# Godot auto generated files
*.gen.*
.import/

# Documentation generated by doxygen or from classes.xml
doc/_build/

# Javascript specific
*.bc

# CLion
cmake-build-debug

# clangd
.clangd/

# Android specific
.gradle
local.properties
*.iml
.gradletasknamecache
project.properties
platform/android/java/lib/.cxx/
platform/android/java/libs/*
platform/android/java/app/libs/*
platform/android/java/lib/.cxx/*

# General c++ generated files
*.lib
*.o
*.ox
*.a
*.ax
*.d
*.so
*.os
*.Plo
*.lo
# Binutils tmp linker output of the form "stXXXXXX" where "X" is alphanumeric
st[A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9]

# Libs generated files
.deps/*
.dirstamp

# Gprof output
gmon.out

# Vim temp files
*.swo
*.swp

# Qt project files
*.config
*.creator
*.creator.*
*.files
*.includes
*.cflags
*.cxxflags

# Code::Blocks files
*.cbp
*.layout
*.depend

# Eclipse CDT files
.cproject
.settings/
*.pydevproject
*.launch

# Geany/geany-plugins files
*.geany
.geanyprj

# Jetbrains IDEs
.idea/

# Misc
.DS_Store
__MACOSX
logs/

# for projects that use SCons for building: http://http://www.scons.org/
.sconf_temp
.sconsign*.dblite
*.pyc

# https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.sln.docstates
*.sln
*.vcxproj*

# Custom SCons configuration override
/custom.py

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
x64/
build/
bld/
[Bb]in/
[Oo]bj/
*.debug
*.dSYM

# Visual Studio cache/options directory
.vs/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

# Hints for improving IntelliSense, created together with VS project
cpp.hint

#NUNIT
*.VisualState.xml
TestResult.xml

*.o
*.a
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.bak
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
*.nib

# Chutzpah Test files
_Chutzpah*

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.opendb
*.VC.VC.opendb
enc_temp_folder/

# Visual Studio profiler
*.psess
*.vsp
*.vspx

# CodeLite project files
*.project
*.workspace
.codelite/

# TFS 2012 Local Workspace
$tf/

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# JustCode is a .NET coding addin-in
.JustCode

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
*.ncrunch*
_NCrunch_*
.*crunch*.local.xml

# MightyMoose
*.mm.*
AutoTest.Net/

# Web workbench (sass)
.sass-cache/

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml

# NuGet Packages Directory
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
#packages/*
## TODO: If the tool you use requires repositories.config, also uncomment the next line
#!packages/repositories.config

# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
# This line needs to be after the ignore of the build folder (and the packages folder if the line above has been uncommented)
!packages/build/

# Windows Azure Build Output
csx/
*.build.csdef

# Windows Store app package directory
AppPackages/

# Others
sql/
*.Cache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
node_modules/
__pycache__/

# KDE
.directory

#Kdevelop project files
*.kdev4

# Xcode
xcuserdata/
*.xcscmblueprint
*.xccheckout
*.xcodeproj/*

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

# SQL Server files
App_Data/*.mdf
App_Data/*.ldf

# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings

# Microsoft Fakes
FakesAssemblies/

# =========================
# Windows detritus
# =========================

# Windows image file caches
[Tt]humbs.db
[Tt]humbs.db:encryptable
ehthumbs.db
ehthumbs_vista.db

# Windows stackdumps
*.stackdump

# Windows shortcuts
*.lnk

# Folder config file
[Dd]esktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/
logo.h
*.autosave

# https://github.com/github/gitignore/blob/master/Global/Tags.gitignore
# Ignore tags created by etags, ctags, gtags (GNU global) and cscope
TAGS
!TAGS/
tags
*.tags
!tags/
gtags.files
GTAGS
GRTAGS
GPATH
cscope.files
cscope.out
cscope.in.out
cscope.po.out
godot.creator.*

projects/
platform/windows/godot_res.res

# Visual Studio 2017 and Visual Studio Code workspace folder
/.vs
/.vscode

# Visual Studio Code workspace file
*.code-workspace

# Scons construction environment dump
.scons_env.json

# Scons progress indicator
.scons_node_count

# ccls cache (https://github.com/MaskRay/ccls)
.ccls-cache/

# compile commands (https://clang.llvm.org/docs/JSONCompilationDatabase.html)
compile_commands.json

# Cppcheck
*.cppcheck
cppcheck-cppcheck-build-dir/

# Gcov and Lcov code coverage
*.gcno
*.gcda
*.gcov.html
*.func.html
*.func-sort-c.html
*index-sort-f.html
*index-sort-l.html
*index.html
MachineIndependent/
godot.info
amber.png
emerald.png
glass.png
ruby.png
snow.png
updown.png
gcov.css