]=="yes"): print("Tools can only be built with targets 'debug' and 'release_debug'.") sys.exit(255) suffix+=".opt" elif (env["target"]=="release_debug"): if (env["tools"]=="yes"): suffix+=".opt.tools" else: suffix+=".opt.debug" else: if (env["tools"]=="yes"): suffix+=".tools" else: suffix+=".debug" if (env["bits"]=="32"): suffix+=".32" elif (env["bits"]=="64"): suffix+=".64" suffix+=env.extra_suffix env["PROGSUFFIX"]=suffix+env["PROGSUFFIX"] env["OBJSUFFIX"]=suffix+env["OBJSUFFIX"] env["LIBSUFFIX"]=suffix+env["LIBSUFFIX"] env["SHLIBSUFFIX"]=suffix+env["SHLIBSUFFIX"] sys.path.remove("./platform/"+selected_platform) sys.modules.pop('detect') env.module_list=[] for x in module_list: if env['module_'+x+'_enabled'] != "yes": continue tmppath="./modules/"+x sys.path.append(tmppath) env.current_module=x import config if (config.can_build(selected_platform)): config.configure(env) env.module_list.append(x) sys.path.remove(tmppath) sys.modules.pop('config') if (env['musepack']=='yes'): env.Append(CPPFLAGS=['-DMUSEPACK_ENABLED']); if (env['openssl']!='no'): env.Append(CPPFLAGS=['-DOPENSSL_ENABLED']); if (env['openssl']=="builtin"): env.Append(CPPPATH=['#drivers/builtin_openssl2']) if (env["builtin_zlib"]=='yes'): env.Append(CPPPATH=['#drivers/builtin_zlib/zlib']) # to test 64 bits compiltion # env.Append(CPPFLAGS=['-m64']) if (env_base['squish']=='yes'): env.Append(CPPFLAGS=['-DSQUISH_ENABLED']); if (env['vorbis']=='yes'): env.Append(CPPFLAGS=['-DVORBIS_ENABLED']); if (env['theora']=='yes'): env.Append(CPPFLAGS=['-DTHEORA_ENABLED']); if (env['png']=='yes'): env.Append(CPPFLAGS=['-DPNG_ENABLED']); if (env['dds']=='yes'): env.Append(CPPFLAGS=['-DDDS_ENABLED']); if (env['pvr']=='yes'): env.Append(CPPFLAGS=['-DPVR_ENABLED']); if (env['jpg']=='yes'): env.Append(CPPFLAGS=['-DJPG_ENABLED']); if (env['webp']=='yes'): env.Append(CPPFLAGS=['-DWEBP_ENABLED']); if (env['speex']=='yes'): env.Append(CPPFLAGS=['-DSPEEX_ENABLED']); if (env['tools']=='yes'): env.Append(CPPFLAGS=['-DTOOLS_ENABLED']) if (env['disable_3d']=='yes'): env.Append(CPPFLAGS=['-D_3D_DISABLED']) if (env['gdscript']=='yes'): env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED']) if (env['disable_advanced_gui']=='yes'): env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED']) if (env['minizip'] == 'yes'): env.Append(CPPFLAGS=['-DMINIZIP_ENABLED']) if (env['xml']=='yes'): env.Append(CPPFLAGS=['-DXML_ENABLED']) if (env['colored']=='yes'): methods.colored(sys,env) if (env['etc1']=='yes'): env.Append(CPPFLAGS=['-DETC1_ENABLED']) Export('env') #build subdirs, the build order is dependent on link order. SConscript("core/SCsub") SConscript("servers/SCsub") SConscript("scene/SCsub") SConscript("tools/SCsub") SConscript("drivers/SCsub") SConscript("bin/SCsub") SConscript("modules/SCsub") SConscript("main/SCsub") SConscript("platform/"+selected_platform+"/SCsub"); # build selected platform # Microsoft Visual Studio Project Generation if (env['vsproj'])=="yes": AddToVSProject(env.core_sources) AddToVSProject(env.main_sources) AddToVSProject(env.modules_sources) AddToVSProject(env.scene_sources) AddToVSProject(env.servers_sources) AddToVSProject(env.tool_sources) #env['MSVS_VERSION']='9.0' env['MSVSBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" env['MSVSCLEANCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" debug_variants = ['Debug|Win32']+['Debug|x64'] release_variants = ['Release|Win32']+['Release|x64'] release_debug_variants = ['Release_Debug|Win32']+['Release_Debug|x64'] variants = debug_variants + release_variants + release_debug_variants debug_targets = ['Debug']+['Debug'] release_targets = ['Release']+['Release'] release_debug_targets = ['ReleaseDebug']+['ReleaseDebug'] targets = debug_targets + release_targets + release_debug_targets msvproj = env.MSVSProject(target = ['#godot' + env['MSVSPROJECTSUFFIX'] ], incs = env.vs_incs, srcs = env.vs_srcs, runfile = targets, buildtarget = targets, auto_build_solution=1, variant = variants) else: print("No valid target platform selected.") print("The following were detected:") for x in platform_list: print("\t"+x) print("\nPlease run scons again with argument: platform=")